daggerheart/module/data/adversaryRoll.mjs

76 lines
2.9 KiB
JavaScript

export default class DhpAdversaryRoll extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
origin: new fields.StringField({ required: true }),
roll: new fields.StringField({}),
total: new fields.NumberField({ integer: true }),
modifiers: new fields.ArrayField(
new fields.SchemaField({
value: new fields.NumberField({ integer: true }),
label: new fields.StringField({}),
title: new fields.StringField({})
})
),
advantageState: new fields.NumberField({ required: true, choices: [0, 1, 2], initial: 0 }),
dice: new fields.EmbeddedDataField(DhpAdversaryRollDice),
targets: new fields.ArrayField(
new fields.SchemaField({
id: new fields.StringField({}),
name: new fields.StringField({}),
img: new fields.StringField({}),
difficulty: new fields.NumberField({ integer: true, nullable: true }),
evasion: new fields.NumberField({ integer: true }),
hit: new fields.BooleanField({ initial: false })
})
),
damage: new fields.SchemaField(
{
value: new fields.StringField({}),
type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false })
},
{ nullable: true, initial: null }
)
};
}
prepareDerivedData() {
const diceKeys = Object.keys(this.dice.rolls);
const highestIndex = 0;
for (var index in diceKeys) {
const resultIndex = Number.parseInt(index);
if (highestIndex === resultIndex) continue;
const current = this.dice.rolls[resultIndex];
const highest = this.dice.rolls[highestIndex];
if (current.value > highest.value) this.dice.rolls[highestIndex].discarded = true;
else this.dice.rolls[resultIndex].discarded = true;
}
this.targets.forEach(target => {
target.hit = target.difficulty ? this.total >= target.difficulty : this.total >= target.evasion;
});
}
}
class DhpAdversaryRollDice extends foundry.abstract.DataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
type: new fields.StringField({ required: true }),
rolls: new fields.ArrayField(
new fields.SchemaField({
value: new fields.NumberField({ required: true, integer: true }),
discarded: new fields.BooleanField({ initial: false })
})
)
};
}
get rollTotal() {
return this.rolls.reduce((acc, roll) => acc + roll.value, 0);
}
}