mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-18 16:09:03 +01:00
fix sage workflow and descriptions
This commit is contained in:
parent
c0ba592e52
commit
0699e656c0
20 changed files with 290 additions and 273 deletions
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@ -4,7 +4,7 @@
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"type": "domainCard",
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||||
"folder": "xZrCYAd05ayNu1yW",
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"system": {
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||||
"description": "<p><p class=\"Card-Feature\"><em><strong>Tekaira Armored Beetles:</strong></em> <strong>Mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to conjure armored beetles that encircle you. When you next take damage, reduce the severity by one threshold. You can <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to keep the beetles conjured after taking damage. </p><p class=\"Card-Feature\"><em><strong>Fire Flies:</strong></em> Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against all adversaries within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range. <strong>Spend a Hope</strong> to deal <strong>2d8+3</strong> magic damage to targets you succeeded against.</p></p>",
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"description": "<p class=\"Card-Feature\"><em><strong>Tekaira Armored Beetles:</strong></em> <strong>Mark a Stress</strong> to conjure armored beetles that encircle you. When you next take damage, reduce the severity by one threshold. You can <strong>spend a Hope</strong> to keep the beetles conjured after taking damage.</p><p class=\"Card-Feature\"><em><strong>Fire Flies:</strong></em> Make a <strong>Spellcast Roll</strong> against all adversaries within Close range. <strong>Spend a Hope</strong> to deal <strong>2d8+3</strong> magic damage to targets you succeeded against.</p>",
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"domain": "sage",
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"recallCost": 1,
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"level": 2,
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@ -14,7 +14,7 @@
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"type": "attack",
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"_id": "qygTUSNldYNbP7vN",
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"systemPath": "actions",
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"description": "",
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"description": "<p><em><strong>Tekaira Armored Beetles:</strong></em> <strong>Mark a Stress</strong> to conjure armored beetles that encircle you. When you next take damage, reduce the severity by one threshold.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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@ -73,7 +73,7 @@
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"type": "effect",
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"_id": "533qzPIjcccpiMey",
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"systemPath": "actions",
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"description": "",
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"description": "<p>You can <strong>spend a Hope</strong> to keep the beetles conjured after taking damage.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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@ -103,17 +103,53 @@
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"type": "attack",
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"_id": "nugW0yPOG08pqBAT",
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"systemPath": "actions",
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"description": "",
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"description": "<p><em><strong>Fire Flies:</strong></em> Make a <strong>Spellcast Roll</strong> against all adversaries within Close range. <strong>Spend a Hope</strong> to deal <strong>2d8+3</strong> magic damage to targets you succeeded against.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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"cost": [
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{
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"consumeOnSuccess": true,
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"scalable": false,
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"key": "hope",
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"value": 1,
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"keyIsID": false,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"damage": {
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"parts": [],
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"parts": [
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{
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"resultBased": false,
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||||
"value": {
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||||
"custom": {
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||||
"enabled": false
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},
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"multiplier": "flat",
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"flatMultiplier": 2,
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"dice": "d6",
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"bonus": 3
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},
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"applyTo": "hitPoints",
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"type": [
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"magical"
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],
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"base": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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}
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}
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],
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"includeBase": false
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},
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"target": {
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@ -144,67 +180,6 @@
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"name": "Fire Flies: Cast",
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"img": "icons/svg/item-bag.svg",
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"range": "close"
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},
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"Q7EST1G1neHjL6ng": {
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"type": "damage",
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"_id": "Q7EST1G1neHjL6ng",
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"systemPath": "actions",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"keyIsID": false,
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"key": "hope",
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"value": 1,
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"scalable": false,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"multiplier": "flat",
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"flatMultiplier": 2,
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"dice": "d8",
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"bonus": 3
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},
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"applyTo": "hitPoints",
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"type": [
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"magical"
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],
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"base": false,
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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}
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [],
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"name": "Fire Flies: Deal Damage",
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"img": "icons/svg/item-bag.svg",
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"range": ""
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}
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}
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},
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@ -217,8 +192,8 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784438,
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"modifiedTime": 1754229257272,
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"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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"modifiedTime": 1754332801285,
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"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
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},
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"_id": "rZPH0BY8Sznc9sFG",
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"sort": 3400000,
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"folder": "u5Lq2kfC8LlDAGDC",
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"system": {
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"description": "<p><p class=\"Body-Foundation\"><strong>Spend any number of </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to conjure that many magical steeds (such as horses, camels, or elephants) that you and your allies can ride until your next long rest or the steeds take any damage. The steeds double your land speed while traveling and, when in danger, allow you to move within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range without having to roll. Creatures riding a steed gain a −2 penalty to <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"attack-roll\" nexus=\"daggerheart\">attack</tooltip> rolls and a +2 bonus to damage rolls. </p></p>",
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"description": "<p class=\"Body-Foundation\"><strong>Spend any number of Hope</strong> to conjure that many magical steeds (such as horses, camels, or elephants) that you and your allies can ride until your next long rest or the steeds take any damage. The steeds double your land speed while traveling and, when in danger, allow you to move within Far range without having to roll. Creatures riding a steed gain a −2 penalty to attack rolls and a +2 bonus to damage rolls.</p>",
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"domain": "sage",
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"recallCost": 0,
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"level": 6,
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@ -14,7 +14,7 @@
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"type": "effect",
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"_id": "xMIMyRto9jgYLN3S",
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"systemPath": "actions",
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"description": "",
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"description": "<p class=\"Body-Foundation\"><strong>Spend any number of Hope</strong> to conjure that many magical steeds (such as horses, camels, or elephants) that you and your allies can ride until your next long rest or the steeds take any damage. The steeds double your land speed while traveling and, when in danger, allow you to move within Far range without having to roll. Creatures riding a steed gain a −2 penalty to attack rolls and a +2 bonus to damage rolls.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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@ -56,14 +56,14 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784438,
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"modifiedTime": 1754229233675,
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"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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"modifiedTime": 1754333933972,
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"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
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},
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"_id": "Jkp6cMDiHHaBZQRS",
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"sort": 3400000,
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"effects": [
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{
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"name": "rIDING",
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"name": "Riding",
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"img": "icons/svg/item-bag.svg",
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"origin": "Compendium.daggerheart.domains.Item.Jkp6cMDiHHaBZQRS",
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"transfer": false,
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@ -120,7 +120,7 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754118365665,
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"modifiedTime": 1754118459648,
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"modifiedTime": 1754333942700,
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"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
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},
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"_key": "!items.effects!Jkp6cMDiHHaBZQRS.cNSlGBGPKKBNnlH8"
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"folder": "uXGugK72AffddFdH",
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"system": {
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"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range. On a success, deal <strong>d6+4</strong> magic damage using your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>. Additionally, <strong>mark 2 or more </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to make them permanently <em>Corroded</em>. While a target is <em>Corroded</em>, they gain a −1 penalty to their <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"difficulty\" nexus=\"daggerheart\">Difficulty</tooltip> for every 2 Stress you spent. This <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"condition\" nexus=\"daggerheart\">condition</tooltip> can stack. </p></p>",
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"description": "<p class=\"Body-Foundation\">Make a <strong>Spellcast Roll</strong> against a target within Far range. On a success, deal <strong>d6+4</strong> magic damage using your Proficiency. Additionally, <strong>mark 2 or more Stress</strong> to make them permanently <em>Corroded</em>. While a target is <em>Corroded</em>, they gain a −1 penalty to their Difficulty for every 2 Stress you spent. This condition can stack.</p>",
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"domain": "sage",
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"recallCost": 1,
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"level": 3,
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@ -14,7 +14,7 @@
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"type": "attack",
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"_id": "WqHLiHxP2enmJaHx",
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"systemPath": "actions",
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"description": "",
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"description": "<p class=\"Body-Foundation\">Make a <strong>Spellcast Roll</strong> against a target within Far range. On a success, deal <strong>d6+4</strong> magic damage using your Proficiency.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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@ -85,7 +85,7 @@
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"type": "effect",
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"_id": "maf0whws7wgRnFsH",
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"systemPath": "actions",
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"description": "",
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"description": "<p>Additionally, <strong>mark 2 or more Stress</strong> to make them permanently <em>Corroded</em>. While a target is <em>Corroded</em>, they gain a −1 penalty to their Difficulty for every 2 Stress you spent. This condition can stack.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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@ -127,8 +127,8 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784439,
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"modifiedTime": 1754229251465,
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"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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"modifiedTime": 1754333051916,
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"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
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},
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"_id": "qJaSNTuDfbPVr8Lb",
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"sort": 3400000,
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"folder": "BJIiOIWAQUz5zuqo",
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"system": {
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"description": "<p><p class=\"Body-Foundation-No-BOLDITALIC\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range and choose one of the following options:</p><ul class=\"\"><li class=\"vertical-card-list\">You pull the target into <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range or pull yourself into Melee range of them. </li><li class=\"vertical-card-list\">You constrict the target and force them to mark 2 <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>.</li><li class=\"vertical-card-list\">All adversaries between you and the target must succeed on a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"reaction-roll\" nexus=\"daggerheart\">Reaction Roll</tooltip> (13) or be hit by vines, taking <strong>3d6+2</strong> physical damage.</li></ul><p class=\"Body-Foundation-No-BOLDITALIC\">On a success, vines reach out from your hands, causing the chosen effect and temporarily <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"restrained\" nexus=\"daggerheart\"><em>Restraining</em></tooltip> the target. </p></p>",
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"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">Make a <strong>Spellcast Roll</strong> against a target within Close range and choose one of the following options:</p><ul><li class=\"vertical-card-list\"><p>You pull the target into Melee range or pull yourself into Melee range of them.</p></li><li class=\"vertical-card-list\"><p>You constrict the target and force them to mark 2 Stress.</p></li><li class=\"vertical-card-list\"><p>All adversaries between you and the target must succeed on a Reaction Roll (13) or be hit by vines, taking <strong>3d6+2</strong> physical damage.</p></li></ul><p class=\"Body-Foundation-No-BOLDITALIC\">On a success, vines reach out from your hands, causing the chosen effect and temporarily <em>Restraining</em> the target.</p>",
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"domain": "sage",
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"recallCost": 1,
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"level": 4,
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"type": "attack",
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"_id": "wsXZCKqGKfOUHE1M",
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"systemPath": "actions",
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"description": "",
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"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">Make a <strong>Spellcast Roll</strong> against a target within Close range, and choose the following option:</p><ul><li class=\"vertical-card-list\"><p>You pull the target into Melee range or pull yourself into Melee range of them.</p></li></ul><p class=\"Body-Foundation-No-BOLDITALIC\">On a success, vines reach out from your hands, causing the chosen effect and temporarily <em>Restraining</em> the target.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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@ -65,7 +65,7 @@
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"type": "attack",
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"_id": "x62SXSpT9bjIEP5e",
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"systemPath": "actions",
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"description": "",
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"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">Make a <strong>Spellcast Roll</strong> against a target within Close range and choose the following option:</p><ul><li class=\"vertical-card-list\"><p>You constrict the target and force them to mark 2 Stress.</p></li></ul><p class=\"Body-Foundation-No-BOLDITALIC\">On a success, vines reach out from your hands, causing the chosen effect and temporarily <em>Restraining</em> the target.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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@ -142,7 +142,7 @@
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"type": "attack",
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"_id": "9416a3EogNFLRdUX",
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"systemPath": "actions",
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"description": "",
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"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">Make a <strong>Spellcast Roll</strong> against a target within Close range and choose the following option:</p><ul><li class=\"vertical-card-list\"><p>All adversaries between you and the target must succeed on a Reaction Roll (13) or be hit by vines, taking <strong>3d6+2</strong> physical damage.</p></li></ul><p class=\"Body-Foundation-No-BOLDITALIC\">On a success, vines reach out from your hands, causing the chosen effect and temporarily <em>Restraining</em> the target.</p>",
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"chatDisplay": true,
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"actionType": "reaction",
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"cost": [],
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@ -227,8 +227,8 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784444,
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"modifiedTime": 1754229245846,
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"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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||||
"modifiedTime": 1754333445762,
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||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
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},
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"_id": "x0FVGE1YbfXalJiw",
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"sort": 3400000,
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"folder": "R5afi5bhq9ccnYY2",
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"system": {
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"description": "<p><p class=\"Body-Foundation\">After a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, place a number of tokens equal to the number of Sage domain cards in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">loadout and vault</tooltip> on this card. </p><p class=\"Body-Foundation\">When you would make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\">Spellcast Roll</tooltip>, you can spend any number of tokens after the roll to gain a +1 bonus for each token spent.</p><p class=\"Body-Foundation\">When you <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"critical-success\" nexus=\"daggerheart\">critically succeed</tooltip> on a Spellcast Roll for a Sage domain spell, gain a token.</p><p class=\"Body-Foundation\">When you take a long rest, clear all unspent tokens.</p></p>",
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"description": "<p class=\"Body-Foundation\">After a long rest, place a number of tokens equal to the number of Sage domain cards in your loadout and vault on this card.</p><p class=\"Body-Foundation\">When you would make a Spellcast Roll, you can spend any number of tokens after the roll to gain a +1 bonus for each token spent.</p><p class=\"Body-Foundation\">When you critically succeed on a Spellcast Roll for a Sage domain spell, gain a token.</p><p class=\"Body-Foundation\">When you take a long rest, clear all unspent tokens.</p>",
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"domain": "sage",
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"recallCost": 2,
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"level": 9,
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@ -26,8 +26,8 @@
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"systemId": "daggerheart",
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||||
"systemVersion": "0.0.1",
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||||
"createdTime": 1753922784452,
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||||
"modifiedTime": 1754229215289,
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||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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||||
"modifiedTime": 1754336327302,
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||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
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},
|
||||
"_id": "F2m9wvZ3v5c3yCtv",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "u5Lq2kfC8LlDAGDC",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Domain-Ability\">As an additional <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"downtime\" class=\"tooltip-convert\">downtime</tooltip> move you can choose, roll a d6 to see what you forage. Work with the GM to describe it and add it to your inventory as a consumable. Your party can carry up to five foraged consumables at a time.</p>\n<ol>\n<li>A unique food (Clear 2 <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"stress\" class=\"tooltip-convert\">Stress</tooltip>)</li>\n<li>A beautiful relic (Gain 2 <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"hope\" class=\"tooltip-convert\">Hope</tooltip>)</li>\n<li>An arcane rune (+2 to a <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"spellcast-roll\" class=\"tooltip-convert\">Spellcast Roll</tooltip>)</li>\n<li>A healing vial (Clear 2 Hit Points)</li>\n<li>A luck charm (Reroll any die)</li>\n<li>Choose one of the options above.</li></ol></p>",
|
||||
"description": "<p class=\"Domain-Ability\">As an additional downtime move you can choose, roll a d6 to see what you forage. Work with the GM to describe it and add it to your inventory as a consumable. Your party can carry up to five foraged consumables at a time.</p><ol><li><p>A unique food (Clear 2 Stress)</p></li><li><p>A beautiful relic (Gain 2 Hope)</p></li><li><p>An arcane rune (+2 to a Spellcast Roll)</p></li><li>A healing vial (Clear 2 Hit Points)</li><li>A luck charm (Reroll any die)</li><li>Choose one of the options above.</li></ol>",
|
||||
"domain": "sage",
|
||||
"recallCost": 1,
|
||||
"level": 6,
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"type": "healing",
|
||||
"_id": "bOjFayylsEZmRhmX",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<ol><li><p>A unique food (Clear 2 Stress)</p></li></ol>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
|
|
@ -73,7 +73,7 @@
|
|||
},
|
||||
"useDefault": false
|
||||
},
|
||||
"name": "Unique Food (Stress)",
|
||||
"name": "1. Unique Food (Stress)",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"range": ""
|
||||
},
|
||||
|
|
@ -81,7 +81,7 @@
|
|||
"type": "healing",
|
||||
"_id": "gNjJLRtEvKB9SCS2",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p></p><ol start=\"2\"><li><p>A beautiful relic (Gain 2 Hope)</p></li></ol>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
|
|
@ -140,7 +140,7 @@
|
|||
},
|
||||
"useDefault": false
|
||||
},
|
||||
"name": "Beautiful Relic (Hope)",
|
||||
"name": "2. Beautiful Relic (Hope)",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"range": ""
|
||||
},
|
||||
|
|
@ -148,7 +148,7 @@
|
|||
"type": "effect",
|
||||
"_id": "mZGaBlk8JBcXVCrw",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p></p><ol start=\"3\"><li><p>An arcane rune (+2 to a Spellcast Roll)</p></li></ol>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
|
|
@ -167,7 +167,7 @@
|
|||
"type": "any",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Arcane Rune (Spellcast Roll)",
|
||||
"name": "3. Arcane Rune (Spellcast Roll)",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"range": ""
|
||||
},
|
||||
|
|
@ -175,7 +175,7 @@
|
|||
"type": "healing",
|
||||
"_id": "8RE4q25nr2SJii0W",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<ol start=\"4\"><li><p>A healing vial (Clear 2 Hit Points)</p></li></ol>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
|
|
@ -234,7 +234,7 @@
|
|||
},
|
||||
"useDefault": false
|
||||
},
|
||||
"name": "Healing Vial (HP)",
|
||||
"name": "4. Healing Vial (HP)",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"range": ""
|
||||
}
|
||||
|
|
@ -249,8 +249,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784456,
|
||||
"modifiedTime": 1754229230642,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754334133672,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "06UapZuaA5S6fAKl",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "pPzU9WOQNv3ckO1w",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation-No-BOLDITALIC\"><strong>Mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to transform into a hulking nature spirit, gaining the following benefits: </p><ul class=\"\"><li class=\"vertical-card-list\">When you succeed on an attack or <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\">Spellcast Roll</tooltip>, gain a +10 bonus to the damage roll.</li><li class=\"vertical-card-list\">When you deal enough damage to defeat a creature within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range, you absorb them and clear an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip>.</li><li class=\"vertical-card-list\">You can’t be <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"restrained\" nexus=\"daggerheart\"><em>Restrained</em></tooltip>.</li></ul><p class=\"Body-Foundation\">Before you make an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"action-roll\" nexus=\"daggerheart\">action roll</tooltip>, you must <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip>. If you can’t, you revert to your normal form. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation-No-BOLDITALIC\"><strong>Mark a Stress</strong> to transform into a hulking nature spirit, gaining the following benefits:</p><ul><li class=\"vertical-card-list\"><p>When you succeed on an attack or Spellcast Roll, gain a +10 bonus to the damage roll.</p></li><li class=\"vertical-card-list\"><p>When you deal enough damage to defeat a creature within Close range, you absorb them and clear an Armor Slot.</p></li><li class=\"vertical-card-list\"><p>You can’t be <em>Restrained</em>.</p></li></ul><p class=\"Body-Foundation\">Before you make an action roll, you must <strong>spend a Hope</strong>. If you can’t, you revert to your normal form.</p>",
|
||||
"domain": "sage",
|
||||
"recallCost": 2,
|
||||
"level": 10,
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"type": "effect",
|
||||
"_id": "Yf4L0fo5vq4dIZFM",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p class=\"Body-Foundation-No-BOLDITALIC\"><strong>Mark a Stress</strong> to transform into a hulking nature spirit, gaining the following benefits:</p><ul><li class=\"vertical-card-list\"><p>When you succeed on an attack or Spellcast Roll, gain a +10 bonus to the damage roll.</p></li><li class=\"vertical-card-list\"><p>When you deal enough damage to defeat a creature within Close range, you absorb them and clear an Armor Slot.</p></li><li class=\"vertical-card-list\"><p>You can’t be <em>Restrained</em>.</p></li></ul><p class=\"Body-Foundation\">Before you make an action roll, you must <strong>spend a Hope</strong>. If you can’t, you revert to your normal form.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -49,7 +49,7 @@
|
|||
"type": "effect",
|
||||
"_id": "1rLoYS90AZizJujS",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p class=\"Body-Foundation\">Before you make an action roll, you must <strong>spend a Hope</strong>. If you can’t, you revert to your normal form.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -86,8 +86,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784456,
|
||||
"modifiedTime": 1754229209091,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754336617976,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "LzVpMkD5I4QeaIHf",
|
||||
"sort": 3400000,
|
||||
|
|
@ -131,7 +131,7 @@
|
|||
"startRound": null,
|
||||
"startTurn": null
|
||||
},
|
||||
"description": "<p><span class=\"vertical-card-list\" style=\"box-sizing:border-box;margin:0px 0px 0.25rem;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);font-family:Montserrat, sans-serif\">When you succeed on an attack or Spellcast Roll, gain a +10 bonus to the damage roll.</span></p><p><span class=\"vertical-card-list\" style=\"box-sizing:border-box;margin:0px 0px 0.25rem;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);font-family:Montserrat, sans-serif\">When you deal enough damage to defeat a creature within Close range, you absorb them and clear an Armor Slot.</span></p><p><span class=\"vertical-card-list\" style=\"box-sizing:border-box;margin:0px 0px 0.25rem;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);font-family:Montserrat, sans-serif\">You can’t be <em style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0)\">Restrained</em>.</span></p>",
|
||||
"description": "<ul><li><p><span class=\"vertical-card-list\" style=\"box-sizing:border-box;margin:0px 0px 0.25rem;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);font-family:Montserrat, sans-serif\">When you succeed on an attack or Spellcast Roll, gain a +10 bonus to the damage roll.</span></p></li><li><p><span class=\"vertical-card-list\" style=\"box-sizing:border-box;margin:0px 0px 0.25rem;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);font-family:Montserrat, sans-serif\">When you deal enough damage to defeat a creature within Close range, you absorb them and clear an Armor Slot.</span></p></li><li><p><span class=\"vertical-card-list\" style=\"box-sizing:border-box;margin:0px 0px 0.25rem;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);font-family:Montserrat, sans-serif\">You can’t be <em style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0)\">Restrained</em>.</span></p></li><li><p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Before you make an action roll, you must </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">spend a Hope</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">. If you can’t, you revert to your normal form.</span></p></li></ul>",
|
||||
"tint": "#ffffff",
|
||||
"statuses": [],
|
||||
"sort": 0,
|
||||
|
|
@ -144,7 +144,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1754120504134,
|
||||
"modifiedTime": 1754120577792,
|
||||
"modifiedTime": 1754336653633,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_key": "!items.effects!LzVpMkD5I4QeaIHf.ptBC882plZW39Ld9"
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "qY4Zqc1Ch6p317uK",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (13)</strong>. On a success, <strong>spend any number of </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to create an equal number of small forest sprites who appear at points you choose within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range, providing the following benefits: </p><ul class=\"\"><li class=\"vertical-card-list\">Your allies gain a +3 bonus to attack rolls against adversaries within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range of a sprite. </li><li class=\"vertical-card-list\">An ally who marks an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip> while within Melee range of a sprite can mark an additional Armor Slot. </li></ul><p class=\"Body\">A sprite vanishes after granting a benefit or taking any damage.</p></p>",
|
||||
"description": "<p class=\"Body\">Make a <strong>Spellcast Roll (13)</strong>. On a success, <strong>spend any number of Hope</strong> to create an equal number of small forest sprites who appear at points you choose within Far range, providing the following benefits:</p><ul><li class=\"vertical-card-list\"><p>Your allies gain a +3 bonus to attack rolls against adversaries within Melee range of a sprite.</p></li><li class=\"vertical-card-list\"><p>An ally who marks an Armor Slot while within Melee range of a sprite can mark an additional Armor Slot.</p></li></ul><p class=\"Body\">A sprite vanishes after granting a benefit or taking any damage.</p>",
|
||||
"domain": "sage",
|
||||
"recallCost": 2,
|
||||
"level": 8,
|
||||
|
|
@ -14,10 +14,19 @@
|
|||
"type": "attack",
|
||||
"_id": "TVepLgRNQLhZWDu6",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p class=\"Body\">Make a <strong>Spellcast Roll (13)</strong>. On a success, <strong>spend any number of Hope</strong> to create an equal number of small forest sprites who appear at points you choose within Far range, providing the following benefits:</p><ul class=\"\"><li class=\"vertical-card-list\"><p>Your allies gain a +3 bonus to attack rolls against adversaries within Melee range of a sprite.</p></li><li class=\"vertical-card-list\"><p>An ally who marks an Armor Slot while within Melee range of a sprite can mark an additional Armor Slot.</p></li></ul><p class=\"Body\">A sprite vanishes after granting a benefit or taking any damage.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
"cost": [
|
||||
{
|
||||
"consumeOnSuccess": true,
|
||||
"scalable": true,
|
||||
"key": "hope",
|
||||
"value": 1,
|
||||
"step": 1,
|
||||
"keyIsID": false
|
||||
}
|
||||
],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
|
|
@ -31,7 +40,12 @@
|
|||
"type": "any",
|
||||
"amount": null
|
||||
},
|
||||
"effects": [],
|
||||
"effects": [
|
||||
{
|
||||
"_id": "SuiUFAPyB37Qr6sO",
|
||||
"onSave": false
|
||||
}
|
||||
],
|
||||
"roll": {
|
||||
"type": "spellcast",
|
||||
"trait": null,
|
||||
|
|
@ -102,18 +116,18 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784457,
|
||||
"modifiedTime": 1754229221155,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754335144321,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "JrkUMTzaFmQNBHVm",
|
||||
"sort": 3400000,
|
||||
"effects": [
|
||||
{
|
||||
"name": "Sprite",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png",
|
||||
"origin": "Compendium.daggerheart.domains.Item.JrkUMTzaFmQNBHVm",
|
||||
"transfer": false,
|
||||
"_id": "qqoRQPTBU3pICvSN",
|
||||
"_id": "SuiUFAPyB37Qr6sO",
|
||||
"type": "base",
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
|
|
@ -153,11 +167,11 @@
|
|||
"coreVersion": "13.346",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1754119891517,
|
||||
"modifiedTime": 1754120027494,
|
||||
"createdTime": 1754335144302,
|
||||
"modifiedTime": 1754335195819,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_key": "!items.effects!JrkUMTzaFmQNBHVm.qqoRQPTBU3pICvSN"
|
||||
"_key": "!items.effects!JrkUMTzaFmQNBHVm.SuiUFAPyB37Qr6sO"
|
||||
}
|
||||
],
|
||||
"ownership": {
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "EJoXzO85rG5EiZsh",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">When you’re tracking a specific creature or group of creatures based on signs of their passage, you <strong>can spend any number of </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> and ask the GM that many questions from the following list. </p><ul class=\"\"><li class=\"vertical-card-list\">What direction did they go? </li><li class=\"vertical-card-list\">How long ago did they pass through? </li><li class=\"vertical-card-list\">What were they doing in this location?</li><li class=\"vertical-card-list\">How many of them were here?</li></ul><p class=\"Body-Foundation\">When you encounter creatures you’ve tracked in this way, gain a +1 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"evasion\" nexus=\"daggerheart\">Evasion</tooltip> against them.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">When you’re tracking a specific creature or group of creatures based on signs of their passage, you <strong>can spend any number of Hope</strong> and ask the GM that many questions from the following list.</p><ul><li class=\"vertical-card-list\">What direction did they go?</li><li class=\"vertical-card-list\">How long ago did they pass through?</li><li class=\"vertical-card-list\">What were they doing in this location?</li><li class=\"vertical-card-list\">How many of them were here?</li></ul><p class=\"Body-Foundation\">When you encounter creatures you’ve tracked in this way, gain a +1 bonus to your Evasion against them.</p>",
|
||||
"domain": "sage",
|
||||
"recallCost": 0,
|
||||
"level": 1,
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"type": "effect",
|
||||
"_id": "7rHfF3ck1FuixcIC",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p>When you’re tracking a specific creature or group of creatures based on signs of their passage, you <strong>can spend any number of Hope</strong> and ask the GM that many questions from the following list.</p><ul><li class=\"vertical-card-list\">What direction did they go?</li><li class=\"vertical-card-list\">How long ago did they pass through?</li><li class=\"vertical-card-list\">What were they doing in this location?</li><li class=\"vertical-card-list\">How many of them were here?</li></ul><p class=\"Body-Foundation\">When you encounter creatures you’ve tracked in this way, gain a +1 bonus to your Evasion against them.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -56,8 +56,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784461,
|
||||
"modifiedTime": 1754229265879,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754332491691,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "VZ2b4zfRzV73XTuT",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "BJIiOIWAQUz5zuqo",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, you can conjure a field of healing plants around you. Everywhere within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range of you bursts to life with vibrant nature, allowing you and all allies in the area to clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Point</tooltip>. </p><p class=\"Body-Foundation\"><strong>Spend 2 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to allow you and all allies to clear 2 Hit Points instead. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">Once per long rest, you can conjure a field of healing plants around you. Everywhere within Close range of you bursts to life with vibrant nature, allowing you and all allies in the area to clear a Hit Point.</p><p class=\"Body-Foundation\"><strong>Spend 2 Hope</strong> to allow you and all allies to clear 2 Hit Points instead.</p>",
|
||||
"domain": "sage",
|
||||
"recallCost": 2,
|
||||
"level": 4,
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"type": "healing",
|
||||
"_id": "oQ4nCYdwCXqd7NWt",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p>Once per long rest, you can conjure a field of healing plants around you. Everywhere within Close range of you bursts to life with vibrant nature, allowing you and all allies in the area to clear a Hit Point.</p><p class=\"Body-Foundation\"><strong>Spend 2 Hope</strong> to allow you and all allies to clear 2 Hit Points instead.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -89,7 +89,7 @@
|
|||
"type": "healing",
|
||||
"_id": "EqamWsxO86ZjY8WV",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p>Once per long rest, you can conjure a field of healing plants around you. Everywhere within Close range of you bursts to life with vibrant nature, allowing you and all allies in the area to clear a Hit Point.</p><p class=\"Body-Foundation\"><strong>Spend 2 Hope</strong> to allow you and all allies to clear 2 Hit Points instead.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -185,8 +185,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784466,
|
||||
"modifiedTime": 1754229242796,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754333796007,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "GlRm1Dxlc0Z1b04o",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "xZrCYAd05ayNu1yW",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\"><strong>Spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to summon a small nature spirit or forest critter to your side until your next rest, you cast Natural Familiar again, or the familiar is targeted by an attack. If you <strong>spend an additional Hope</strong>, you can summon a familiar that flies. You can communicate with them, make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> to command them to perform simple tasks, and <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to see through their eyes. </p><p class=\"Body-Foundation\">When you deal damage to an adversary within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range of your familiar, you add a <strong>d6</strong> to your damage roll.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\"><strong>Spend a Hope</strong> to summon a small nature spirit or forest critter to your side until your next rest, you cast Natural Familiar again, or the familiar is targeted by an attack. If you <strong>spend an additional Hope</strong>, you can summon a familiar that flies. You can communicate with them, make a <strong>Spellcast Roll</strong> to command them to perform simple tasks, and <strong>mark a Stress</strong> to see through their eyes.</p><p class=\"Body-Foundation\">When you deal damage to an adversary within Melee range of your familiar, you add a <strong>d6</strong> to your damage roll.</p>",
|
||||
"domain": "sage",
|
||||
"recallCost": 1,
|
||||
"level": 2,
|
||||
|
|
@ -14,16 +14,17 @@
|
|||
"type": "effect",
|
||||
"_id": "BhVDgty2nqoOhn97",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p><strong>Spend a Hope</strong> to summon a small nature spirit or forest critter to your side until your next rest, you cast Natural Familiar again, or the familiar is targeted by an attack. If you <strong>spend an additional Hope</strong>, you can summon a familiar that flies.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
{
|
||||
"keyIsID": false,
|
||||
"scalable": true,
|
||||
"key": "hope",
|
||||
"value": 1,
|
||||
"scalable": false,
|
||||
"step": null
|
||||
"keyIsID": false,
|
||||
"step": null,
|
||||
"consumeOnSuccess": false
|
||||
}
|
||||
],
|
||||
"uses": {
|
||||
|
|
@ -45,41 +46,11 @@
|
|||
"img": "icons/svg/item-bag.svg",
|
||||
"range": ""
|
||||
},
|
||||
"1dR8iS15CcdjMamZ": {
|
||||
"type": "effect",
|
||||
"_id": "1dR8iS15CcdjMamZ",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
{
|
||||
"scalable": false,
|
||||
"key": "hope",
|
||||
"value": 2,
|
||||
"keyIsID": false,
|
||||
"step": null
|
||||
}
|
||||
],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": null
|
||||
},
|
||||
"effects": [],
|
||||
"target": {
|
||||
"type": "any",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Summon Flying Familiar",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"range": ""
|
||||
},
|
||||
"kHAwq8lfsEPd9Qga": {
|
||||
"type": "attack",
|
||||
"_id": "kHAwq8lfsEPd9Qga",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p>You can communicate with them, make a <strong>Spellcast Roll</strong> to command them to perform simple tasks.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
|
|
@ -125,7 +96,7 @@
|
|||
"type": "effect",
|
||||
"_id": "8Y03LcPgXF30DfzZ",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p><strong>Mark a Stress</strong> to see through their eyes.</p><p class=\"Body-Foundation\"></p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -162,8 +133,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784485,
|
||||
"modifiedTime": 1754229254605,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754332974765,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "Tag303LoRNC5zGgl",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "EJoXzO85rG5EiZsh",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">You can speak the language of the natural world. When you want to speak to the plants and animals around you, make an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"instinct\" nexus=\"daggerheart\"><strong>Instinct</strong></tooltip><strong> Roll (12)</strong>. On a success, they’ll give you the information they know. On a roll with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip>, their knowledge might be limited or come at a cost.</p><p class=\"Body-Foundation\">Additionally, before you make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\">Spellcast Roll</tooltip> while within a natural environment, you can <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to gain a +2 bonus to the roll. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">You can speak the language of the natural world. When you want to speak to the plants and animals around you, make an <strong>Instinct Roll (12)</strong>. On a success, they’ll give you the information they know. On a roll with Fear, their knowledge might be limited or come at a cost.</p><p class=\"Body-Foundation\">Additionally, before you make a Spellcast Roll while within a natural environment, you can <strong>spend a Hope</strong> to gain a +2 bonus to the roll.</p>",
|
||||
"domain": "sage",
|
||||
"recallCost": 0,
|
||||
"level": 1,
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"type": "attack",
|
||||
"_id": "qQEeyIGs0wKjW3a1",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p>You can speak the language of the natural world. When you want to speak to the plants and animals around you, make an <strong>Instinct Roll (12)</strong>. On a success, they’ll give you the information they know. On a roll with Fear, their knowledge might be limited or come at a cost.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
|
|
@ -102,8 +102,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784485,
|
||||
"modifiedTime": 1754229262913,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754332525790,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "atWLorlCOxcrq8WB",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "R5afi5bhq9ccnYY2",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (18)</strong>. Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip> on a success, you reshape the natural world, changing the surrounding plant life anywhere within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range of you. For example, you can grow trees instantly, clear a path through dense vines, or create a wall of roots.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">Make a <strong>Spellcast Roll (18)</strong>. Once per long rest on a success, you reshape the natural world, changing the surrounding plant life anywhere within Far range of you. For example, you can grow trees instantly, clear a path through dense vines, or create a wall of roots.</p>",
|
||||
"domain": "sage",
|
||||
"recallCost": 1,
|
||||
"level": 9,
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"type": "attack",
|
||||
"_id": "7yUMXSJVnDBB25jP",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p class=\"Body-Foundation\">Make a <strong>Spellcast Roll (18)</strong>. Once per long rest on a success, you reshape the natural world, changing the surrounding plant life anywhere within Far range of you. For example, you can grow trees instantly, clear a path through dense vines, or create a wall of roots.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
|
|
@ -67,8 +67,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784493,
|
||||
"modifiedTime": 1754229212514,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754336356398,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "9a6xP5pxhVvdugk9",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -4,74 +4,30 @@
|
|||
"type": "domainCard",
|
||||
"folder": "qY4Zqc1Ch6p317uK",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (15)</strong>. Once per rest on a success, create a temporary barrier of protective energy around you at <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range. You and all allies within the barrier when this spell is cast clear <strong>1d4</strong> <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip>. While the barrier is up, you and all allies within have resistance to <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"physical-damage-type\" nexus=\"daggerheart\">physical</tooltip> damage from outside the barrier. </p><p class=\"Body-Foundation\">When you move, the barrier follows you.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">Make a <strong>Spellcast Roll (15)</strong>. Once per rest on a success, create a temporary barrier of protective energy around you at Very Close range. You and all allies within the barrier when this spell is cast clear <strong>1d4</strong> Hit Points. While the barrier is up, you and all allies within have resistance to physical damage from outside the barrier.</p><p class=\"Body-Foundation\">When you move, the barrier follows you.</p>",
|
||||
"domain": "sage",
|
||||
"recallCost": 1,
|
||||
"level": 8,
|
||||
"type": "spell",
|
||||
"actions": {
|
||||
"21tCRdka6crFrYns": {
|
||||
"type": "attack",
|
||||
"_id": "21tCRdka6crFrYns",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": null
|
||||
},
|
||||
"damage": {
|
||||
"parts": [],
|
||||
"includeBase": false
|
||||
},
|
||||
"target": {
|
||||
"type": "any",
|
||||
"amount": null
|
||||
},
|
||||
"effects": [],
|
||||
"roll": {
|
||||
"type": "spellcast",
|
||||
"trait": null,
|
||||
"difficulty": 15,
|
||||
"bonus": null,
|
||||
"advState": "neutral",
|
||||
"diceRolling": {
|
||||
"multiplier": "prof",
|
||||
"flatMultiplier": 1,
|
||||
"dice": "d6",
|
||||
"compare": null,
|
||||
"treshold": null
|
||||
},
|
||||
"useDefault": false
|
||||
},
|
||||
"save": {
|
||||
"trait": null,
|
||||
"difficulty": null,
|
||||
"damageMod": "none"
|
||||
},
|
||||
"name": "Cast",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"range": ""
|
||||
},
|
||||
"PYvK0chrV6WmFaVU": {
|
||||
"XdAwXl2uWNinInFe": {
|
||||
"type": "healing",
|
||||
"_id": "PYvK0chrV6WmFaVU",
|
||||
"_id": "XdAwXl2uWNinInFe",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p class=\"Body-Foundation\">Make a <strong>Spellcast Roll (15)</strong>. Once per rest on a success, create a temporary barrier of protective energy around you at Very Close range. You and all allies within the barrier when this spell is cast clear <strong>1d4</strong> Hit Points. While the barrier is up, you and all allies within have resistance to physical damage from outside the barrier.</p><p class=\"Body-Foundation\">When you move, the barrier follows you.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "1",
|
||||
"recovery": "longRest"
|
||||
"recovery": "shortRest",
|
||||
"consumeOnSuccess": false
|
||||
},
|
||||
"damage": {
|
||||
"parts": [
|
||||
{
|
||||
"resultBased": false,
|
||||
"value": {
|
||||
"custom": {
|
||||
"enabled": false
|
||||
|
|
@ -83,7 +39,6 @@
|
|||
},
|
||||
"applyTo": "hitPoints",
|
||||
"base": false,
|
||||
"resultBased": false,
|
||||
"valueAlt": {
|
||||
"multiplier": "prof",
|
||||
"flatMultiplier": 1,
|
||||
|
|
@ -104,14 +59,14 @@
|
|||
},
|
||||
"effects": [
|
||||
{
|
||||
"_id": "k3dw8UifKT7Vpwyg",
|
||||
"_id": "obul9k0P4CjFuxJD",
|
||||
"onSave": false
|
||||
}
|
||||
],
|
||||
"roll": {
|
||||
"type": null,
|
||||
"type": "spellcast",
|
||||
"trait": null,
|
||||
"difficulty": null,
|
||||
"difficulty": 15,
|
||||
"bonus": null,
|
||||
"advState": "neutral",
|
||||
"diceRolling": {
|
||||
|
|
@ -123,8 +78,8 @@
|
|||
},
|
||||
"useDefault": false
|
||||
},
|
||||
"name": "Create Barrier",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"name": "Cast",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png",
|
||||
"range": "veryClose"
|
||||
}
|
||||
}
|
||||
|
|
@ -138,8 +93,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784502,
|
||||
"modifiedTime": 1754229218423,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754336314280,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "HtWx5IIemCoorMj2",
|
||||
"sort": 3400000,
|
||||
|
|
@ -194,6 +149,108 @@
|
|||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_key": "!items.effects!HtWx5IIemCoorMj2.k3dw8UifKT7Vpwyg"
|
||||
},
|
||||
{
|
||||
"name": "Rejuvenation Barrier",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png",
|
||||
"origin": "Compendium.daggerheart.domains.Item.HtWx5IIemCoorMj2",
|
||||
"transfer": false,
|
||||
"_id": "9TZUZQxAdrLXtg8v",
|
||||
"type": "base",
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
},
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.resistance.physical.resistance",
|
||||
"mode": 2,
|
||||
"value": "true",
|
||||
"priority": null
|
||||
}
|
||||
],
|
||||
"disabled": false,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
},
|
||||
"description": "<p><span class=\"Body-Foundation\" style=\"box-sizing:border-box;margin:0px;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);font-family:Montserrat, sans-serif;color:rgb(239, 230, 216);font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">While the barrier is up, the caster and all allies within have resistance to physical damage from outside the barrier. When the caster moves, the barrier follows them.</span></p>",
|
||||
"tint": "#ffffff",
|
||||
"statuses": [],
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": null,
|
||||
"coreVersion": "13.346",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1754336132129,
|
||||
"modifiedTime": 1754336149530,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_key": "!items.effects!HtWx5IIemCoorMj2.9TZUZQxAdrLXtg8v"
|
||||
},
|
||||
{
|
||||
"name": "Rejuvenation Barrier",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png",
|
||||
"origin": "Compendium.daggerheart.domains.Item.HtWx5IIemCoorMj2",
|
||||
"transfer": false,
|
||||
"_id": "obul9k0P4CjFuxJD",
|
||||
"type": "base",
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
},
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.resistance.physical.resistance",
|
||||
"mode": 5,
|
||||
"value": "true",
|
||||
"priority": null
|
||||
}
|
||||
],
|
||||
"disabled": false,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
},
|
||||
"description": "<p><span class=\"Body-Foundation\" style=\"box-sizing:border-box;margin:0px;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);font-family:Montserrat, sans-serif;color:rgb(239, 230, 216);font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">While the barrier is up, the caster and all allies within have resistance to physical damage from outside the barrier. When the caster moves, the barrier follows them.</span></p>",
|
||||
"tint": "#ffffff",
|
||||
"statuses": [],
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": null,
|
||||
"coreVersion": "13.346",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1754336272258,
|
||||
"modifiedTime": 1754336295779,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_key": "!items.effects!HtWx5IIemCoorMj2.obul9k0P4CjFuxJD"
|
||||
}
|
||||
],
|
||||
"ownership": {
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "gEVGjjPrjqxxZkb5",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">When 4 or more of the domain cards in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">loadout</tooltip> are from the Sage domain, gain the following benefits:</p><ul class=\"\"><li class=\"vertical-card-list\">While you’re in a natural environment, you gain a +2 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\">Spellcast Rolls</tooltip>.</li><li class=\"vertical-card-list\">Once per rest, you can double your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"agility\" nexus=\"daggerheart\">Agility</tooltip> or <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"instinct\" nexus=\"daggerheart\">Instinct</tooltip> when making a roll that uses that trait. You must choose to do this before you roll.</li></ul></p>",
|
||||
"description": "<p class=\"Body-Foundation\">When 4 or more of the domain cards in your loadout are from the Sage domain, gain the following benefits:</p><ul><li class=\"vertical-card-list\"><p>While you’re in a natural environment, you gain a +2 bonus to your Spellcast Rolls.</p></li><li class=\"vertical-card-list\"><p>Once per rest, you can double your Agility or Instinct when making a roll that uses that trait. You must choose to do this before you roll.</p><p></p></li></ul>",
|
||||
"domain": "sage",
|
||||
"recallCost": 2,
|
||||
"level": 7,
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"type": "effect",
|
||||
"_id": "JVrYhunJ2qr5uOcx",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p>Once per rest, you can double your Agility or Instinct when making a roll that uses that trait. You must choose to do this before you roll.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -49,7 +49,7 @@
|
|||
"type": "effect",
|
||||
"_id": "zdu8GkVWby3nz8Pa",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p>Once per rest, you can double your Agility or Instinct when making a roll that uses that trait. You must choose to do this before you roll.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -98,8 +98,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784507,
|
||||
"modifiedTime": 1754229226546,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754334876846,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "VOSFaQHZbmhMyXwi",
|
||||
"sort": 3400000,
|
||||
|
|
@ -116,7 +116,7 @@
|
|||
}
|
||||
},
|
||||
"_id": "7zMpgedPII5GIYUl",
|
||||
"img": "icons/magic/life/heart-cross-blue.webp",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png",
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.bonuses.roll.spellcast.bonus",
|
||||
|
|
@ -150,16 +150,16 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1754118827696,
|
||||
"modifiedTime": 1754119018524,
|
||||
"modifiedTime": 1754334543508,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_key": "!items.effects!VOSFaQHZbmhMyXwi.7zMpgedPII5GIYUl"
|
||||
},
|
||||
{
|
||||
"name": "Double Agility",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png",
|
||||
"origin": "Compendium.daggerheart.domains.Item.VOSFaQHZbmhMyXwi",
|
||||
"transfer": false,
|
||||
"transfer": true,
|
||||
"_id": "Mmax64mlLPYxJPB7",
|
||||
"type": "base",
|
||||
"system": {
|
||||
|
|
@ -178,7 +178,7 @@
|
|||
"priority": null
|
||||
}
|
||||
],
|
||||
"disabled": false,
|
||||
"disabled": true,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
|
|
@ -201,16 +201,16 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1754118919916,
|
||||
"modifiedTime": 1754118995885,
|
||||
"modifiedTime": 1754334559295,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_key": "!items.effects!VOSFaQHZbmhMyXwi.Mmax64mlLPYxJPB7"
|
||||
},
|
||||
{
|
||||
"name": "Double Instinct",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png",
|
||||
"origin": "Compendium.daggerheart.domains.Item.VOSFaQHZbmhMyXwi",
|
||||
"transfer": false,
|
||||
"transfer": true,
|
||||
"_id": "p03IjcyigL4b2WD1",
|
||||
"type": "base",
|
||||
"system": {
|
||||
|
|
@ -229,7 +229,7 @@
|
|||
"priority": null
|
||||
}
|
||||
],
|
||||
"disabled": false,
|
||||
"disabled": true,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
|
|
@ -252,7 +252,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1754119059577,
|
||||
"modifiedTime": 1754119092441,
|
||||
"modifiedTime": 1754334563219,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_key": "!items.effects!VOSFaQHZbmhMyXwi.p03IjcyigL4b2WD1"
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "pPzU9WOQNv3ckO1w",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation-No-BOLDITALIC\">Choose one of the following tempests and make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against all targets within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range. Targets you succeed against experience its effects until the GM spends a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip> on their turn to end this spell.</p><ul class=\"\"><li class=\"vertical-card-list\"><em><strong>Blizzard:</strong></em> Deal <strong>2d20+8</strong> magic damage and targets are temporarily <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"vulnerable\" nexus=\"daggerheart\"><em>Vulnerable</em></tooltip>.</li><li class=\"vertical-card-list\"><strong><em>Hurricane: </em></strong>Deal <strong>3d10+10</strong> magic damage and choose a direction the wind is blowing. Targets can’t move against the wind.</li><li class=\"vertical-card-list\"><em><strong>Sandstorm:</strong></em> Deal <strong>5d6+9</strong> magic damage. Attacks made from beyond <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range have <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">disadvantage</tooltip>.</li></ul></p>",
|
||||
"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">Choose one of the following tempests and make a <strong>Spellcast Roll</strong> against all targets within Far range. Targets you succeed against experience its effects until the GM spends a Fear on their turn to end this spell.</p><ul><li class=\"vertical-card-list\"><p><em><strong>Blizzard:</strong></em> Deal <strong>2d20+8</strong> magic damage and targets are temporarily <em>Vulnerable</em>.</p></li><li class=\"vertical-card-list\"><em><strong>Hurricane: </strong></em>Deal <strong>3d10+10</strong> magic damage and choose a direction the wind is blowing. Targets can’t move against the wind.</li><li class=\"vertical-card-list\"><p><em><strong>Sandstorm:</strong></em> Deal <strong>5d6+9</strong> magic damage. Attacks made from beyond Melee range have disadvantage.</p><p></p></li></ul>",
|
||||
"domain": "sage",
|
||||
"recallCost": 2,
|
||||
"level": 10,
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"type": "attack",
|
||||
"_id": "ZqnziDBlh5Re7SKs",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">Choose the following tempest and make a <strong>Spellcast Roll</strong> against all targets within Far range. Targets you succeed against experience its effects until the GM spends a Fear on their turn to end this spell.</p><ul class=\"\"><li class=\"vertical-card-list\"><p><em><strong>Blizzard:</strong></em> Deal <strong>2d20+8</strong> magic damage and targets are temporarily <em>Vulnerable</em>.</p><p></p></li></ul>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
|
|
@ -92,7 +92,7 @@
|
|||
"type": "attack",
|
||||
"_id": "FEPhujGa5lvu5fXr",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">Choose the following tempest and make a <strong>Spellcast Roll</strong> against all targets within Far range. Targets you succeed against experience its effects until the GM spends a Fear on their turn to end this spell.</p><ul class=\"\"><li class=\"vertical-card-list\"><em><strong>Hurricane: </strong></em>Deal <strong>3d10+10</strong> magic damage and choose a direction the wind is blowing. Targets can’t move against the wind.</li></ul>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
|
|
@ -170,7 +170,7 @@
|
|||
"type": "attack",
|
||||
"_id": "CzMlqo91kuTgg1As",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">Choose the following tempest and make a <strong>Spellcast Roll</strong> against all targets within Far range. Targets you succeed against experience its effects until the GM spends a Fear on their turn to end this spell.</p><ul class=\"\"><li class=\"vertical-card-list\"><p><em><strong>Sandstorm:</strong></em> Deal <strong>5d6+9</strong> magic damage. Attacks made from beyond Melee range have disadvantage.</p><p></p></li></ul>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
|
|
@ -240,7 +240,7 @@
|
|||
"difficulty": null,
|
||||
"damageMod": "none"
|
||||
},
|
||||
"name": "Attack",
|
||||
"name": "Sandstorm",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"range": "far"
|
||||
}
|
||||
|
|
@ -255,8 +255,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784530,
|
||||
"modifiedTime": 1754229206232,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754336818426,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "X7YaZgFieBlqaPdZ",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "ZZHIbaynhzVArA1p",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">Once per rest, <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to sprout thorns all over your body. When you do, place a number of tokens equal to your Spellcast trait on this card. When you take damage, you can spend any number of tokens to roll that number of <strong>d6s</strong>. Add the results together and reduce the incoming damage by that amount. If you’re within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range of the attacker, deal that amount of damage back to them. </p><p class=\"Body-Foundation\">When you take a rest, clear all unspent tokens.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">Once per rest, <strong>spend a Hope</strong> to sprout thorns all over your body. When you do, place a number of tokens equal to your Spellcast trait on this card. When you take damage, you can spend any number of tokens to roll that number of <strong>d6s</strong>. Add the results together and reduce the incoming damage by that amount. If you’re within Melee range of the attacker, deal that amount of damage back to them.</p><p class=\"Body-Foundation\">When you take a rest, clear all unspent tokens.</p>",
|
||||
"domain": "sage",
|
||||
"recallCost": 1,
|
||||
"level": 5,
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"type": "effect",
|
||||
"_id": "vGgUNZMcchMsQoYb",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p class=\"Body-Foundation\">Once per rest, <strong>spend a Hope</strong> to sprout thorns all over your body. When you do, place a number of tokens equal to your Spellcast trait on this card.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -44,7 +44,7 @@
|
|||
"type": "effect",
|
||||
"_id": "IVAyyVf8gqFWB7bP",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p>When you take damage, you can spend any number of tokens to roll that number of <strong>d6s</strong>. Add the results together and reduce the incoming damage by that amount. If you’re within Melee range of the attacker, deal that amount of damage back to them.</p><p class=\"Body-Foundation\">When you take a rest, clear all unspent tokens.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -89,8 +89,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784531,
|
||||
"modifiedTime": 1754229239255,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754333852106,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "oUipGK84E2KjoKqh",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "uXGugK72AffddFdH",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">Once per rest, you can conjure a thick, twisting stalk within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range that can be easily climbed. Its height can grow up to <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range.</p><p class=\"Body-Foundation\"><strong>Mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to use this spell as an attack. Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against an adversary or group of adversaries within Close range. The erupting stalk lifts targets you succeed against into the air and drops them, dealing <strong>d8</strong> physical damage using your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">Once per rest, you can conjure a thick, twisting stalk within Close range that can be easily climbed. Its height can grow up to Far range.</p><p class=\"Body-Foundation\"><strong>Mark a Stress</strong> to use this spell as an attack. Make a <strong>Spellcast Roll</strong> against an adversary or group of adversaries within Close range. The erupting stalk lifts targets you succeed against into the air and drops them, dealing <strong>d8</strong> physical damage using your Proficiency.</p>",
|
||||
"domain": "sage",
|
||||
"recallCost": 1,
|
||||
"level": 3,
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"type": "attack",
|
||||
"_id": "KzEDeofyjxeg3pV5",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p><strong>Mark a Stress</strong> to use this spell as an attack. Make a <strong>Spellcast Roll</strong> against an adversary or group of adversaries within Close range. The erupting stalk lifts targets you succeed against into the air and drops them, dealing <strong>d8</strong> physical damage using your Proficiency.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -102,7 +102,7 @@
|
|||
"type": "effect",
|
||||
"_id": "I6eSBTpuYDU1nEgr",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p class=\"Body-Foundation\">Once per rest, you can conjure a thick, twisting stalk within Close range that can be easily climbed. Its height can grow up to Far range.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -146,8 +146,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784534,
|
||||
"modifiedTime": 1754229248847,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754333118070,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "n0P3VS1WfxvmXbB6",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "EJoXzO85rG5EiZsh",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range. On a success, roots and vines reach out from the ground, dealing <strong>1d8+1</strong> physical damage and temporarily <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"restrained\" nexus=\"daggerheart\"><em>Restraining</em></tooltip> the target.</p><p class=\"Body-Foundation\">Additionally on a success, you can <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to temporarily <em>Restrain</em> another adversary within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range of your target. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">Make a <strong>Spellcast Roll</strong> against a target within Far range. On a success, roots and vines reach out from the ground, dealing <strong>1d8+1</strong> physical damage and temporarily <em>Restraining</em> the target.</p><p class=\"Body-Foundation\">Additionally on a success, you can <strong>spend a Hope</strong> to temporarily <em>Restrain</em> another adversary within Very Close range of your target.</p>",
|
||||
"domain": "sage",
|
||||
"recallCost": 1,
|
||||
"level": 1,
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"type": "attack",
|
||||
"_id": "lrA95PnD2vOwwmgN",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p>Make a <strong>Spellcast Roll</strong> against a target within Far range. On a success, roots and vines reach out from the ground, dealing <strong>1d8+1</strong> physical damage and temporarily <em>Restraining</em> the target.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
|
|
@ -92,7 +92,7 @@
|
|||
"type": "effect",
|
||||
"_id": "vh1IKRvsU4w57lBt",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p class=\"Body-Foundation\">Additionally on a success, you can <strong>spend a Hope</strong> to temporarily <em>Restrain</em> another adversary within Very Close range of your target.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -134,8 +134,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784541,
|
||||
"modifiedTime": 1754229259906,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754332634953,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "qvpvTnkAoRn9vYO4",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "gEVGjjPrjqxxZkb5",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">Once per long rest, <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to channel the natural world around you and enhance yourself. Describe how your appearance changes, then place a <strong>d6</strong> on this card with the 1 value facing up. </p><p class=\"Body-Foundation\">While the Wild Surge Die is active, you add its value to every action roll you make. After you add its value to a roll, increase the Wild Surge Die’s value by one. When the die’s value would exceed 6 or you take a rest, this form drops and you must <strong>mark an additional Stress</strong>.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">Once per long rest, <strong>mark a Stress</strong> to channel the natural world around you and enhance yourself. Describe how your appearance changes, then place a <strong>d6</strong> on this card with the 1 value facing up.</p><p class=\"Body-Foundation\">While the Wild Surge Die is active, you add its value to every action roll you make. After you add its value to a roll, increase the Wild Surge Die’s value by one. When the die’s value would exceed 6 or you take a rest, this form drops and you must <strong>mark an additional Stress</strong>.</p>",
|
||||
"domain": "sage",
|
||||
"recallCost": 2,
|
||||
"level": 7,
|
||||
|
|
@ -57,8 +57,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784547,
|
||||
"modifiedTime": 1754229223806,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754334709147,
|
||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
||||
},
|
||||
"_id": "DjnKlZQYaWdQGKcK",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue