mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 11:41:08 +01:00
merged with main
This commit is contained in:
commit
0aa08deaa3
41 changed files with 805 additions and 446 deletions
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@ -1,5 +1,5 @@
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import CostSelectionDialog from '../../applications/costSelectionDialog.mjs';
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import { DHActionDiceData, DHDamageData, DHDamageField } from './actionDice.mjs';
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import { DHActionDiceData, DHActionRollData, DHDamageData, DHDamageField } from './actionDice.mjs';
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import DhpActor from '../../documents/actor.mjs';
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import D20RollDialog from '../../dialogs/d20RollDialog.mjs';
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@ -69,16 +69,14 @@ export class DHBaseAction extends foundry.abstract.DataModel {
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static defineExtraSchema() {
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const extraFields = {
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damage: new DHDamageField(),
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roll: new fields.SchemaField({
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type: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.GENERAL.rollTypes }),
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trait: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.ACTOR.abilities }),
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difficulty: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 }),
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bonus: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 })
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}),
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roll: new fields.EmbeddedDataField(DHActionRollData),
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save: new fields.SchemaField({
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trait: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.ACTOR.abilities }),
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difficulty: new fields.NumberField({ nullable: true, initial: 10, integer: true, min: 0 }),
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damageMod: new fields.StringField({ initial: SYSTEM.ACTIONS.damageOnSave.none.id, choices: SYSTEM.ACTIONS.damageOnSave })
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damageMod: new fields.StringField({
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initial: SYSTEM.ACTIONS.damageOnSave.none.id,
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choices: SYSTEM.ACTIONS.damageOnSave
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})
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}),
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target: new fields.SchemaField({
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type: new fields.StringField({
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@ -103,9 +101,12 @@ export class DHBaseAction extends foundry.abstract.DataModel {
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initial: SYSTEM.GENERAL.healingTypes.hitPoints.id,
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label: 'Healing'
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}),
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resultBased: new fields.BooleanField({ initial: false, label: "DAGGERHEART.Actions.Settings.ResultBased.label" }),
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resultBased: new fields.BooleanField({
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initial: false,
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label: 'DAGGERHEART.Actions.Settings.ResultBased.label'
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}),
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value: new fields.EmbeddedDataField(DHActionDiceData),
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valueAlt: new fields.EmbeddedDataField(DHActionDiceData),
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valueAlt: new fields.EmbeddedDataField(DHActionDiceData)
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})
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},
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extraSchemas = {};
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@ -158,19 +159,23 @@ export class DHBaseAction extends foundry.abstract.DataModel {
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return updateSource;
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}
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getRollData() {
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getRollData(data = {}) {
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const actorData = this.actor.getRollData(false);
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// Remove when included directly in Actor getRollData
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actorData.prof = actorData.proficiency?.value ?? 1,
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actorData.cast = actorData.spellcast?.value ?? 1,
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actorData.scale = this.cost.length
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? this.cost.reduce((a, c) => {
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actorData.prof = actorData.proficiency?.value ?? 1;
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actorData.cast = actorData.spellcast?.value ?? 1;
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actorData.result = data.roll?.total ?? 1;
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/* actorData.scale = data.costs?.length
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? data.costs.reduce((a, c) => {
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a[c.type] = c.value;
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return a;
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}, {})
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: 1,
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actorData.roll = {}
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: 1; */
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actorData.scale = data.costs?.length // Right now only return the first scalable cost.
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? (data.costs.find(c => c.scalable)?.total ?? 1)
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: 1;
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actorData.roll = {};
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return actorData;
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}
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@ -192,12 +197,14 @@ export class DHBaseAction extends foundry.abstract.DataModel {
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// Prepare Costs
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const costsConfig = this.prepareCost();
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if(isFastForward && !this.hasCost(costsConfig)) return ui.notifications.warn("You don't have the resources to use that action.");
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if (isFastForward && !this.hasCost(costsConfig))
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return ui.notifications.warn("You don't have the resources to use that action.");
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// config = this.prepareUseCost(config)
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// Prepare Uses
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const usesConfig = this.prepareUse();
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if(isFastForward && !this.hasUses(usesConfig)) return ui.notifications.warn("That action doesn't have remaining uses.");
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if (isFastForward && !this.hasUses(usesConfig))
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return ui.notifications.warn("That action doesn't have remaining uses.");
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// config = this.prepareUseCost(config)
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// Prepare Roll Data
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@ -210,24 +217,24 @@ export class DHBaseAction extends foundry.abstract.DataModel {
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costs: costsConfig,
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uses: usesConfig,
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data: actorData
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}
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if ( Hooks.call(`${SYSTEM.id}.preUseAction`, this, config) === false ) return;
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};
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if (Hooks.call(`${SYSTEM.id}.preUseAction`, this, config) === false) return;
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// Display configuration window if necessary
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if ( config.dialog.configure && this.requireConfigurationDialog(config) ) {
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if (config.dialog?.configure && this.requireConfigurationDialog(config)) {
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config = await D20RollDialog.configure(config);
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if (!config) return;
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}
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if ( this.hasRoll ) {
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if (this.hasRoll) {
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const rollConfig = this.prepareRoll(config);
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config.roll = rollConfig;
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config = await this.actor.diceRoll(config);
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if (!config) return;
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}
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if( this.hasSave ) {
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if (this.hasSave) {
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/* config.targets.forEach((t) => {
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if(t.hit) {
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const target = game.canvas.tokens.get(t.id),
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@ -259,16 +266,16 @@ export class DHBaseAction extends foundry.abstract.DataModel {
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}) */
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}
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if ( this.doFollowUp() ) {
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if(this.rollDamage) await this.rollDamage(event, config);
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if(this.rollHealing) await this.rollHealing(event, config);
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if(this.trigger) await this.trigger(event, config);
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if (this.doFollowUp()) {
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if (this.rollDamage) await this.rollDamage(event, config);
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if (this.rollHealing) await this.rollHealing(event, config);
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if (this.trigger) await this.trigger(event, config);
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}
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// Consume resources
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await this.consume(config);
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if ( Hooks.call(`${SYSTEM.id}.postUseAction`, this, config) === false ) return;
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if (Hooks.call(`${SYSTEM.id}.postUseAction`, this, config) === false) return;
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return config;
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}
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@ -281,21 +288,18 @@ export class DHBaseAction extends foundry.abstract.DataModel {
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source: {
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item: this.item._id,
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action: this._id
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// action: this
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},
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dialog: {
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configure: true
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},
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dialog: {},
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type: this.type,
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hasDamage: !!this.damage?.parts?.length,
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hasHealing: !!this.healing,
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hasEffect: !!this.effects?.length,
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hasSave: this.hasSave
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}
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};
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}
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requireConfigurationDialog(config) {
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return !config.event.shiftkey && !this.hasRoll && (config.costs?.length || config.uses);
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return !config.event.shiftKey && !this.hasRoll && (config.costs?.length || config.uses);
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}
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prepareCost() {
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@ -321,7 +325,6 @@ export class DHBaseAction extends foundry.abstract.DataModel {
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}
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targets = targets.map(t => this.formatTarget(t));
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return targets;
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}
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prepareRange() {
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@ -330,13 +333,16 @@ export class DHBaseAction extends foundry.abstract.DataModel {
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}
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prepareRoll() {
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const roll = {
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const roll = {
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modifiers: [],
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trait: this.roll?.trait,
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label: 'Attack',
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type: this.actionType,
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difficulty: this.roll?.difficulty
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difficulty: this.roll?.difficulty,
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formula: this.roll.getFormula()
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};
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if (this.roll?.type === 'diceSet') roll.lite = true;
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return roll;
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}
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@ -345,11 +351,14 @@ export class DHBaseAction extends foundry.abstract.DataModel {
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}
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async consume(config) {
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const resources = config.costs.filter(c => c.enabled !== false).map(c => {
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return { type: c.type, value: c.total * -1 };
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});
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const resources = config.costs
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.filter(c => c.enabled !== false)
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.map(c => {
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return { type: c.type, value: (c.total ?? c.value) * -1 };
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});
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await this.actor.modifyResource(resources);
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if(config.uses?.enabled) {
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if (config.uses?.enabled) {
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const newActions = foundry.utils.getProperty(this.item.system, this.systemPath).map(x => x.toObject());
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newActions[this.index].uses.value++;
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await this.item.update({ [`system.${this.systemPath}`]: newActions });
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@ -388,13 +397,16 @@ export class DHBaseAction extends foundry.abstract.DataModel {
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hasCost(costs) {
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const realCosts = this.getRealCosts(costs);
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return realCosts.reduce((a, c) => a && this.actor.system.resources[c.type]?.value >= (c.total ?? c.value), true);
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return realCosts.reduce(
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(a, c) => a && this.actor.system.resources[c.type]?.value >= (c.total ?? c.value),
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true
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);
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}
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/* COST */
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/* USES */
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calcUses(uses) {
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if(!uses) return null;
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if (!uses) return null;
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return {
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...uses,
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enabled: uses.hasOwnProperty('enabled') ? uses.enabled : true
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@ -402,7 +414,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
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}
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hasUses(uses) {
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if(!uses) return true;
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if (!uses) return true;
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return (uses.hasOwnProperty('enabled') && !uses.enabled) || uses.value + 1 <= uses.max;
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}
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/* USES */
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@ -432,7 +444,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
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/* TARGET */
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/* RANGE */
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/* RANGE */
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/* EFFECTS */
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@ -441,10 +453,10 @@ export class DHBaseAction extends foundry.abstract.DataModel {
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let effects = this.effects;
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data.system.targets.forEach(async token => {
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if (!token.hit && !force) return;
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if(this.hasSave && token.saved.success === true) {
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effects = this.effects.filter(e => e.onSave === true)
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if (this.hasSave && token.saved.success === true) {
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effects = this.effects.filter(e => e.onSave === true);
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}
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if(!effects.length) return;
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if (!effects.length) return;
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effects.forEach(async e => {
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const actor = canvas.tokens.get(token.id)?.actor,
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effect = this.item.effects.get(e._id);
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@ -479,35 +491,42 @@ export class DHBaseAction extends foundry.abstract.DataModel {
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/* SAVE */
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async rollSave(target, event, message) {
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if(!target?.actor) return;
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target.actor.diceRoll({
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event,
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title: 'Roll Save',
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roll: {
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trait: this.save.trait,
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difficulty: this.save.difficulty,
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type: "reaction"
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},
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data: target.actor.getRollData()
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}).then(async (result) => {
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this.updateChatMessage(message, target.id, {result: result.roll.total, success: result.roll.success});
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})
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if (!target?.actor) return;
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target.actor
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.diceRoll({
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event,
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title: 'Roll Save',
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roll: {
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trait: this.save.trait,
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difficulty: this.save.difficulty,
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type: 'reaction'
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},
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data: target.actor.getRollData()
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})
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.then(async result => {
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if (result)
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this.updateChatMessage(message, target.id, {
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result: result.roll.total,
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success: result.roll.success
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});
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});
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}
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async updateChatMessage(message, targetId, changes, chain=true) {
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async updateChatMessage(message, targetId, changes, chain = true) {
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setTimeout(async () => {
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const chatMessage = ui.chat.collection.get(message._id),
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msgTargets = chatMessage.system.targets,
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msgTarget = msgTargets.find(mt => mt.id === targetId);
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msgTarget.saved = changes;
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await chatMessage.update({'system.targets': msgTargets});
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},100);
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if(chain) {
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if(message.system.source.message) this.updateChatMessage(ui.chat.collection.get(message.system.source.message), targetId, changes, false);
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await chatMessage.update({ 'system.targets': msgTargets });
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}, 100);
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if (chain) {
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if (message.system.source.message)
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this.updateChatMessage(ui.chat.collection.get(message.system.source.message), targetId, changes, false);
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const relatedChatMessages = ui.chat.collection.filter(c => c.system.source.message === message._id);
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relatedChatMessages.forEach(c => {
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this.updateChatMessage(c, targetId, changes, false);
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})
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});
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}
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}
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/* SAVE */
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@ -525,7 +544,7 @@ export class DHDamageAction extends DHBaseAction {
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getFormulaValue(part, data) {
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let formulaValue = part.value;
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if(this.hasRoll && part.resultBased && data.system.roll.result.duality === -1) return part.valueAlt;
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if (this.hasRoll && part.resultBased && data.system.roll.result.duality === -1) return part.valueAlt;
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return formulaValue;
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}
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@ -535,16 +554,19 @@ export class DHDamageAction extends DHBaseAction {
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if (!formula || formula == '') return;
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let roll = { formula: formula, total: formula },
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bonusDamage = [];
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if (isNaN(formula)) formula = Roll.replaceFormulaData(formula, this.getRollData(data.system ?? data));
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const config = {
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title: game.i18n.format('DAGGERHEART.Chat.DamageRoll.Title', { damage: this.name }),
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formula,
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targets: (data.system?.targets.filter(t => t.hit) ?? data.targets),
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roll: { formula },
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targets: data.system?.targets.filter(t => t.hit) ?? data.targets,
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hasSave: this.hasSave,
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source: data.system?.source
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source: data.system?.source,
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event
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};
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if(this.hasSave) config.onSave = this.save.damageMod;
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if(data.system) {
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if (this.hasSave) config.onSave = this.save.damageMod;
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if (data.system) {
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config.source.message = data._id;
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config.directDamage = false;
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}
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@ -575,7 +597,7 @@ export class DHAttackAction extends DHDamageAction {
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getParentDamage() {
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return {
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value: {
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multiplier: 'proficiency',
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multiplier: 'prof',
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dice: this.item?.system?.damage.value,
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bonus: this.item?.system?.damage.bonus ?? 0
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},
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@ -594,7 +616,8 @@ export class DHHealingAction extends DHBaseAction {
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getFormulaValue(data) {
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let formulaValue = this.healing.value;
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if(this.hasRoll && this.healing.resultBased && data.system.roll.result.duality === -1) return this.healing.valueAlt;
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if (this.hasRoll && this.healing.resultBased && data.system.roll.result.duality === -1)
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return this.healing.valueAlt;
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return formulaValue;
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}
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@ -605,15 +628,16 @@ export class DHHealingAction extends DHBaseAction {
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if (!formula || formula == '') return;
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let roll = { formula: formula, total: formula },
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bonusDamage = [];
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const config = {
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title: game.i18n.format('DAGGERHEART.Chat.HealingRoll.Title', {
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healing: game.i18n.localize(SYSTEM.GENERAL.healingTypes[this.healing.type].label)
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}),
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formula,
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roll: { formula },
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targets: (data.system?.targets ?? data.targets).filter(t => t.hit),
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messageType: 'healing',
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type: this.healing.type
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type: this.healing.type,
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event
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};
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roll = CONFIG.Dice.daggerheart.DamageRoll.build(config);
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|
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