daggerheart/src/packs/adversaries/adversary_Merchant_Baron_Vy02IhGhkJLuezu4.json
WBHarry ebb142a604
[Fix] Adversary Attack Descriptions (#521)
* Fixed Tier 2

* Fixed Tier 1 action descriptions
2025-08-02 16:49:13 +02:00

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{
"name": "Merchant Baron",
"img": "icons/svg/mystery-man.svg",
"type": "adversary",
"folder": "OgzrmfH1ZbpljX7k",
"system": {
"difficulty": 15,
"damageThresholds": {
"major": 9,
"severe": 19
},
"resources": {
"hitPoints": {
"value": 0,
"max": 5,
"isReversed": true
},
"stress": {
"value": 0,
"max": 3,
"isReversed": true
}
},
"motivesAndTactics": "Abuse power, gather resources, mobilize minions",
"resistance": {
"physical": {
"resistance": false,
"immunity": false,
"reduction": 0
},
"magical": {
"resistance": false,
"immunity": false,
"reduction": 0
}
},
"type": "social",
"notes": "",
"hordeHp": 1,
"experiences": {
"lL8dfULiYdmPhNI0": {
"name": "Nobility",
"description": "",
"value": 2
},
"gamLW8KZ5thFYf4v": {
"name": "Trade",
"description": "",
"value": 2
}
},
"bonuses": {
"roll": {
"attack": {
"bonus": 0,
"dice": []
},
"action": {
"bonus": 0,
"dice": []
},
"reaction": {
"bonus": 0,
"dice": []
}
},
"damage": {
"physical": {
"bonus": 0,
"dice": []
},
"magical": {
"bonus": 0,
"dice": []
}
}
},
"tier": 2,
"description": "<p>An accomplished merchant with a large operation under their command.</p>",
"attack": {
"name": "Rapier",
"img": "icons/weapons/swords/sword-jeweled-red.webp",
"roll": {
"bonus": -2
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"dice": "d6",
"bonus": 2,
"multiplier": "flat",
"flatMultiplier": 1
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"base": false
}
]
}
}
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784306,
"modifiedTime": 1754090770938,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_id": "Vy02IhGhkJLuezu4",
"sort": 2100000,
"ownership": {
"default": 0,
"ei8OkswTzyDp4IGC": 3,
"WafZqd6qLGpBRGTt": 3
},
"prototypeToken": {
"name": "Merchant Baron",
"displayName": 0,
"actorLink": false,
"width": 1,
"height": 1,
"texture": {
"src": "icons/svg/mystery-man.svg",
"anchorX": 0.5,
"anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain",
"scaleX": 1,
"scaleY": 1,
"rotation": 0,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
"lockRotation": false,
"rotation": 0,
"alpha": 1,
"disposition": -1,
"displayBars": 0,
"bar1": {
"attribute": "resources.hitPoints"
},
"bar2": {
"attribute": "resources.stress"
},
"light": {
"negative": false,
"priority": 0,
"alpha": 0.5,
"angle": 360,
"bright": 0,
"color": null,
"coloration": 1,
"dim": 0,
"attenuation": 0.5,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
"type": null,
"speed": 5,
"intensity": 5,
"reverse": false
},
"darkness": {
"min": 0,
"max": 1
}
},
"sight": {
"enabled": false,
"range": 0,
"angle": 360,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"brightness": 0,
"saturation": 0,
"contrast": 0
},
"detectionModes": [],
"occludable": {
"radius": 0
},
"ring": {
"enabled": false,
"colors": {
"ring": null,
"background": null
},
"effects": 1,
"subject": {
"scale": 1,
"texture": null
}
},
"turnMarker": {
"mode": 1,
"animation": null,
"src": null,
"disposition": false
},
"movementAction": null,
"flags": {},
"randomImg": false,
"appendNumber": false,
"prependAdjective": false
},
"items": [
{
"name": "Everyone Has a Price",
"type": "feature",
"system": {
"description": "<p><strong>Spend a Fear</strong> to offer a target a dangerous bargain for something they want or need. If used on a PC, they must make a Presence Reaction Roll (17). On a failure, they must mark 2 Stress or take the deal.</p>",
"resource": null,
"actions": {
"T7N9rDCaB5VOm6AY": {
"type": "attack",
"_id": "T7N9rDCaB5VOm6AY",
"systemPath": "actions",
"description": "<p><strong>Spend a Fear</strong> to offer a target a dangerous bargain for something they want or need. If used on a PC, they must make a Presence Reaction Roll (17). On a failure, they must mark 2 Stress or take the deal.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": true,
"formula": "2"
},
"multiplier": "flat",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "stress",
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"type": []
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": 1
},
"effects": [],
"roll": {
"type": null,
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
"trait": "presence",
"difficulty": 17,
"damageMod": "none"
},
"name": "Roll Save",
"img": "icons/commodities/currency/coins-plain-stack-gold-yellow.webp",
"range": ""
}
},
"originItemType": null,
"originId": null
},
"_id": "7dxToUpxOyISXXde",
"img": "icons/commodities/currency/coins-plain-stack-gold-yellow.webp",
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
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"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754081872693,
"modifiedTime": 1754142812803,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!Vy02IhGhkJLuezu4.7dxToUpxOyISXXde"
},
{
"name": "The Best Muscle Money Can Buy",
"type": "feature",
"system": {
"description": "<p>Once per scene, <strong>mark a Stress</strong> to summon 1d4+1 Tier 1 adversaries, who appear at Far range, to enforce the Barons will.</p>",
"resource": null,
"actions": {
"9NA6vgfsv0y2tX9v": {
"type": "effect",
"_id": "9NA6vgfsv0y2tX9v",
"systemPath": "actions",
"description": "<p>Once per scene, <strong>mark a Stress</strong> to summon 1d4+1 Tier 1 adversaries, who appear at Far range, to enforce the Barons will.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"keyIsID": false,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "self",
"amount": null
},
"name": "Mark Stress",
"img": "icons/environment/people/charge.webp",
"range": ""
}
},
"originItemType": null,
"originId": null
},
"_id": "QnDvERcyaq3XLCjF",
"img": "icons/environment/people/charge.webp",
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
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"duplicateSource": null,
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"systemId": "daggerheart",
"systemVersion": "0.0.1",
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"modifiedTime": 1754142821841,
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"_key": "!actors.items!Vy02IhGhkJLuezu4.QnDvERcyaq3XLCjF"
}
],
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"_key": "!actors!Vy02IhGhkJLuezu4"
}