From 14e8d68d3b47af23ba3b380bfae19ce8f9f43a29 Mon Sep 17 00:00:00 2001 From: CPTN Cosmo Date: Tue, 10 Feb 2026 04:11:24 +0100 Subject: [PATCH] chore: Add console logs to debug Dice So Nice helper, SFX modes, and effect application. --- scripts/module.js | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) diff --git a/scripts/module.js b/scripts/module.js index eccad62..1813bda 100644 --- a/scripts/module.js +++ b/scripts/module.js @@ -35,19 +35,20 @@ Hooks.once('init', () => { type: String, choices: { "none": "None", - "WhiteGlow": "White Glow", - "Darkness": "Darkness", - "GlassImpact": "Glass Impact", + "PlayAnimationBright": "White Glow", + "PlayAnimationDark": "Darkness", + "PlayAnimationImpact": "Glass Impact", "Confetti": "Confetti", - "DoubleSpirals": "Double Spirals", - "Blaze": "Blaze", - "MagicVortex": "Magic Vortex" + "PlayAnimationParticleSpiral": "Double Spirals", + "PlayAnimationParticleSparkles": "Blaze", + "PlayAnimationParticleVortex": "Magic Vortex" }, - default: 'Blaze' + default: 'PlayAnimationParticleSparkles' }); }); + // Hook to handle conditional settings in the UI Hooks.on('renderSettingsConfig', (app, html, data) => { // Search for our specific inputs with safer selectors (ending with key)