fvtt-session-tracker/scripts/main.js

108 lines
3.4 KiB
JavaScript

import { SessionTrackerApp } from "./session-tracker-app.js";
Hooks.once("init", () => {
console.log("Session Tracker | Initializing");
// Register Session Count
game.settings.register("fvtt-session-tracker", "sessionCount", {
name: "Current Session Number",
hint: "The current session number displayed on the tracker.",
scope: "world",
config: true,
type: Number,
default: 1,
onChange: () => {
if (SessionTrackerApp.instance) SessionTrackerApp.instance.render();
}
});
// Register Auto-Increment Toggle
game.settings.register("fvtt-session-tracker", "autoIncrement", {
name: "Automate Session Tracking",
hint: "Automatically increment the session count when the selected user logs in.",
scope: "world",
config: true,
type: Boolean,
default: false
});
// Register Trigger User
game.settings.register("fvtt-session-tracker", "triggerUser", {
name: "Trigger User",
hint: "Selecting this user will trigger the session increment when they log in.",
scope: "world",
config: true,
type: String,
default: "",
choices: () => {
const users = game.users.reduce((acc, u) => {
acc[u.id] = u.name;
return acc;
}, {});
return users;
}
});
// Register tracker position (internal)
game.settings.register("fvtt-session-tracker", "position", {
scope: "client",
config: false,
type: Object,
default: { top: 10, left: 120 }
});
// Register visibility toggle for players
game.settings.register("fvtt-session-tracker", "showTracker", {
name: "Show Session Tracker",
hint: "Whether to display the session tracker on your canvas.",
scope: "client",
config: true,
type: Boolean,
default: true,
onChange: (value) => {
if (SessionTrackerApp.instance) {
if (value) SessionTrackerApp.instance.render(true);
else SessionTrackerApp.instance.close();
}
}
});
// Register scale setting
game.settings.register("fvtt-session-tracker", "scale", {
name: "Tracker Scale",
hint: "Adjust the size of the session tracker.",
scope: "world",
config: true,
type: Number,
default: 1.0,
range: {
min: 0.5,
max: 2.0,
step: 0.1
},
onChange: () => {
if (SessionTrackerApp.instance) SessionTrackerApp.instance.render();
}
});
});
Hooks.once("ready", () => {
// Initialize the app
SessionTrackerApp.initialize();
// Logic for auto-incrementing
if (game.user.isGM) {
Hooks.on("userConnected", (user, connected) => {
if (!connected) return;
const isAuto = game.settings.get("fvtt-session-tracker", "autoIncrement");
const targetUser = game.settings.get("fvtt-session-tracker", "triggerUser");
if (isAuto && user.id === targetUser) {
const current = game.settings.get("fvtt-session-tracker", "sessionCount");
game.settings.set("fvtt-session-tracker", "sessionCount", current + 1);
ui.notifications.info(`Session Tracker | User ${user.name} logged in. Incrementing to session ${current + 1}.`);
}
});
}
});