diff --git a/src/packs/domains/domainCard_Conjure_Swarm_rZPH0BY8Sznc9sFG.json b/src/packs/domains/domainCard_Conjure_Swarm_rZPH0BY8Sznc9sFG.json index 0fb7e72d..904f6c1e 100644 --- a/src/packs/domains/domainCard_Conjure_Swarm_rZPH0BY8Sznc9sFG.json +++ b/src/packs/domains/domainCard_Conjure_Swarm_rZPH0BY8Sznc9sFG.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "xZrCYAd05ayNu1yW", "system": { - "description": "

Tekaira Armored Beetles: Mark a Stress to conjure armored beetles that encircle you. When you next take damage, reduce the severity by one threshold. You can spend a Hope to keep the beetles conjured after taking damage.

Fire Flies: Make a Spellcast Roll against all adversaries within Close range. Spend a Hope to deal 2d8+3 magic damage to targets you succeeded against.

", + "description": "

Tekaira Armored Beetles: Mark a Stress to conjure armored beetles that encircle you. When you next take damage, reduce the severity by one threshold. You can spend a Hope to keep the beetles conjured after taking damage.

Fire Flies: Make a Spellcast Roll against all adversaries within Close range. Spend a Hope to deal 2d8+3 magic damage to targets you succeeded against.

", "domain": "sage", "recallCost": 1, "level": 2, @@ -14,7 +14,7 @@ "type": "attack", "_id": "qygTUSNldYNbP7vN", "systemPath": "actions", - "description": "", + "description": "

Tekaira Armored Beetles: Mark a Stress to conjure armored beetles that encircle you. When you next take damage, reduce the severity by one threshold.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -73,7 +73,7 @@ "type": "effect", "_id": "533qzPIjcccpiMey", "systemPath": "actions", - "description": "", + "description": "

You can spend a Hope to keep the beetles conjured after taking damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -103,17 +103,53 @@ "type": "attack", "_id": "nugW0yPOG08pqBAT", "systemPath": "actions", - "description": "", + "description": "

Fire Flies: Make a Spellcast Roll against all adversaries within Close range. Spend a Hope to deal 2d8+3 magic damage to targets you succeeded against.

", "chatDisplay": true, "actionType": "action", - "cost": [], + "cost": [ + { + "consumeOnSuccess": true, + "scalable": false, + "key": "hope", + "value": 1, + "keyIsID": false, + "step": null + } + ], "uses": { "value": null, "max": "", "recovery": null }, "damage": { - "parts": [], + "parts": [ + { + "resultBased": false, + "value": { + "custom": { + "enabled": false + }, + "multiplier": "flat", + "flatMultiplier": 2, + "dice": "d6", + "bonus": 3 + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "base": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], "includeBase": false }, "target": { @@ -144,67 +180,6 @@ "name": "Fire Flies: Cast", "img": "icons/svg/item-bag.svg", "range": "close" - }, - "Q7EST1G1neHjL6ng": { - "type": "damage", - "_id": "Q7EST1G1neHjL6ng", - "systemPath": "actions", - "description": "", - "chatDisplay": true, - "actionType": "action", - "cost": [ - { - "keyIsID": false, - "key": "hope", - "value": 1, - "scalable": false, - "step": null - } - ], - "uses": { - "value": null, - "max": "", - "recovery": null - }, - "damage": { - "parts": [ - { - "value": { - "custom": { - "enabled": false - }, - "multiplier": "flat", - "flatMultiplier": 2, - "dice": "d8", - "bonus": 3 - }, - "applyTo": "hitPoints", - "type": [ - "magical" - ], - "base": false, - "resultBased": false, - "valueAlt": { - "multiplier": "prof", - "flatMultiplier": 1, - "dice": "d6", - "bonus": null, - "custom": { - "enabled": false - } - } - } - ], - "includeBase": false - }, - "target": { - "type": "any", - "amount": null - }, - "effects": [], - "name": "Fire Flies: Deal Damage", - "img": "icons/svg/item-bag.svg", - "range": "" } } }, @@ -217,8 +192,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784438, - "modifiedTime": 1754229257272, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754332801285, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "rZPH0BY8Sznc9sFG", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Conjured_Steeds_Jkp6cMDiHHaBZQRS.json b/src/packs/domains/domainCard_Conjured_Steeds_Jkp6cMDiHHaBZQRS.json index 18da19ae..dacbaae8 100644 --- a/src/packs/domains/domainCard_Conjured_Steeds_Jkp6cMDiHHaBZQRS.json +++ b/src/packs/domains/domainCard_Conjured_Steeds_Jkp6cMDiHHaBZQRS.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "u5Lq2kfC8LlDAGDC", "system": { - "description": "

Spend any number of Hope to conjure that many magical steeds (such as horses, camels, or elephants) that you and your allies can ride until your next long rest or the steeds take any damage. The steeds double your land speed while traveling and, when in danger, allow you to move within Far range without having to roll. Creatures riding a steed gain a −2 penalty to attack rolls and a +2 bonus to damage rolls.

", + "description": "

Spend any number of Hope to conjure that many magical steeds (such as horses, camels, or elephants) that you and your allies can ride until your next long rest or the steeds take any damage. The steeds double your land speed while traveling and, when in danger, allow you to move within Far range without having to roll. Creatures riding a steed gain a −2 penalty to attack rolls and a +2 bonus to damage rolls.

", "domain": "sage", "recallCost": 0, "level": 6, @@ -14,7 +14,7 @@ "type": "effect", "_id": "xMIMyRto9jgYLN3S", "systemPath": "actions", - "description": "", + "description": "

Spend any number of Hope to conjure that many magical steeds (such as horses, camels, or elephants) that you and your allies can ride until your next long rest or the steeds take any damage. The steeds double your land speed while traveling and, when in danger, allow you to move within Far range without having to roll. Creatures riding a steed gain a −2 penalty to attack rolls and a +2 bonus to damage rolls.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -56,14 +56,14 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784438, - "modifiedTime": 1754229233675, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754333933972, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "Jkp6cMDiHHaBZQRS", "sort": 3400000, "effects": [ { - "name": "rIDING", + "name": "Riding", "img": "icons/svg/item-bag.svg", "origin": "Compendium.daggerheart.domains.Item.Jkp6cMDiHHaBZQRS", "transfer": false, @@ -120,7 +120,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754118365665, - "modifiedTime": 1754118459648, + "modifiedTime": 1754333942700, "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_key": "!items.effects!Jkp6cMDiHHaBZQRS.cNSlGBGPKKBNnlH8" diff --git a/src/packs/domains/domainCard_Corrosive_Projectile_qJaSNTuDfbPVr8Lb.json b/src/packs/domains/domainCard_Corrosive_Projectile_qJaSNTuDfbPVr8Lb.json index 5e5dc1a1..3f7b9adf 100644 --- a/src/packs/domains/domainCard_Corrosive_Projectile_qJaSNTuDfbPVr8Lb.json +++ b/src/packs/domains/domainCard_Corrosive_Projectile_qJaSNTuDfbPVr8Lb.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "uXGugK72AffddFdH", "system": { - "description": "

Make a Spellcast Roll against a target within Far range. On a success, deal d6+4 magic damage using your Proficiency. Additionally, mark 2 or more Stress to make them permanently Corroded. While a target is Corroded, they gain a −1 penalty to their Difficulty for every 2 Stress you spent. This condition can stack.

", + "description": "

Make a Spellcast Roll against a target within Far range. On a success, deal d6+4 magic damage using your Proficiency. Additionally, mark 2 or more Stress to make them permanently Corroded. While a target is Corroded, they gain a −1 penalty to their Difficulty for every 2 Stress you spent. This condition can stack.

", "domain": "sage", "recallCost": 1, "level": 3, @@ -14,7 +14,7 @@ "type": "attack", "_id": "WqHLiHxP2enmJaHx", "systemPath": "actions", - "description": "", + "description": "

Make a Spellcast Roll against a target within Far range. On a success, deal d6+4 magic damage using your Proficiency.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -85,7 +85,7 @@ "type": "effect", "_id": "maf0whws7wgRnFsH", "systemPath": "actions", - "description": "", + "description": "

Additionally, mark 2 or more Stress to make them permanently Corroded. While a target is Corroded, they gain a −1 penalty to their Difficulty for every 2 Stress you spent. This condition can stack.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -127,8 +127,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784439, - "modifiedTime": 1754229251465, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754333051916, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "qJaSNTuDfbPVr8Lb", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Death_Grip_x0FVGE1YbfXalJiw.json b/src/packs/domains/domainCard_Death_Grip_x0FVGE1YbfXalJiw.json index cf55c0ac..f294045d 100644 --- a/src/packs/domains/domainCard_Death_Grip_x0FVGE1YbfXalJiw.json +++ b/src/packs/domains/domainCard_Death_Grip_x0FVGE1YbfXalJiw.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "BJIiOIWAQUz5zuqo", "system": { - "description": "

Make a Spellcast Roll against a target within Close range and choose one of the following options:

On a success, vines reach out from your hands, causing the chosen effect and temporarily Restraining the target.

", + "description": "

Make a Spellcast Roll against a target within Close range and choose one of the following options:

On a success, vines reach out from your hands, causing the chosen effect and temporarily Restraining the target.

", "domain": "sage", "recallCost": 1, "level": 4, @@ -14,7 +14,7 @@ "type": "attack", "_id": "wsXZCKqGKfOUHE1M", "systemPath": "actions", - "description": "", + "description": "

Make a Spellcast Roll against a target within Close range, and choose the following option:

On a success, vines reach out from your hands, causing the chosen effect and temporarily Restraining the target.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -65,7 +65,7 @@ "type": "attack", "_id": "x62SXSpT9bjIEP5e", "systemPath": "actions", - "description": "", + "description": "

Make a Spellcast Roll against a target within Close range and choose the following option:

On a success, vines reach out from your hands, causing the chosen effect and temporarily Restraining the target.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -142,7 +142,7 @@ "type": "attack", "_id": "9416a3EogNFLRdUX", "systemPath": "actions", - "description": "", + "description": "

Make a Spellcast Roll against a target within Close range and choose the following option:

On a success, vines reach out from your hands, causing the chosen effect and temporarily Restraining the target.

", "chatDisplay": true, "actionType": "reaction", "cost": [], @@ -227,8 +227,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784444, - "modifiedTime": 1754229245846, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754333445762, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "x0FVGE1YbfXalJiw", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Fane_of_the_Wilds_F2m9wvZ3v5c3yCtv.json b/src/packs/domains/domainCard_Fane_of_the_Wilds_F2m9wvZ3v5c3yCtv.json index 632899c9..05477e79 100644 --- a/src/packs/domains/domainCard_Fane_of_the_Wilds_F2m9wvZ3v5c3yCtv.json +++ b/src/packs/domains/domainCard_Fane_of_the_Wilds_F2m9wvZ3v5c3yCtv.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "R5afi5bhq9ccnYY2", "system": { - "description": "

After a long rest, place a number of tokens equal to the number of Sage domain cards in your loadout and vault on this card.

When you would make a Spellcast Roll, you can spend any number of tokens after the roll to gain a +1 bonus for each token spent.

When you critically succeed on a Spellcast Roll for a Sage domain spell, gain a token.

When you take a long rest, clear all unspent tokens.

", + "description": "

After a long rest, place a number of tokens equal to the number of Sage domain cards in your loadout and vault on this card.

When you would make a Spellcast Roll, you can spend any number of tokens after the roll to gain a +1 bonus for each token spent.

When you critically succeed on a Spellcast Roll for a Sage domain spell, gain a token.

When you take a long rest, clear all unspent tokens.

", "domain": "sage", "recallCost": 2, "level": 9, @@ -26,8 +26,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784452, - "modifiedTime": 1754229215289, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754336327302, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "F2m9wvZ3v5c3yCtv", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Forager_06UapZuaA5S6fAKl.json b/src/packs/domains/domainCard_Forager_06UapZuaA5S6fAKl.json index b2c12007..959c2790 100644 --- a/src/packs/domains/domainCard_Forager_06UapZuaA5S6fAKl.json +++ b/src/packs/domains/domainCard_Forager_06UapZuaA5S6fAKl.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "u5Lq2kfC8LlDAGDC", "system": { - "description": "

As an additional downtime move you can choose, roll a d6 to see what you forage. Work with the GM to describe it and add it to your inventory as a consumable. Your party can carry up to five foraged consumables at a time.

\n
    \n
  1. A unique food (Clear 2 Stress)
  2. \n
  3. A beautiful relic (Gain 2 Hope)
  4. \n
  5. An arcane rune (+2 to a Spellcast Roll)
  6. \n
  7. A healing vial (Clear 2 Hit Points)
  8. \n
  9. A luck charm (Reroll any die)
  10. \n
  11. Choose one of the options above.

", + "description": "

As an additional downtime move you can choose, roll a d6 to see what you forage. Work with the GM to describe it and add it to your inventory as a consumable. Your party can carry up to five foraged consumables at a time.

  1. A unique food (Clear 2 Stress)

  2. A beautiful relic (Gain 2 Hope)

  3. An arcane rune (+2 to a Spellcast Roll)

  4. A healing vial (Clear 2 Hit Points)
  5. A luck charm (Reroll any die)
  6. Choose one of the options above.
", "domain": "sage", "recallCost": 1, "level": 6, @@ -14,7 +14,7 @@ "type": "healing", "_id": "bOjFayylsEZmRhmX", "systemPath": "actions", - "description": "", + "description": "
  1. A unique food (Clear 2 Stress)

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -73,7 +73,7 @@ }, "useDefault": false }, - "name": "Unique Food (Stress)", + "name": "1. Unique Food (Stress)", "img": "icons/svg/item-bag.svg", "range": "" }, @@ -81,7 +81,7 @@ "type": "healing", "_id": "gNjJLRtEvKB9SCS2", "systemPath": "actions", - "description": "", + "description": "

  1. A beautiful relic (Gain 2 Hope)

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -140,7 +140,7 @@ }, "useDefault": false }, - "name": "Beautiful Relic (Hope)", + "name": "2. Beautiful Relic (Hope)", "img": "icons/svg/item-bag.svg", "range": "" }, @@ -148,7 +148,7 @@ "type": "effect", "_id": "mZGaBlk8JBcXVCrw", "systemPath": "actions", - "description": "", + "description": "

  1. An arcane rune (+2 to a Spellcast Roll)

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -167,7 +167,7 @@ "type": "any", "amount": null }, - "name": "Arcane Rune (Spellcast Roll)", + "name": "3. Arcane Rune (Spellcast Roll)", "img": "icons/svg/item-bag.svg", "range": "" }, @@ -175,7 +175,7 @@ "type": "healing", "_id": "8RE4q25nr2SJii0W", "systemPath": "actions", - "description": "", + "description": "
  1. A healing vial (Clear 2 Hit Points)

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -234,7 +234,7 @@ }, "useDefault": false }, - "name": "Healing Vial (HP)", + "name": "4. Healing Vial (HP)", "img": "icons/svg/item-bag.svg", "range": "" } @@ -249,8 +249,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784456, - "modifiedTime": 1754229230642, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754334133672, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "06UapZuaA5S6fAKl", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Force_of_Nature_LzVpMkD5I4QeaIHf.json b/src/packs/domains/domainCard_Force_of_Nature_LzVpMkD5I4QeaIHf.json index 9c70e3af..a97a795c 100644 --- a/src/packs/domains/domainCard_Force_of_Nature_LzVpMkD5I4QeaIHf.json +++ b/src/packs/domains/domainCard_Force_of_Nature_LzVpMkD5I4QeaIHf.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "pPzU9WOQNv3ckO1w", "system": { - "description": "

Mark a Stress to transform into a hulking nature spirit, gaining the following benefits:

Before you make an action roll, you must spend a Hope. If you can’t, you revert to your normal form.

", + "description": "

Mark a Stress to transform into a hulking nature spirit, gaining the following benefits:

Before you make an action roll, you must spend a Hope. If you can’t, you revert to your normal form.

", "domain": "sage", "recallCost": 2, "level": 10, @@ -14,7 +14,7 @@ "type": "effect", "_id": "Yf4L0fo5vq4dIZFM", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to transform into a hulking nature spirit, gaining the following benefits:

Before you make an action roll, you must spend a Hope. If you can’t, you revert to your normal form.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -49,7 +49,7 @@ "type": "effect", "_id": "1rLoYS90AZizJujS", "systemPath": "actions", - "description": "", + "description": "

Before you make an action roll, you must spend a Hope. If you can’t, you revert to your normal form.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -86,8 +86,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784456, - "modifiedTime": 1754229209091, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754336617976, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "LzVpMkD5I4QeaIHf", "sort": 3400000, @@ -131,7 +131,7 @@ "startRound": null, "startTurn": null }, - "description": "

When you succeed on an attack or Spellcast Roll, gain a +10 bonus to the damage roll.

When you deal enough damage to defeat a creature within Close range, you absorb them and clear an Armor Slot.

You can’t be Restrained.

", + "description": "", "tint": "#ffffff", "statuses": [], "sort": 0, @@ -144,7 +144,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754120504134, - "modifiedTime": 1754120577792, + "modifiedTime": 1754336653633, "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_key": "!items.effects!LzVpMkD5I4QeaIHf.ptBC882plZW39Ld9" diff --git a/src/packs/domains/domainCard_Forest_Sprites_JrkUMTzaFmQNBHVm.json b/src/packs/domains/domainCard_Forest_Sprites_JrkUMTzaFmQNBHVm.json index cb28eb99..d27c4c24 100644 --- a/src/packs/domains/domainCard_Forest_Sprites_JrkUMTzaFmQNBHVm.json +++ b/src/packs/domains/domainCard_Forest_Sprites_JrkUMTzaFmQNBHVm.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "qY4Zqc1Ch6p317uK", "system": { - "description": "

Make a Spellcast Roll (13). On a success, spend any number of Hope to create an equal number of small forest sprites who appear at points you choose within Far range, providing the following benefits:

A sprite vanishes after granting a benefit or taking any damage.

", + "description": "

Make a Spellcast Roll (13). On a success, spend any number of Hope to create an equal number of small forest sprites who appear at points you choose within Far range, providing the following benefits:

A sprite vanishes after granting a benefit or taking any damage.

", "domain": "sage", "recallCost": 2, "level": 8, @@ -14,10 +14,19 @@ "type": "attack", "_id": "TVepLgRNQLhZWDu6", "systemPath": "actions", - "description": "", + "description": "

Make a Spellcast Roll (13). On a success, spend any number of Hope to create an equal number of small forest sprites who appear at points you choose within Far range, providing the following benefits:

A sprite vanishes after granting a benefit or taking any damage.

", "chatDisplay": true, "actionType": "action", - "cost": [], + "cost": [ + { + "consumeOnSuccess": true, + "scalable": true, + "key": "hope", + "value": 1, + "step": 1, + "keyIsID": false + } + ], "uses": { "value": null, "max": "", @@ -31,7 +40,12 @@ "type": "any", "amount": null }, - "effects": [], + "effects": [ + { + "_id": "SuiUFAPyB37Qr6sO", + "onSave": false + } + ], "roll": { "type": "spellcast", "trait": null, @@ -102,18 +116,18 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784457, - "modifiedTime": 1754229221155, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754335144321, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "JrkUMTzaFmQNBHVm", "sort": 3400000, "effects": [ { "name": "Sprite", - "img": "icons/svg/item-bag.svg", + "img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png", "origin": "Compendium.daggerheart.domains.Item.JrkUMTzaFmQNBHVm", "transfer": false, - "_id": "qqoRQPTBU3pICvSN", + "_id": "SuiUFAPyB37Qr6sO", "type": "base", "system": { "rangeDependence": { @@ -153,11 +167,11 @@ "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", - "createdTime": 1754119891517, - "modifiedTime": 1754120027494, + "createdTime": 1754335144302, + "modifiedTime": 1754335195819, "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, - "_key": "!items.effects!JrkUMTzaFmQNBHVm.qqoRQPTBU3pICvSN" + "_key": "!items.effects!JrkUMTzaFmQNBHVm.SuiUFAPyB37Qr6sO" } ], "ownership": { diff --git a/src/packs/domains/domainCard_Gifted_Tracker_VZ2b4zfRzV73XTuT.json b/src/packs/domains/domainCard_Gifted_Tracker_VZ2b4zfRzV73XTuT.json index 5056adc3..9fc7141d 100644 --- a/src/packs/domains/domainCard_Gifted_Tracker_VZ2b4zfRzV73XTuT.json +++ b/src/packs/domains/domainCard_Gifted_Tracker_VZ2b4zfRzV73XTuT.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "EJoXzO85rG5EiZsh", "system": { - "description": "

When you’re tracking a specific creature or group of creatures based on signs of their passage, you can spend any number of Hope and ask the GM that many questions from the following list.

When you encounter creatures you’ve tracked in this way, gain a +1 bonus to your Evasion against them.

", + "description": "

When you’re tracking a specific creature or group of creatures based on signs of their passage, you can spend any number of Hope and ask the GM that many questions from the following list.

When you encounter creatures you’ve tracked in this way, gain a +1 bonus to your Evasion against them.

", "domain": "sage", "recallCost": 0, "level": 1, @@ -14,7 +14,7 @@ "type": "effect", "_id": "7rHfF3ck1FuixcIC", "systemPath": "actions", - "description": "", + "description": "

When you’re tracking a specific creature or group of creatures based on signs of their passage, you can spend any number of Hope and ask the GM that many questions from the following list.

When you encounter creatures you’ve tracked in this way, gain a +1 bonus to your Evasion against them.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -56,8 +56,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784461, - "modifiedTime": 1754229265879, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754332491691, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "VZ2b4zfRzV73XTuT", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Healing_Field_GlRm1Dxlc0Z1b04o.json b/src/packs/domains/domainCard_Healing_Field_GlRm1Dxlc0Z1b04o.json index 1d05aab7..6a579fcc 100644 --- a/src/packs/domains/domainCard_Healing_Field_GlRm1Dxlc0Z1b04o.json +++ b/src/packs/domains/domainCard_Healing_Field_GlRm1Dxlc0Z1b04o.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "BJIiOIWAQUz5zuqo", "system": { - "description": "

Once per long rest, you can conjure a field of healing plants around you. Everywhere within Close range of you bursts to life with vibrant nature, allowing you and all allies in the area to clear a Hit Point.

Spend 2 Hope to allow you and all allies to clear 2 Hit Points instead.

", + "description": "

Once per long rest, you can conjure a field of healing plants around you. Everywhere within Close range of you bursts to life with vibrant nature, allowing you and all allies in the area to clear a Hit Point.

Spend 2 Hope to allow you and all allies to clear 2 Hit Points instead.

", "domain": "sage", "recallCost": 2, "level": 4, @@ -14,7 +14,7 @@ "type": "healing", "_id": "oQ4nCYdwCXqd7NWt", "systemPath": "actions", - "description": "", + "description": "

Once per long rest, you can conjure a field of healing plants around you. Everywhere within Close range of you bursts to life with vibrant nature, allowing you and all allies in the area to clear a Hit Point.

Spend 2 Hope to allow you and all allies to clear 2 Hit Points instead.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -89,7 +89,7 @@ "type": "healing", "_id": "EqamWsxO86ZjY8WV", "systemPath": "actions", - "description": "", + "description": "

Once per long rest, you can conjure a field of healing plants around you. Everywhere within Close range of you bursts to life with vibrant nature, allowing you and all allies in the area to clear a Hit Point.

Spend 2 Hope to allow you and all allies to clear 2 Hit Points instead.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -185,8 +185,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784466, - "modifiedTime": 1754229242796, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754333796007, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "GlRm1Dxlc0Z1b04o", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Natural_Familiar_Tag303LoRNC5zGgl.json b/src/packs/domains/domainCard_Natural_Familiar_Tag303LoRNC5zGgl.json index 2f86f539..9ad6c5e5 100644 --- a/src/packs/domains/domainCard_Natural_Familiar_Tag303LoRNC5zGgl.json +++ b/src/packs/domains/domainCard_Natural_Familiar_Tag303LoRNC5zGgl.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "xZrCYAd05ayNu1yW", "system": { - "description": "

Spend a Hope to summon a small nature spirit or forest critter to your side until your next rest, you cast Natural Familiar again, or the familiar is targeted by an attack. If you spend an additional Hope, you can summon a familiar that flies. You can communicate with them, make a Spellcast Roll to command them to perform simple tasks, and mark a Stress to see through their eyes.

When you deal damage to an adversary within Melee range of your familiar, you add a d6 to your damage roll.

", + "description": "

Spend a Hope to summon a small nature spirit or forest critter to your side until your next rest, you cast Natural Familiar again, or the familiar is targeted by an attack. If you spend an additional Hope, you can summon a familiar that flies. You can communicate with them, make a Spellcast Roll to command them to perform simple tasks, and mark a Stress to see through their eyes.

When you deal damage to an adversary within Melee range of your familiar, you add a d6 to your damage roll.

", "domain": "sage", "recallCost": 1, "level": 2, @@ -14,16 +14,17 @@ "type": "effect", "_id": "BhVDgty2nqoOhn97", "systemPath": "actions", - "description": "", + "description": "

Spend a Hope to summon a small nature spirit or forest critter to your side until your next rest, you cast Natural Familiar again, or the familiar is targeted by an attack. If you spend an additional Hope, you can summon a familiar that flies.

", "chatDisplay": true, "actionType": "action", "cost": [ { - "keyIsID": false, + "scalable": true, "key": "hope", "value": 1, - "scalable": false, - "step": null + "keyIsID": false, + "step": null, + "consumeOnSuccess": false } ], "uses": { @@ -45,41 +46,11 @@ "img": "icons/svg/item-bag.svg", "range": "" }, - "1dR8iS15CcdjMamZ": { - "type": "effect", - "_id": "1dR8iS15CcdjMamZ", - "systemPath": "actions", - "description": "", - "chatDisplay": true, - "actionType": "action", - "cost": [ - { - "scalable": false, - "key": "hope", - "value": 2, - "keyIsID": false, - "step": null - } - ], - "uses": { - "value": null, - "max": "", - "recovery": null - }, - "effects": [], - "target": { - "type": "any", - "amount": null - }, - "name": "Summon Flying Familiar", - "img": "icons/svg/item-bag.svg", - "range": "" - }, "kHAwq8lfsEPd9Qga": { "type": "attack", "_id": "kHAwq8lfsEPd9Qga", "systemPath": "actions", - "description": "", + "description": "

You can communicate with them, make a Spellcast Roll to command them to perform simple tasks.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -125,7 +96,7 @@ "type": "effect", "_id": "8Y03LcPgXF30DfzZ", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to see through their eyes.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -162,8 +133,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784485, - "modifiedTime": 1754229254605, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754332974765, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "Tag303LoRNC5zGgl", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Nature_s_Tongue_atWLorlCOxcrq8WB.json b/src/packs/domains/domainCard_Nature_s_Tongue_atWLorlCOxcrq8WB.json index 6948dca3..baba5e1f 100644 --- a/src/packs/domains/domainCard_Nature_s_Tongue_atWLorlCOxcrq8WB.json +++ b/src/packs/domains/domainCard_Nature_s_Tongue_atWLorlCOxcrq8WB.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "EJoXzO85rG5EiZsh", "system": { - "description": "

You can speak the language of the natural world. When you want to speak to the plants and animals around you, make an Instinct Roll (12). On a success, they’ll give you the information they know. On a roll with Fear, their knowledge might be limited or come at a cost.

Additionally, before you make a Spellcast Roll while within a natural environment, you can spend a Hope to gain a +2 bonus to the roll.

", + "description": "

You can speak the language of the natural world. When you want to speak to the plants and animals around you, make an Instinct Roll (12). On a success, they’ll give you the information they know. On a roll with Fear, their knowledge might be limited or come at a cost.

Additionally, before you make a Spellcast Roll while within a natural environment, you can spend a Hope to gain a +2 bonus to the roll.

", "domain": "sage", "recallCost": 0, "level": 1, @@ -14,7 +14,7 @@ "type": "attack", "_id": "qQEeyIGs0wKjW3a1", "systemPath": "actions", - "description": "", + "description": "

You can speak the language of the natural world. When you want to speak to the plants and animals around you, make an Instinct Roll (12). On a success, they’ll give you the information they know. On a roll with Fear, their knowledge might be limited or come at a cost.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -102,8 +102,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784485, - "modifiedTime": 1754229262913, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754332525790, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "atWLorlCOxcrq8WB", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Plant_Dominion_9a6xP5pxhVvdugk9.json b/src/packs/domains/domainCard_Plant_Dominion_9a6xP5pxhVvdugk9.json index 2f502a2b..c4505f58 100644 --- a/src/packs/domains/domainCard_Plant_Dominion_9a6xP5pxhVvdugk9.json +++ b/src/packs/domains/domainCard_Plant_Dominion_9a6xP5pxhVvdugk9.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "R5afi5bhq9ccnYY2", "system": { - "description": "

Make a Spellcast Roll (18). Once per long rest on a success, you reshape the natural world, changing the surrounding plant life anywhere within Far range of you. For example, you can grow trees instantly, clear a path through dense vines, or create a wall of roots.

", + "description": "

Make a Spellcast Roll (18). Once per long rest on a success, you reshape the natural world, changing the surrounding plant life anywhere within Far range of you. For example, you can grow trees instantly, clear a path through dense vines, or create a wall of roots.

", "domain": "sage", "recallCost": 1, "level": 9, @@ -14,7 +14,7 @@ "type": "attack", "_id": "7yUMXSJVnDBB25jP", "systemPath": "actions", - "description": "", + "description": "

Make a Spellcast Roll (18). Once per long rest on a success, you reshape the natural world, changing the surrounding plant life anywhere within Far range of you. For example, you can grow trees instantly, clear a path through dense vines, or create a wall of roots.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -67,8 +67,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784493, - "modifiedTime": 1754229212514, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754336356398, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "9a6xP5pxhVvdugk9", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Rejuvenation_Barrier_HtWx5IIemCoorMj2.json b/src/packs/domains/domainCard_Rejuvenation_Barrier_HtWx5IIemCoorMj2.json index 89833e2c..de088f9c 100644 --- a/src/packs/domains/domainCard_Rejuvenation_Barrier_HtWx5IIemCoorMj2.json +++ b/src/packs/domains/domainCard_Rejuvenation_Barrier_HtWx5IIemCoorMj2.json @@ -4,74 +4,30 @@ "type": "domainCard", "folder": "qY4Zqc1Ch6p317uK", "system": { - "description": "

Make a Spellcast Roll (15). Once per rest on a success, create a temporary barrier of protective energy around you at Very Close range. You and all allies within the barrier when this spell is cast clear 1d4 Hit Points. While the barrier is up, you and all allies within have resistance to physical damage from outside the barrier.

When you move, the barrier follows you.

", + "description": "

Make a Spellcast Roll (15). Once per rest on a success, create a temporary barrier of protective energy around you at Very Close range. You and all allies within the barrier when this spell is cast clear 1d4 Hit Points. While the barrier is up, you and all allies within have resistance to physical damage from outside the barrier.

When you move, the barrier follows you.

", "domain": "sage", "recallCost": 1, "level": 8, "type": "spell", "actions": { - "21tCRdka6crFrYns": { - "type": "attack", - "_id": "21tCRdka6crFrYns", - "systemPath": "actions", - "description": "", - "chatDisplay": true, - "actionType": "action", - "cost": [], - "uses": { - "value": null, - "max": "", - "recovery": null - }, - "damage": { - "parts": [], - "includeBase": false - }, - "target": { - "type": "any", - "amount": null - }, - "effects": [], - "roll": { - "type": "spellcast", - "trait": null, - "difficulty": 15, - "bonus": null, - "advState": "neutral", - "diceRolling": { - "multiplier": "prof", - "flatMultiplier": 1, - "dice": "d6", - "compare": null, - "treshold": null - }, - "useDefault": false - }, - "save": { - "trait": null, - "difficulty": null, - "damageMod": "none" - }, - "name": "Cast", - "img": "icons/svg/item-bag.svg", - "range": "" - }, - "PYvK0chrV6WmFaVU": { + "XdAwXl2uWNinInFe": { "type": "healing", - "_id": "PYvK0chrV6WmFaVU", + "_id": "XdAwXl2uWNinInFe", "systemPath": "actions", - "description": "", + "description": "

Make a Spellcast Roll (15). Once per rest on a success, create a temporary barrier of protective energy around you at Very Close range. You and all allies within the barrier when this spell is cast clear 1d4 Hit Points. While the barrier is up, you and all allies within have resistance to physical damage from outside the barrier.

When you move, the barrier follows you.

", "chatDisplay": true, "actionType": "action", "cost": [], "uses": { "value": null, "max": "1", - "recovery": "longRest" + "recovery": "shortRest", + "consumeOnSuccess": false }, "damage": { "parts": [ { + "resultBased": false, "value": { "custom": { "enabled": false @@ -83,7 +39,6 @@ }, "applyTo": "hitPoints", "base": false, - "resultBased": false, "valueAlt": { "multiplier": "prof", "flatMultiplier": 1, @@ -104,14 +59,14 @@ }, "effects": [ { - "_id": "k3dw8UifKT7Vpwyg", + "_id": "obul9k0P4CjFuxJD", "onSave": false } ], "roll": { - "type": null, + "type": "spellcast", "trait": null, - "difficulty": null, + "difficulty": 15, "bonus": null, "advState": "neutral", "diceRolling": { @@ -123,8 +78,8 @@ }, "useDefault": false }, - "name": "Create Barrier", - "img": "icons/svg/item-bag.svg", + "name": "Cast", + "img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png", "range": "veryClose" } } @@ -138,8 +93,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784502, - "modifiedTime": 1754229218423, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754336314280, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "HtWx5IIemCoorMj2", "sort": 3400000, @@ -194,6 +149,108 @@ "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_key": "!items.effects!HtWx5IIemCoorMj2.k3dw8UifKT7Vpwyg" + }, + { + "name": "Rejuvenation Barrier", + "img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png", + "origin": "Compendium.daggerheart.domains.Item.HtWx5IIemCoorMj2", + "transfer": false, + "_id": "9TZUZQxAdrLXtg8v", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.resistance.physical.resistance", + "mode": 2, + "value": "true", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

While the barrier is up, the caster and all allies within have resistance to physical damage from outside the barrier. When the caster moves, the barrier follows them.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754336132129, + "modifiedTime": 1754336149530, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" + }, + "_key": "!items.effects!HtWx5IIemCoorMj2.9TZUZQxAdrLXtg8v" + }, + { + "name": "Rejuvenation Barrier", + "img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png", + "origin": "Compendium.daggerheart.domains.Item.HtWx5IIemCoorMj2", + "transfer": false, + "_id": "obul9k0P4CjFuxJD", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.resistance.physical.resistance", + "mode": 5, + "value": "true", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

While the barrier is up, the caster and all allies within have resistance to physical damage from outside the barrier. When the caster moves, the barrier follows them.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754336272258, + "modifiedTime": 1754336295779, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" + }, + "_key": "!items.effects!HtWx5IIemCoorMj2.obul9k0P4CjFuxJD" } ], "ownership": { diff --git a/src/packs/domains/domainCard_Sage_Touched_VOSFaQHZbmhMyXwi.json b/src/packs/domains/domainCard_Sage_Touched_VOSFaQHZbmhMyXwi.json index 9d519f75..6a6b90b2 100644 --- a/src/packs/domains/domainCard_Sage_Touched_VOSFaQHZbmhMyXwi.json +++ b/src/packs/domains/domainCard_Sage_Touched_VOSFaQHZbmhMyXwi.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "gEVGjjPrjqxxZkb5", "system": { - "description": "

When 4 or more of the domain cards in your loadout are from the Sage domain, gain the following benefits:

", + "description": "

When 4 or more of the domain cards in your loadout are from the Sage domain, gain the following benefits:

", "domain": "sage", "recallCost": 2, "level": 7, @@ -14,7 +14,7 @@ "type": "effect", "_id": "JVrYhunJ2qr5uOcx", "systemPath": "actions", - "description": "", + "description": "

Once per rest, you can double your Agility or Instinct when making a roll that uses that trait. You must choose to do this before you roll.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -49,7 +49,7 @@ "type": "effect", "_id": "zdu8GkVWby3nz8Pa", "systemPath": "actions", - "description": "", + "description": "

Once per rest, you can double your Agility or Instinct when making a roll that uses that trait. You must choose to do this before you roll.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -98,8 +98,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784507, - "modifiedTime": 1754229226546, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754334876846, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "VOSFaQHZbmhMyXwi", "sort": 3400000, @@ -116,7 +116,7 @@ } }, "_id": "7zMpgedPII5GIYUl", - "img": "icons/magic/life/heart-cross-blue.webp", + "img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png", "changes": [ { "key": "system.bonuses.roll.spellcast.bonus", @@ -150,16 +150,16 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754118827696, - "modifiedTime": 1754119018524, + "modifiedTime": 1754334543508, "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_key": "!items.effects!VOSFaQHZbmhMyXwi.7zMpgedPII5GIYUl" }, { "name": "Double Agility", - "img": "icons/svg/item-bag.svg", + "img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png", "origin": "Compendium.daggerheart.domains.Item.VOSFaQHZbmhMyXwi", - "transfer": false, + "transfer": true, "_id": "Mmax64mlLPYxJPB7", "type": "base", "system": { @@ -178,7 +178,7 @@ "priority": null } ], - "disabled": false, + "disabled": true, "duration": { "startTime": null, "combat": null, @@ -201,16 +201,16 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754118919916, - "modifiedTime": 1754118995885, + "modifiedTime": 1754334559295, "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_key": "!items.effects!VOSFaQHZbmhMyXwi.Mmax64mlLPYxJPB7" }, { "name": "Double Instinct", - "img": "icons/svg/item-bag.svg", + "img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png", "origin": "Compendium.daggerheart.domains.Item.VOSFaQHZbmhMyXwi", - "transfer": false, + "transfer": true, "_id": "p03IjcyigL4b2WD1", "type": "base", "system": { @@ -229,7 +229,7 @@ "priority": null } ], - "disabled": false, + "disabled": true, "duration": { "startTime": null, "combat": null, @@ -252,7 +252,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754119059577, - "modifiedTime": 1754119092441, + "modifiedTime": 1754334563219, "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_key": "!items.effects!VOSFaQHZbmhMyXwi.p03IjcyigL4b2WD1" diff --git a/src/packs/domains/domainCard_Tempest_X7YaZgFieBlqaPdZ.json b/src/packs/domains/domainCard_Tempest_X7YaZgFieBlqaPdZ.json index d9b7fa99..bf8712cb 100644 --- a/src/packs/domains/domainCard_Tempest_X7YaZgFieBlqaPdZ.json +++ b/src/packs/domains/domainCard_Tempest_X7YaZgFieBlqaPdZ.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "pPzU9WOQNv3ckO1w", "system": { - "description": "

Choose one of the following tempests and make a Spellcast Roll against all targets within Far range. Targets you succeed against experience its effects until the GM spends a Fear on their turn to end this spell.

", + "description": "

Choose one of the following tempests and make a Spellcast Roll against all targets within Far range. Targets you succeed against experience its effects until the GM spends a Fear on their turn to end this spell.

", "domain": "sage", "recallCost": 2, "level": 10, @@ -14,7 +14,7 @@ "type": "attack", "_id": "ZqnziDBlh5Re7SKs", "systemPath": "actions", - "description": "", + "description": "

Choose the following tempest and make a Spellcast Roll against all targets within Far range. Targets you succeed against experience its effects until the GM spends a Fear on their turn to end this spell.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -92,7 +92,7 @@ "type": "attack", "_id": "FEPhujGa5lvu5fXr", "systemPath": "actions", - "description": "", + "description": "

Choose the following tempest and make a Spellcast Roll against all targets within Far range. Targets you succeed against experience its effects until the GM spends a Fear on their turn to end this spell.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -170,7 +170,7 @@ "type": "attack", "_id": "CzMlqo91kuTgg1As", "systemPath": "actions", - "description": "", + "description": "

Choose the following tempest and make a Spellcast Roll against all targets within Far range. Targets you succeed against experience its effects until the GM spends a Fear on their turn to end this spell.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -240,7 +240,7 @@ "difficulty": null, "damageMod": "none" }, - "name": "Attack", + "name": "Sandstorm", "img": "icons/svg/item-bag.svg", "range": "far" } @@ -255,8 +255,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784530, - "modifiedTime": 1754229206232, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754336818426, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "X7YaZgFieBlqaPdZ", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Thorn_Skin_oUipGK84E2KjoKqh.json b/src/packs/domains/domainCard_Thorn_Skin_oUipGK84E2KjoKqh.json index 171952dd..ebba1ec8 100644 --- a/src/packs/domains/domainCard_Thorn_Skin_oUipGK84E2KjoKqh.json +++ b/src/packs/domains/domainCard_Thorn_Skin_oUipGK84E2KjoKqh.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "ZZHIbaynhzVArA1p", "system": { - "description": "

Once per rest, spend a Hope to sprout thorns all over your body. When you do, place a number of tokens equal to your Spellcast trait on this card. When you take damage, you can spend any number of tokens to roll that number of d6s. Add the results together and reduce the incoming damage by that amount. If you’re within Melee range of the attacker, deal that amount of damage back to them.

When you take a rest, clear all unspent tokens.

", + "description": "

Once per rest, spend a Hope to sprout thorns all over your body. When you do, place a number of tokens equal to your Spellcast trait on this card. When you take damage, you can spend any number of tokens to roll that number of d6s. Add the results together and reduce the incoming damage by that amount. If you’re within Melee range of the attacker, deal that amount of damage back to them.

When you take a rest, clear all unspent tokens.

", "domain": "sage", "recallCost": 1, "level": 5, @@ -14,7 +14,7 @@ "type": "effect", "_id": "vGgUNZMcchMsQoYb", "systemPath": "actions", - "description": "", + "description": "

Once per rest, spend a Hope to sprout thorns all over your body. When you do, place a number of tokens equal to your Spellcast trait on this card.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -44,7 +44,7 @@ "type": "effect", "_id": "IVAyyVf8gqFWB7bP", "systemPath": "actions", - "description": "", + "description": "

When you take damage, you can spend any number of tokens to roll that number of d6s. Add the results together and reduce the incoming damage by that amount. If you’re within Melee range of the attacker, deal that amount of damage back to them.

When you take a rest, clear all unspent tokens.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -89,8 +89,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784531, - "modifiedTime": 1754229239255, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754333852106, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "oUipGK84E2KjoKqh", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Towering_Stalk_n0P3VS1WfxvmXbB6.json b/src/packs/domains/domainCard_Towering_Stalk_n0P3VS1WfxvmXbB6.json index ef24a61f..7fb88e27 100644 --- a/src/packs/domains/domainCard_Towering_Stalk_n0P3VS1WfxvmXbB6.json +++ b/src/packs/domains/domainCard_Towering_Stalk_n0P3VS1WfxvmXbB6.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "uXGugK72AffddFdH", "system": { - "description": "

Once per rest, you can conjure a thick, twisting stalk within Close range that can be easily climbed. Its height can grow up to Far range.

Mark a Stress to use this spell as an attack. Make a Spellcast Roll against an adversary or group of adversaries within Close range. The erupting stalk lifts targets you succeed against into the air and drops them, dealing d8 physical damage using your Proficiency.

", + "description": "

Once per rest, you can conjure a thick, twisting stalk within Close range that can be easily climbed. Its height can grow up to Far range.

Mark a Stress to use this spell as an attack. Make a Spellcast Roll against an adversary or group of adversaries within Close range. The erupting stalk lifts targets you succeed against into the air and drops them, dealing d8 physical damage using your Proficiency.

", "domain": "sage", "recallCost": 1, "level": 3, @@ -14,7 +14,7 @@ "type": "attack", "_id": "KzEDeofyjxeg3pV5", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to use this spell as an attack. Make a Spellcast Roll against an adversary or group of adversaries within Close range. The erupting stalk lifts targets you succeed against into the air and drops them, dealing d8 physical damage using your Proficiency.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -102,7 +102,7 @@ "type": "effect", "_id": "I6eSBTpuYDU1nEgr", "systemPath": "actions", - "description": "", + "description": "

Once per rest, you can conjure a thick, twisting stalk within Close range that can be easily climbed. Its height can grow up to Far range.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -146,8 +146,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784534, - "modifiedTime": 1754229248847, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754333118070, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "n0P3VS1WfxvmXbB6", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Vicious_Entangle_qvpvTnkAoRn9vYO4.json b/src/packs/domains/domainCard_Vicious_Entangle_qvpvTnkAoRn9vYO4.json index 60ad75e7..985d2878 100644 --- a/src/packs/domains/domainCard_Vicious_Entangle_qvpvTnkAoRn9vYO4.json +++ b/src/packs/domains/domainCard_Vicious_Entangle_qvpvTnkAoRn9vYO4.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "EJoXzO85rG5EiZsh", "system": { - "description": "

Make a Spellcast Roll against a target within Far range. On a success, roots and vines reach out from the ground, dealing 1d8+1 physical damage and temporarily Restraining the target.

Additionally on a success, you can spend a Hope to temporarily Restrain another adversary within Very Close range of your target.

", + "description": "

Make a Spellcast Roll against a target within Far range. On a success, roots and vines reach out from the ground, dealing 1d8+1 physical damage and temporarily Restraining the target.

Additionally on a success, you can spend a Hope to temporarily Restrain another adversary within Very Close range of your target.

", "domain": "sage", "recallCost": 1, "level": 1, @@ -14,7 +14,7 @@ "type": "attack", "_id": "lrA95PnD2vOwwmgN", "systemPath": "actions", - "description": "", + "description": "

Make a Spellcast Roll against a target within Far range. On a success, roots and vines reach out from the ground, dealing 1d8+1 physical damage and temporarily Restraining the target.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -92,7 +92,7 @@ "type": "effect", "_id": "vh1IKRvsU4w57lBt", "systemPath": "actions", - "description": "", + "description": "

Additionally on a success, you can spend a Hope to temporarily Restrain another adversary within Very Close range of your target.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -134,8 +134,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784541, - "modifiedTime": 1754229259906, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754332634953, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "qvpvTnkAoRn9vYO4", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Wild_Surge_DjnKlZQYaWdQGKcK.json b/src/packs/domains/domainCard_Wild_Surge_DjnKlZQYaWdQGKcK.json index b439a166..c07d31db 100644 --- a/src/packs/domains/domainCard_Wild_Surge_DjnKlZQYaWdQGKcK.json +++ b/src/packs/domains/domainCard_Wild_Surge_DjnKlZQYaWdQGKcK.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "gEVGjjPrjqxxZkb5", "system": { - "description": "

Once per long rest, mark a Stress to channel the natural world around you and enhance yourself. Describe how your appearance changes, then place a d6 on this card with the 1 value facing up.

While the Wild Surge Die is active, you add its value to every action roll you make. After you add its value to a roll, increase the Wild Surge Die’s value by one. When the die’s value would exceed 6 or you take a rest, this form drops and you must mark an additional Stress.

", + "description": "

Once per long rest, mark a Stress to channel the natural world around you and enhance yourself. Describe how your appearance changes, then place a d6 on this card with the 1 value facing up.

While the Wild Surge Die is active, you add its value to every action roll you make. After you add its value to a roll, increase the Wild Surge Die’s value by one. When the die’s value would exceed 6 or you take a rest, this form drops and you must mark an additional Stress.

", "domain": "sage", "recallCost": 2, "level": 7, @@ -57,8 +57,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784547, - "modifiedTime": 1754229223806, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754334709147, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "DjnKlZQYaWdQGKcK", "sort": 3400000,