daggerheart/templates/sheets/global/partials/inventory-fieldset-items-V2.hbs
WBHarry 261a3a68b0
[PR] [Feature] Party Sheet (#1230)
* start development

* finish party members tab

* start resources tab

* finish resources tab

* finish inventory tab and add inital template to projects tab

* add resource buttons actions methods

* add group roll dialog

* Main implementation

* Fixed costs

* Minor fixes and tweaks for the party sheet (#1239)

* Minor fixes and tweaks for the party sheet

* Fix scroll restoration for party sheet tabs

* Finished GroupRoll

* Removed/commented-out not yet implemented things

* Commented out Difficulty since it's not used yet

* Re-render party when members update (#1242)

* Fixed so style applies in preview chat message

* Added the clown car

* Fixed so items can be dropped into the Party sheet

* Added delete icon to inventory

* Fixed TokenHUD token property useage. Fixed skipping roll message

* Added visible modifier to GroupRoll leader result

* Leader roll displays the large result display right away after rolling

* Corrected tokenHUD for non-player-tokens

* Fixed clowncar tokenData

* Fixed TagTeam roll message and sound

* Removed final TagTeamRoll roll sound

* [PR] [Party Sheets] Sidebar character sheet changes (#1249)

* Something experimenting

* I am silly (wearning Dunce hat)

* Stressful task

* Armor functional to be hit

* CSS Changes to accomadate pip boy

* last minute change to resource section for better visual feeling

* restoring old css for toggle

* Added setting to toggle pip/number display

* toggle functionality added

* Fixed light-mode in characterSheet

* Fixed multi-row resource pips display for character

* Fixed separators

* Added pip-display to Adversary and Companion. Some fixing on armor display

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Fixed party height and resource armor update

* Fixed deletebutton padding

* Only showing expand-me icon on InventoryItem if there is a description to show

* .

* Fixed menu icon to be beige instead of white in dark mode

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-11-11 16:02:45 +01:00

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Handlebars

{{!--
Inventory/Domain Card Section
{{> 'daggerheart.inventory-items' }}
Parameters:
- title {string} : Localization key used for the legend.
- collection {array} : Array of items to render.
- type {string} : The type of items in the list:
- isGlassy {boolean} : If true, applies the 'glassy' class to the fieldset.
- cardView {boolean} : If true and type is 'domainCard', renders using domain card layout.
- isActor {boolean} : Passed through to inventory-item partials.
- actorType {boolean} : The actor type of the parent actor
- canCreate {boolean} : If true, show createDoc anchor on legend
- inVault {boolean} : If true, the domainCard is created with inVault=true
- disabled {boolean}: If true, the ActiveEffect is created with disabled=true;
- categoryAdversary {string} : Category adversary id.
- showLabels {boolean} : If true, show label-tags else show simple tags.
- hideTooltip {boolean} : If true, disables the tooltip on the item image.
- hideControls {boolean} : If true, hides the controls inside inventory-item partials.
- hideDescription {boolean} : If true, hides the item's description.
- hideResources {boolean} : If true, hides the item's resources.
- showActions {boolean} : If true show feature's actions.
--}}
<fieldset class="{{#if isGlassy}}glassy{{/if}} drop-section">
<legend>
{{localize title}}
{{#if canCreate}}
<a data-action="{{ifThen (or (eq type 'effect') (eq type 'feature') (eq type 'action')) 'createDoc' 'addNewItem' }}" data-document-class="{{ifThen (eq type 'effect') 'ActiveEffect' 'Item' }}"
data-type="{{ifThen (eq type 'effect') 'base' type}}"
{{#if inVault}}data-in-vault="{{inVault}}"{{/if}}
{{#if disabled}} data-disabled="{{disabled}}"{{/if}}
data-tooltip="{{localize 'DOCUMENT.Create' type=''}}"
>
<i class="fa-solid fa-plus icon-button"></i>
</a>
{{/if }}
</legend>
{{#if (and cardView (eq type 'domainCard'))}}
<ul class="card-list">
{{#each collection as |item|}}
{{> 'systems/daggerheart/templates/sheets/global/partials/domain-card-item.hbs'
item=item
type='domainCard'
}}
{{/each}}
</ul>
{{else}}
<ul class="items-list">
{{#each collection as |item|}}
{{> 'daggerheart.inventory-item'
item=item
type=../type
actorType=../actorType
hideControls=../hideControls
hideContextMenu=../hideContextMenu
isActor=../isActor
categoryAdversary=../categoryAdversary
hideTooltip=../hideTooltip
showLabels=../showLabels
isAction=../isAction
hideResources=../hideResources
showActions=../showActions
}}
{{/each}}
</ul>
{{/if}}
</fieldset>