From faf65284143fd9d5d4a0c3b5294af305fcbb802f Mon Sep 17 00:00:00 2001 From: Nikhil Nagarajan Date: Sat, 6 Dec 2025 11:15:00 -0500 Subject: [PATCH] Updated Summon entry since it is not implemented --- Actions-&-Features.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Actions-&-Features.md b/Actions-&-Features.md index a08010e..a99ec4b 100644 --- a/Actions-&-Features.md +++ b/Actions-&-Features.md @@ -35,7 +35,7 @@ Here you assign actions for the feature based on the type of action they do. Cur 2. Healing Action (For adding resources such as hope, regaining stress/armor slot) 3. Damage Action (For dealing damage to an adversary) 4. Beastform (For shapeshifting types of action) -5. Summon (For creating tokens on scene or well, summoning them) +5. Summon (For creating tokens on scene or well, summoning them - not implemented) 6. Generic Action (For effects that is action-specific or just displaying the action) 7. Macro Action (For custom implementation)