daggerheart/src/packs/adversaries/adversary_Bladed_Guard_B4LZcGuBAHzyVdzy.json
WBHarry 8c84edddad
[PR][Feature] 798 - Attribution (#986)
* Added attribution for items, adversary and environment

* Added Attribution to all adversaries

* Added attribution to environments

* Added attribution for class and subclass

* Added Attribution to Ancestry/Community

* Added Attribution for Beastforms

* Added Attribution to DomainCards

* Added Attribution for wepaons

* Attribution for Armor/Loot/Consumables

* Added a setting to hide attribution
2025-08-18 11:44:59 +10:00

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"isReversed": true
},
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"isReversed": true
}
},
"motivesAndTactics": "Arrest, close gates, make it through the day, pin down",
"resistance": {
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"immunity": false,
"reduction": 0
},
"magical": {
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}
},
"type": "standard",
"notes": "",
"hordeHp": 1,
"experiences": {
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"description": ""
}
},
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"dice": []
},
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},
"reaction": {
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}
},
"damage": {
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"dice": []
},
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}
}
},
"tier": 1,
"description": "<p>An armored guard bearing a sword and shield painted in the settlements colors.</p>",
"attack": {
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},
"name": "Longsword",
"img": "icons/weapons/swords/sword-guard.webp",
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},
"type": "attack",
"range": "melee",
"chatDisplay": false
},
"attribution": {
"source": "Daggerheart SRD",
"page": 77,
"artist": ""
}
},
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"displayName": 0,
"actorLink": false,
"width": 1,
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"texture": {
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"anchorX": 0.5,
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"displayBars": 0,
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"angle": 360,
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},
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},
"items": [
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"img": "icons/equipment/shield/shield-round-boss-wood-brown.webp",
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"description": "<p>A creature who tries to move within Very Close range of the Guard must succeed on an Agility Roll. If additional Bladed Guards are standing in a line alongside the f i rst, and each is within Melee range of another guard in the line, the Diffi culty increases by the total number of guards in that line.</p>",
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"chatDisplay": true,
"actionType": "passive",
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"name": "Block",
"img": "icons/equipment/shield/shield-round-boss-wood-brown.webp",
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"img": "icons/commodities/metal/chain-silver.webp",
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"description": "<p>Make an attack against a target within Very Close range. On a success, <strong>mark a Stress</strong> to Restrain the target until they break free with a successful attack, Finesse Roll, or Strength Roll.</p>",
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"damageMod": "none"
},
"name": "Attack",
"img": "icons/commodities/metal/chain-silver.webp",
"range": "veryClose"
}
},
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}
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"startRound": null,
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},
"description": "<p>You are <em>Restrained</em> until you break free with a successful attack, Finesse Roll, or Strength Roll.</p>",
"tint": "#ffffff",
"statuses": [
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