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608ba09a94
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feat: parse cost and effect lines separately from feature descriptions in ikonis-data.js
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2026-04-26 19:12:35 +02:00 |
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a9185baf99
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refactor: increase augment description length and update motherboard card layout to support multiline text
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2026-04-26 19:11:35 +02:00 |
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4a7aa554f3
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feat: exclude Bonded feature from Ikonis augment slot calculation
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2026-04-26 19:09:38 +02:00 |
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328932d6b0
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feat: add Bonded feature display to motherboard sheet with auto-installation logic
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2026-04-26 19:06:32 +02:00 |
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a421950b3e
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remove bonded feature logic and unused imports from ikonis-sheet.js
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2026-04-26 19:04:02 +02:00 |
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e21e66d6c2
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simplify augment system to resolve features dynamically via native configuration instead of manual synchronization
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2026-04-26 19:00:08 +02:00 |
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01fc302b43
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update motherboard icon and remove bonded feature section and augment images
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2026-04-26 18:48:50 +02:00 |
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bbce05dfea
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remove Ikonis effect injection patch from Actor prototype
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2026-04-26 18:46:34 +02:00 |
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5e14c2a178
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migrate virtual augments to native Daggerheart weapon features and remove legacy injection logic
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2026-04-26 18:43:24 +02:00 |
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689a9ec2ff
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refactor: update ikonis features injection to use array-based storage instead of object assignment
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2026-04-26 18:37:19 +02:00 |
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d7fd36d24e
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refactor: move recursion guard to actor instance and implement feature caching for ikonis virtual items
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2026-04-26 18:34:45 +02:00 |
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fec1a6c1ef
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extract ikonis feature injection into a reusable helper with recursion guard
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2026-04-26 18:29:09 +02:00 |
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40cf69e061
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migrate ikonis feature storage to a local actor cache and patch getEmbeddedDocument for virtual feature resolution
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2026-04-26 18:27:08 +02:00 |
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5ac4a0af17
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set system type to ikonis and scope feature IDs to item IDs to prevent duplicate sheet entries
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2026-04-26 18:24:56 +02:00 |
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378d25d29f
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standardize bonded and augmented feature resolution and ensure unequipped items remain resolvable in memory
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2026-04-26 18:21:06 +02:00 |
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0f6e29b603
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inject feature clones directly into actor items collection and remove legacy UUID patching logic
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2026-04-26 18:18:04 +02:00 |
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1931bdb239
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nest Ikonis augments under features tab and fix data access path for individual features
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2026-04-26 18:15:58 +02:00 |
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f9c1eceb6f
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implement virtual UUIDs and patch fromUuid resolvers for Ikonis features
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2026-04-26 18:14:07 +02:00 |
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68f8d5104c
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explicitly override feature clone UUIDs to ensure correct system identification
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2026-04-26 18:12:01 +02:00 |
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81a267b228
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update document instantiation to use class constructors instead of fromObject for better compatibility
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2026-04-26 18:10:40 +02:00 |
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0f9c20a041
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replace static implementation properties with getDocumentClass calls for improved compatibility
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2026-04-26 18:07:35 +02:00 |
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0bd91a8018
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update instantiation methods to use class-specific implementations for better model linking
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2026-04-26 18:06:16 +02:00 |
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f2873c5c81
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clone bonded and augmented features with actor parent to enable correct action execution
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2026-04-26 18:03:36 +02:00 |
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5d8877ff29
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add configurable settings for tech damage and currency overrides, and update active effect injection logic to ensure proper parent binding.
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2026-04-26 18:02:08 +02:00 |
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e12ac35855
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improve feature resolution, robustness of currency settings, and initialization logic
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2026-04-26 17:59:02 +02:00 |
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8975a13f99
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add documentation for the Quantum currency economy system to README
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2026-04-26 17:52:53 +02:00 |
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b62824cd54
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implement pre-loading cache for Ikonis features and override system currency settings
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2026-04-26 17:52:44 +02:00 |
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077d284987
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add DhCharacter patch to inject Ikonis augment features into character sheet UI lists
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2026-04-26 17:48:08 +02:00 |
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7c52be79c3
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implement feature caching and inject Ikonis augment effects into actor calculations
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2026-04-26 17:45:12 +02:00 |
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810afba204
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added Ikons Augment Features
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2026-04-26 17:36:24 +02:00 |
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5e77008c23
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add auto-sync for Ikonis features and implement documentation via README.md
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2026-04-26 17:17:00 +02:00 |
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7bffeacaac
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initialize Ikonis system module with motherboard configuration and feature management UI
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2026-04-26 17:03:48 +02:00 |
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