improve feature resolution, robustness of currency settings, and initialization logic
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README.md
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README.md
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@ -6,26 +6,26 @@ The Ikonis system allows weapons to be upgraded with "Augments" (Tech) that prov
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## Features
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### 🛠️ The Ikonis Hardware Tab
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### The Ikonis Hardware Tab
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Every weapon sheet now includes a dedicated **Ikonis** tab.
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- **Install Tech**: Drag and drop features or select from the pre-defined list.
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- **Bonded Features**: Link a specific "Bonded" feature to the weapon that follows the user.
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- **Dynamic Slot Scaling**: The number of available augment slots automatically scales based on the weapon's **Tier** (1-4).
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### ⚙️ Global Hardware Manager
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### Global Hardware Manager
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GMs can access the **Global Hardware Manager** in the module settings to:
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- Define the global pool of available Augments.
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- Set the cost, effect, and name of each augment.
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- Link augments to specific **Features** (items) for automated description and icon fetching.
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- Configure the default "Bonded" feature for all Ikonis weapons.
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### 📚 Integrated Compendium
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### Integrated Compendium
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Includes an **Ikonis Features** compendium containing 10 ready-to-use augments and bond effects with custom icons and descriptions.
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### ⚖️ Per-Tier Configuration
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### Per-Tier Configuration
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Fine-tune the balance of your game by setting exactly how many slots are provided at each tier (1, 2, 3, and 4) in the module settings.
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### 🧪 Quantum Currency
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### Quantum Currency
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The module automatically overrides the game's homebrew settings to establish a streamlined, high-tech economy:
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- **Quantum**: Replaces traditional gold with "Quantum" credits.
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- **Unified Economy**: Disables multi-tier currency (bags, chests) in favor of a single, tech-focused value system.
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