From 2c035e8ca6c606761a498f6fb0a0e7b89fb9721f Mon Sep 17 00:00:00 2001 From: WBHarry <89362246+WBHarry@users.noreply.github.com> Date: Sat, 30 May 2026 23:05:02 +0200 Subject: [PATCH] Updated Module Builder Information (markdown) --- Module-Builder-Information.md | 1 + 1 file changed, 1 insertion(+) diff --git a/Module-Builder-Information.md b/Module-Builder-Information.md index 6581a85..79635b4 100644 --- a/Module-Builder-Information.md +++ b/Module-Builder-Information.md @@ -2,6 +2,7 @@ Various intended ways modules can alter the system. ## Attribution Sources You can add attribution information to mark where your adversaries, items etc. are coming from, accessed from the tree-dot context menu on the sheet. + This can be done via freeform typing it in, but when you have a lot of things it can be handy to define an Attribution Source to allow you to just pick your options in a dropdown. You would do this in the `init` hook: ```js