51 lines
1.9 KiB
JavaScript
51 lines
1.9 KiB
JavaScript
Hooks.on('renderTokenHUD', (app, html, data) => {
|
|
const token = app.object;
|
|
if (!token?.combatant) return;
|
|
|
|
const viewedCombat = ui.combat?.viewed;
|
|
if (!viewedCombat) return;
|
|
|
|
// In Daggerheart, the combatant with the spotlight is the one whose turn it currently is.
|
|
const hasSpotlight = viewedCombat.combatant?.id === token.combatant.id;
|
|
|
|
// Determine icon and classes based on spotlight state
|
|
const iconClass = hasSpotlight
|
|
? "fa-solid fa-hand-sparkles dh-spotlight-glow"
|
|
: "fa-regular fa-hand-sparkles";
|
|
|
|
const buttonHtml = `
|
|
<div class="control-icon ${hasSpotlight ? 'active' : ''}" data-action="toggle-spotlight" title="Toggle Spotlight">
|
|
<i class="${iconClass}"></i>
|
|
</div>
|
|
`;
|
|
|
|
// Append to the right column of the Token HUD
|
|
const colRight = $(html).find('.col.right');
|
|
colRight.append(buttonHtml);
|
|
|
|
// Add click listener
|
|
$(html).find('[data-action="toggle-spotlight"]').click(async event => {
|
|
event.preventDefault();
|
|
event.stopPropagation();
|
|
|
|
if (ui.combat && typeof ui.combat.setCombatantSpotlight === "function") {
|
|
const btn = $(event.currentTarget);
|
|
const icon = btn.find('i');
|
|
const wasActive = btn.hasClass('active');
|
|
|
|
// Optimistic UI update
|
|
if (wasActive) {
|
|
btn.removeClass('active');
|
|
icon.removeClass('fa-solid dh-spotlight-glow').addClass('fa-regular');
|
|
} else {
|
|
btn.addClass('active');
|
|
icon.removeClass('fa-regular').addClass('fa-solid dh-spotlight-glow');
|
|
}
|
|
|
|
// Call the system's spotlight toggle function
|
|
await ui.combat.setCombatantSpotlight(token.combatant.id);
|
|
} else {
|
|
ui.notifications.warn("System does not support spotlight or combat is not initialized.");
|
|
}
|
|
});
|
|
});
|