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* Added countdown actions * Added a CountdownAutomation setting to enable/disable countdown automation * Added Looping * Added characterSpotlight automation * Countdown max as formula to enable random countdowns * Updated compendiums with countdowns * . * Fixed lightmode colouration * Raised system version * Added automation for ActionRolls on countdowns * Added automation on fear to countdowns * Corrected attackAction countdown automation * Added initial countdown upon creating a CountdownAction * Improved ActionCountdown initial name to be 'Start Countdown'
12 lines
579 B
JavaScript
12 lines
579 B
JavaScript
export { default as DhCombat } from './combat.mjs';
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export { default as DhCombatant } from './combatant.mjs';
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export { default as DhTagTeamRoll } from './tagTeamRoll.mjs';
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export * as countdowns from './countdowns.mjs';
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export * as actions from './action/_module.mjs';
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export * as activeEffects from './activeEffect/_module.mjs';
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export * as actors from './actor/_module.mjs';
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export * as chatMessages from './chat-message/_modules.mjs';
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export * as fields from './fields/_module.mjs';
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export * as items from './item/_module.mjs';
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export * as scenes from './scene/_module.mjs';
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