FIX: remove default list styles

FIX: .extended css reduce max-height, shorten animation duration to 0.5s, and set overflow to auto.
FIX: set enriched=notes.enriche on notes.hbs
FIX: set experience.value on sidebar.hbs
FIX: move tooltip from item-img to img-portrait on inventory-item-V2.hbs
REMOVE: unused files
This commit is contained in:
Joaquin Pereyra 2025-07-19 17:12:18 -03:00
parent 9d84317527
commit 0e8dd59b4b
7 changed files with 13 additions and 252 deletions

View file

@ -5,10 +5,8 @@ export const preloadHandlebarsTemplates = async function () {
})
return foundry.applications.handlebars.loadTemplates([
'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs',
'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs',
'systems/daggerheart/templates/sheets/global/partials/action-item.hbs',
'systems/daggerheart/templates/sheets/global/partials/domain-card-item.hbs',
'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs',
'systems/daggerheart/templates/sheets/global/partials/item-resource.hbs',
'systems/daggerheart/templates/sheets/global/partials/resource-section.hbs',
'systems/daggerheart/templates/components/card-preview.hbs',

View file

@ -21,6 +21,7 @@
.application.daggerheart.dh-style {
.inventory-item {
width: 100%;
list-style-type: none;
&:hover {
.inventory-item-header .img-portait {
@ -108,13 +109,16 @@
}
.inventory-item-content {
> *:not(:last-child) {
margin-bottom: 5px;
}
&.extensible {
max-height: 0;
overflow: hidden;
transition: max-height 2s linear;
transition: max-height 0.5s ease-in-out;
&.extended {
max-height: 1000px; // Reasonable large value
//maybe need the redo this.... idk, i'm just a little wittle girl, atte: JP.
max-height: 500px;
overflow: auto;
}
}
.item-resources {

View file

@ -5,6 +5,6 @@
>
<fieldset class="fit-height">
<legend>{{localize tabs.notes.label}}</legend>
{{formInput notes.field value=notes.value enriched=notes.value toggled=true}}
{{formInput notes.field value=notes.value enriched=notes.enriched toggled=true}}
</fieldset>
</section>

View file

@ -99,7 +99,7 @@
{{#each source.system.experiences as |experience id|}}
<div class="experience-row">
<div class="experience-value">
+{{experience.total}}
+{{experience.value}}
</div>
<span class="experience-name">{{experience.name}}</span>
<div class="controls">

View file

@ -1,44 +0,0 @@
<fieldset class="{{#if isGlassy}}glassy{{/if}}">
<legend>{{title}}</legend>
<ul class="items-list">
{{#unless (eq cardView 'card') }}
{{#if (or (eq type 'domainCard') (eq type 'armor') (eq type 'consumable') (eq type 'miscellaneous') (eq type 'weapon'))}}
{{#each document.items as |item|}}
{{#if (eq item.type ../type)}}
{{#unless (and (eq ../type 'domainCard') (or (and item.system.inVault (not ../isVault)) (and (not item.system.inVault) ../isVault)))}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=item type=../type}}
{{/unless}}
{{/if}}
{{/each}}
{{else}}
{{#if (eq type 'effect')}}
{{#each document.effects as |effect|}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=effect type=../type}}
{{/each}}
{{else}}
{{#each values}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=this type=../type hideControls=../hideControls featureType=true }}
{{/each}}
{{#each adversaries as |adversary|}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=adversary type='adversary' hideControls=true isActor=true categoryAdversary=@../key}}
{{/each}}
{{/if}}
{{/if}}
{{/unless}}
</ul>
{{#if (and (eq cardView 'card') (eq type 'domainCard'))}}
<ul class="card-list">
{{#if isVault}}
{{#each document.system.domainCards.vault as |card|}}
{{> 'systems/daggerheart/templates/sheets/global/partials/domain-card-item.hbs' item=card type=../type}}
{{/each}}
{{else}}
{{#each document.system.domainCards.loadout as |card|}}
{{> 'systems/daggerheart/templates/sheets/global/partials/domain-card-item.hbs' item=card type=../type}}
{{/each}}
{{/if}}
</ul>
{{/if}}
</fieldset>

View file

@ -20,10 +20,10 @@ Parameters:
<div class="inventory-item-header" {{#unless noExtensible}}data-action="toggleExtended" {{/unless}}>
{{!-- Image --}}
<div class="img-portait"
data-action='{{ifThen (hasProperty item "use") "useItem" (ifThen (hasProperty item "toChat") "toChat" "editDoc") }}'>
<img src="{{item.img}}" class="item-img {{#if isActor}}actor-img{{/if}}" {{#unless
hideTooltip}}data-tooltip="#item#{{item.uuid}}" {{/unless}} />
<img class="roll-img" src="systems/daggerheart/assets/icons/dice/default/d20.svg" alt="">
data-action='{{ifThen (hasProperty item "use") "useItem" (ifThen (hasProperty item "toChat") "toChat" "editDoc") }}'
{{#unless hideTooltip}}data-tooltip="#item#{{item.uuid}}" {{/unless}}>
<img src="{{item.img}}" class="item-img {{#if isActor}}actor-img{{/if}}" />
<img class="roll-img" src="systems/daggerheart/assets/icons/dice/default/d20.svg" alt="d20">
</div>
{{!-- Name & Tags --}}

View file

@ -1,197 +0,0 @@
<li class="inventory-item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-type="{{type}}" draggable="true">
<img src="{{item.img}}" class="item-img {{#if isActor}}actor-img{{/if}}" data-action="useItem" {{#if (not noTooltip)}}data-tooltip="{{concat "#item#" item.uuid}}"{{/if}} />
<div class="item-label-wrapper">
<div class="item-label {{#unless (and (not isSidebar) (or (eq item.system.resource.type 'simple') item.system.quantity))}}fullWidth{{/unless}}">
{{#if isCompanion}}
<a class="item-name" data-action="attackRoll">{{item.name}}</a>
{{else}}
<div class="item-name">{{item.name}}</div>
{{/if}}
{{#if (eq type 'weapon')}}
<div class="item-tags">
{{#if isSidebar}}
<div class="item-labels">
<div class="label">
{{localize (concat 'DAGGERHEART.CONFIG.Traits.' item.system.attack.roll.trait '.short')}}
{{localize (concat 'DAGGERHEART.CONFIG.Range.' item.system.attack.range '.short')}}
<span> - </span>
{{item.system.attack.damage.parts.0.value.dice}}{{#if item.system.attack.damage.parts.0.value.bonus}} + {{item.system.attack.damage.parts.0.value.bonus}}{{/if}}
{{#each item.system.attack.damage.parts.0.type as | type | }}
{{#with (lookup @root.config.GENERAL.damageTypes type)}}
<i class="fa-solid {{icon}}"></i>
{{/with}}
{{/each}}
</div>
</div>
{{else}}
<div class="tag">
{{localize (concat 'DAGGERHEART.CONFIG.Traits.' item.system.attack.roll.trait '.name')}}
</div>
<div class="tag">
{{localize (concat 'DAGGERHEART.CONFIG.Range.' item.system.attack.range '.name')}}
</div>
<div class="tag">
{{item.system.attack.damage.parts.0.value.dice}}{{#if item.system.attack.damage.parts.0.value.bonus}} + {{item.system.attack.damage.parts.0.value.bonus}}{{/if}}
(
{{#each item.system.attack.damage.parts.0.type}}
{{localize (concat 'DAGGERHEART.CONFIG.DamageType.' this '.abbreviation')}}
{{/each}}
)
</div>
<div class="tag">
{{localize (concat 'DAGGERHEART.CONFIG.Burden.' item.system.burden)}}
</div>
{{/if}}
</div>
{{/if}}
{{#if (eq type 'armor')}}
{{#if isSidebar}}
<div class="item-labels">
<div class="label">
{{localize "DAGGERHEART.ITEMS.Armor.baseScore"}}:
{{item.system.baseScore}}
</div>
</div>
{{else}}
<div class="item-tags">
<div class="tag">
{{localize "DAGGERHEART.ITEMS.Armor.baseScore"}}:
{{item.system.baseScore}}
</div>
<div class="tag">
{{localize "DAGGERHEART.ITEMS.Armor.baseThresholds.base"}}:
{{item.system.baseThresholds.major}}
<span>/</span>
{{item.system.baseThresholds.severe}}
</div>
</div>
{{/if}}
{{/if}}
{{#if (eq type 'domainCard')}}
{{#if isSidebar}}
<div class="item-labels">
<div class="label">
{{localize (concat 'DAGGERHEART.CONFIG.DomainCardTypes.' item.system.type)}}
<span> - </span>
{{localize (concat 'DAGGERHEART.GENERAL.Domain.' item.system.domain '.label')}}
<span> - </span>
<span class="recall-value">{{item.system.recallCost}}</span>
<i class="fa-solid fa-bolt"></i>
</div>
</div>
{{else}}
<div class="item-tags">
<div class="tag">
{{localize (concat 'DAGGERHEART.CONFIG.DomainCardTypes.' item.system.type)}}
</div>
<div class="tag">
{{localize (concat 'DAGGERHEART.GENERAL.Domain.' item.system.domain '.label')}}
</div>
<div class="tag">
<span class="recall-label">{{localize "DAGGERHEART.ITEMS.DomainCard.recallCost"}}: </span>
<span class="recall-value">{{item.system.recallCost}}</span>
</div>
</div>
{{/if}}
{{/if}}
{{#if (eq type 'effect')}}
<div class="item-tags">
<div class="tag">
{{localize (concat 'TYPES.Item.' item.parent.type)}}
<span>: </span>
{{item.parent.name}}
</div>
<div class="tag">
{{#if item.duration.duration}}
{{localize 'DAGGERHEART.EFFECTS.Duration.temporary'}}
{{else}}
{{localize 'DAGGERHEART.EFFECTS.Duration.passive'}}
{{/if}}
</div>
{{#each item.statuses as |status|}}
<div class="tag">
{{localize (concat 'DAGGERHEART.CONFIG.Condition.' status '.name')}}
</div>
{{/each}}
</div>
{{/if}}
{{#if (eq type 'action')}}
<div class="item-tags">
<div class="tag">
{{localize (concat 'DAGGERHEART.ACTIONS.TYPES.' item.type '.name')}}
</div>
<div class="tag">
{{localize (concat 'DAGGERHEART.CONFIG.ActionType.' item.actionType)}}
</div>
</div>
{{/if}}
</div>
{{#if (and (not isSidebar) (eq item.system.resource.type 'simple'))}}
{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
{{/if}}
{{#if (and (not isSidebar) item.system.quantity)}}
<div class="item-resource">
<input type="number" class="inventory-item-quantity" value="{{item.system.quantity}}" step="1" />
</div>
{{/if}}
</div>
{{#unless hideControls}}
{{#if isActor}}
<div class="controls">
{{#if (eq type 'actor')}}
<a data-action="viewActor" data-potential-adversary="{{categoryAdversary}}" data-adversary="{{item.uuid}}" data-tooltip='{{localize "DAGGERHEART.UI.Tooltip.openActorWorld"}}'>
<i class="fa-solid fa-globe"></i>
</a>
{{/if}}
{{#if (eq type 'adversary')}}
<a data-action="viewAdversary" data-potential-adversary="{{categoryAdversary}}" data-adversary="{{item.uuid}}" data-tooltip='{{localize "DAGGERHEART.UI.Tooltip.openActorWorld"}}'>
<i class="fa-solid fa-globe"></i>
</a>
<a data-action='deleteAdversary' data-potential-adversary="{{categoryAdversary}}" data-adversary="{{item.uuid}}" data-tooltip='{{localize "CONTROLS.CommonDelete"}}'>
<i class='fas fa-trash'></i>
</a>
{{/if}}
</div>
{{else}}
<div class="controls">
{{#if (eq type 'weapon')}}
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem" data-tooltip="{{#unless item.system.equipped}}{{localize 'DAGGERHEART.UI.Tooltip.equip'}}{{else}}{{localize 'DAGGERHEART.UI.Tooltip.unequip'}}{{/unless}}">
<i class="fa-solid fa-hands"></i>
</a>
{{/if}}
{{#if (eq type 'armor')}}
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem" data-tooltip="{{#unless item.system.equipped}}{{localize 'DAGGERHEART.UI.Tooltip.equip'}}{{else}}{{localize 'DAGGERHEART.UI.Tooltip.unequip'}}{{/unless}}">
<i class="fa-solid fa-shield"></i>
</a>
{{/if}}
{{#if (eq type 'domainCard')}}
{{#unless item.system.inVault}}
<a data-action="toggleVault" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.sendToVault'}}">
<i class="fa-solid fa-arrow-down"></i>
</a>
{{else}}
<a data-action="toggleVault" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.sendToLoadout'}}">
<i class="fa-solid fa-arrow-up"></i>
</a>
{{/unless}}
{{/if}}
<a data-action="toChat" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.sendToChat'}}"><i class="fa-regular fa-message"></i></a>
<a data-action="triggerContextMenu" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.moreOptions'}}"><i class="fa-solid fa-ellipsis-vertical"></i></a>
</div>
{{/if}}
{{else}}
<span></span>
{{/unless}}
<div class="item-description">{{#unless isSidebar}}{{{item.system.description}}}{{/unless}}</div>
{{#if (and (not isSidebar) (eq item.system.resource.type 'diceValue'))}}
{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
{{/if}}
{{#if featureType}}
<div class="item-buttons">
{{#each item.system.actions as | action |}}
<button type="button" data-action="useAction" data-action-id="{{action.id}}">{{action.name}}</button>
{{/each}}
</div>
{{/if}}
</li>