Implement a setting to hide party actors in the carousel, update rendering logic, and bump the module version.
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4 changed files with 55 additions and 7 deletions
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@ -46,7 +46,11 @@
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"CarouselEffect": "Übergangseffekt",
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"CarouselEffect": "Übergangseffekt",
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"CarouselEffectHint": "Animationseffekt beim Wechseln der Karten.",
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"CarouselEffectHint": "Animationseffekt beim Wechseln der Karten.",
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"CarouselGMMode": "GM Karussell-Verhalten",
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"CarouselGMMode": "GM Karussell-Verhalten",
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"CarouselGMModeHint": "Wie der GM im Karussell behandelt werden soll."
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"CarouselGMModeHint": "Wie der GM im Karussell dargestellt werden soll.",
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"CarouselHidePlayers": "Spieler im Karussell verbergen",
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"CarouselHidePlayersHint": "Wenn aktiviert, werden Spielercharaktere nicht im Karussell angezeigt.",
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"CarouselHidePartyActor": "Party-Actor im Karussell verbergen",
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"CarouselHidePartyActorHint": "Wenn aktiviert, werden Actors vom Typ 'Party' nicht im Karussell angezeigt."
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},
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},
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"OpenStream": "Stream-Ansicht öffnen",
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"OpenStream": "Stream-Ansicht öffnen",
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"ModeNumeric": "Numerisch (3/6)",
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"ModeNumeric": "Numerisch (3/6)",
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@ -54,7 +54,11 @@
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"CarouselEffect": "Transition Effect",
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"CarouselEffect": "Transition Effect",
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"CarouselEffectHint": "Animation effect when switching cards.",
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"CarouselEffectHint": "Animation effect when switching cards.",
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"CarouselGMMode": "GM Carousel Behavior",
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"CarouselGMMode": "GM Carousel Behavior",
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"CarouselGMModeHint": "How the GM should constitute in the carousel."
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"CarouselGMModeHint": "How the GM should constitute in the carousel.",
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"CarouselHidePlayers": "Hide Players in Carousel",
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"CarouselHidePlayersHint": "If enabled, party actors (players) will not be shown in the carousel.",
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"CarouselHidePartyActor": "Hide 'Party' Actor in Carousel",
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"CarouselHidePartyActorHint": "If enabled, actors with the type 'Party' will not be shown in the carousel."
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},
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},
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"OpenStream": "Open Stream View",
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"OpenStream": "Open Stream View",
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"ModeNumeric": "Numeric (3/6)",
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"ModeNumeric": "Numeric (3/6)",
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@ -1,7 +1,7 @@
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{
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{
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"id": "dh-stream-overlay",
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"id": "dh-stream-overlay",
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"title": "Daggerheart Stream Overlay",
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"title": "Daggerheart Stream Overlay",
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"version": "2.0.0",
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"version": "2.0.1",
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"compatibility": {
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"compatibility": {
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"minimum": "13",
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"minimum": "13",
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"verified": "13"
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"verified": "13"
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@ -45,6 +45,6 @@
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"packFolders": [],
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"packFolders": [],
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"url": "https://github.com/cptn-cosmo/dh-stream-overlay",
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"url": "https://github.com/cptn-cosmo/dh-stream-overlay",
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"manifest": "https://git.geeks.gay/cosmo/dh-stream-overlay/raw/branch/main/module.json",
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"manifest": "https://git.geeks.gay/cosmo/dh-stream-overlay/raw/branch/main/module.json",
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"download": "https://git.geeks.gay/cosmo/dh-stream-overlay/releases/download/2.0.0/dh-stream-overlay.zip",
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"download": "https://git.geeks.gay/cosmo/dh-stream-overlay/releases/download/2.0.1/dh-stream-overlay.zip",
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"description": "A stream overlay module for Daggerheart that displays chat and a linked party actor sheet."
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"description": "A stream overlay module for Daggerheart that displays chat and a linked party actor sheet."
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}
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}
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@ -278,6 +278,26 @@ Hooks.once("init", () => {
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onChange: () => { if (document.body.classList.contains("stream")) location.reload(); }
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onChange: () => { if (document.body.classList.contains("stream")) location.reload(); }
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});
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});
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game.settings.register("dh-stream-overlay", "carouselHidePlayers", {
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name: "DH_STREAM_OVERLAY.Settings.CarouselHidePlayers",
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hint: "DH_STREAM_OVERLAY.Settings.CarouselHidePlayersHint",
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scope: "world",
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config: true,
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type: Boolean,
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default: false,
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onChange: () => { if (document.body.classList.contains("stream")) location.reload(); }
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});
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game.settings.register("dh-stream-overlay", "carouselHidePartyActor", {
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name: "DH_STREAM_OVERLAY.Settings.CarouselHidePartyActor",
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hint: "DH_STREAM_OVERLAY.Settings.CarouselHidePartyActorHint",
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scope: "world",
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config: true,
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type: Boolean,
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default: false,
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onChange: () => { if (document.body.classList.contains("stream")) location.reload(); }
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});
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});
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});
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// =============================================================================
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// =============================================================================
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@ -504,10 +524,12 @@ function renderPartyOverlay(container) {
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let carouselEnabled = false;
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let carouselEnabled = false;
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let carouselEffect = "fade";
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let carouselEffect = "fade";
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let carouselGMMode = "cycle";
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let carouselGMMode = "cycle";
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let carouselHidePartyActor = false;
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try {
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try {
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carouselEnabled = game.settings.get("dh-stream-overlay", "carouselEnabled");
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carouselEnabled = game.settings.get("dh-stream-overlay", "carouselEnabled");
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carouselEffect = game.settings.get("dh-stream-overlay", "carouselEffect");
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carouselEffect = game.settings.get("dh-stream-overlay", "carouselEffect");
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carouselGMMode = game.settings.get("dh-stream-overlay", "carouselGMMode");
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carouselGMMode = game.settings.get("dh-stream-overlay", "carouselGMMode");
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carouselHidePartyActor = game.settings.get("dh-stream-overlay", "carouselHidePartyActor");
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} catch (e) { }
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} catch (e) { }
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const renderPips = (val, max, type) => {
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const renderPips = (val, max, type) => {
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@ -578,6 +600,9 @@ function renderPartyOverlay(container) {
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players.forEach(user => {
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players.forEach(user => {
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const actor = user.character;
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const actor = user.character;
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if (!actor) return;
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if (!actor) return;
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// Filter Party Actor from Carousel if enabled
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if (carouselEnabled && carouselHidePartyActor && actor.type.toLowerCase() === "party") return;
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const system = actor.system || {};
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const system = actor.system || {};
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const items = actor.items;
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const items = actor.items;
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@ -759,21 +784,36 @@ function renderPartyOverlay(container) {
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let carouselClass = `carousel-mode effect-${carouselEffect}`;
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let carouselClass = `carousel-mode effect-${carouselEffect}`;
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// GM Logic
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// GM Logic
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// Check hide players setting
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let hidePlayers = false;
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try { hidePlayers = game.settings.get("dh-stream-overlay", "carouselHidePlayers"); } catch (e) { }
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if (carouselGMMode === "static") {
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if (carouselGMMode === "static") {
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// Static grid for GM, Carousel for Players
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// Static grid for GM, Carousel for Players
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// Wrap in a flex container
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// Wrap in a flex container
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container.innerHTML = `
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container.innerHTML = `
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<div class="dh-carousel-wrapper">
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<div class="dh-carousel-wrapper">
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${gms.length > 0 ? `<div class="dh-party-grid layout-${layoutMode} dh-static-gm">${gmHtml}</div>` : ""}
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${gms.length > 0 ? `<div class="dh-party-grid layout-${layoutMode} dh-static-gm">${gmHtml}</div>` : ""}
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${players.length > 0 ? `<div class="dh-party-grid layout-${layoutMode} ${carouselClass}">${playerHtml}</div>` : ""}
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${(!hidePlayers && players.length > 0) ? `<div class="dh-party-grid layout-${layoutMode} ${carouselClass}">${playerHtml}</div>` : ""}
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</div>`;
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</div>`;
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} else if (carouselGMMode === "hidden") {
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} else if (carouselGMMode === "hidden") {
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// Only Players in Carousel
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// Only Players in Carousel
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if (!hidePlayers && players.length > 0) {
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container.innerHTML = `<div class="dh-party-grid layout-${layoutMode} ${carouselClass}">${playerHtml}</div>`;
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container.innerHTML = `<div class="dh-party-grid layout-${layoutMode} ${carouselClass}">${playerHtml}</div>`;
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} else {
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container.innerHTML = ""; // Nothing to show
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}
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} else {
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} else {
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// "cycle" or default - Mixed
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// "cycle" or default - Mixed
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container.innerHTML = `<div class="dh-party-grid layout-${layoutMode} ${carouselClass}">${gmHtml}${playerHtml}</div>`;
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let mixedContent = gmHtml;
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if (!hidePlayers) mixedContent += playerHtml;
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if (mixedContent) {
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container.innerHTML = `<div class="dh-party-grid layout-${layoutMode} ${carouselClass}">${mixedContent}</div>`;
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} else {
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container.innerHTML = "";
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}
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}
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}
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} else {
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} else {
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