daggerheart/src/packs/adversaries/adversary_Master_Assassin_dNta0cUzr96xcFhf.json
2025-12-03 17:20:48 -05:00

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{
"name": "Master Assassin",
"img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"type": "adversary",
"folder": "OgzrmfH1ZbpljX7k",
"system": {
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"damageThresholds": {
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"severe": 25
},
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"max": 7,
"isReversed": true
},
"stress": {
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"max": 5,
"isReversed": true
}
},
"motivesAndTactics": "Ambush, get out alive, kill, prepare for all scenarios",
"resistance": {
"physical": {
"resistance": false,
"immunity": false,
"reduction": 0
},
"magical": {
"resistance": false,
"immunity": false,
"reduction": 0
}
},
"type": "leader",
"notes": "",
"hordeHp": 1,
"experiences": {
"DaD7YHe8aNVUddmp": {
"name": "Command",
"description": "",
"value": 3
},
"sausRbmLbfV7TIb5": {
"name": "Intrusion",
"description": "",
"value": 3
}
},
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"dice": []
},
"action": {
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"dice": []
},
"reaction": {
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"dice": []
}
},
"damage": {
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},
"magical": {
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"dice": []
}
}
},
"tier": 2,
"description": "<p>A seasoned killer with a threatening voice and a deadly blade.</p>",
"attack": {
"name": "Serrated Dagger",
"img": "icons/weapons/daggers/dagger-jagged-handguard-black.webp",
"roll": {
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"type": "attack"
},
"range": "close",
"damage": {
"parts": [
{
"value": {
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},
"flatMultiplier": 2,
"dice": "d10",
"bonus": 2,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [
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],
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
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}
},
"base": false
}
]
},
"type": "attack",
"chatDisplay": false
},
"attribution": {
"source": "Daggerheart SRD",
"page": 84,
"artist": ""
}
},
"flags": {},
"_id": "dNta0cUzr96xcFhf",
"sort": 2500000,
"ownership": {
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},
"prototypeToken": {
"name": "Master Assassin",
"displayName": 0,
"actorLink": false,
"width": 1,
"height": 1,
"texture": {
"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"anchorX": 0.5,
"anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain",
"scaleX": 1,
"scaleY": 1,
"rotation": 0,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
"lockRotation": false,
"rotation": 0,
"alpha": 1,
"disposition": -1,
"displayBars": 0,
"bar1": {
"attribute": "resources.hitPoints"
},
"bar2": {
"attribute": "resources.stress"
},
"light": {
"negative": false,
"priority": 0,
"alpha": 0.5,
"angle": 360,
"bright": 0,
"color": null,
"coloration": 1,
"dim": 0,
"attenuation": 0.5,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
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"speed": 5,
"intensity": 5,
"reverse": false
},
"darkness": {
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}
},
"sight": {
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"range": 0,
"angle": 360,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"brightness": 0,
"saturation": 0,
"contrast": 0
},
"detectionModes": [],
"occludable": {
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},
"ring": {
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"colors": {
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"background": null
},
"effects": 1,
"subject": {
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}
},
"turnMarker": {
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"animation": null,
"src": null,
"disposition": false
},
"movementAction": null,
"flags": {},
"randomImg": false,
"appendNumber": false,
"prependAdjective": false
},
"items": [
{
"name": "Won't See it Coming",
"type": "feature",
"system": {
"description": "<p> The Assassin deals direct damage while theyre <em>Hidden</em>.</p>",
"resource": null,
"actions": {},
"originItemType": null,
"originId": null
},
"_id": "Pb3qWLBJmpOmoKq0",
"img": "icons/magic/perception/silhouette-stealth-shadow.webp",
"effects": [],
"folder": null,
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"ownership": {
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"flags": {},
"_stats": {
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},
"_key": "!actors.items!dNta0cUzr96xcFhf.Pb3qWLBJmpOmoKq0"
},
{
"name": "Strike as One",
"type": "feature",
"system": {
"description": "<p><strong>Mark a Stress</strong> to spotlight a number of other Assassins equal to the Assassins unmarked Stress.</p>",
"resource": null,
"actions": {
"vKRDbD07bqR317Zv": {
"type": "effect",
"_id": "vKRDbD07bqR317Zv",
"systemPath": "actions",
"description": "<p><strong>Mark a Stress</strong> to spotlight a number of other Assassins equal to the Assassins unmarked Stress.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "self",
"amount": null
},
"name": "Mark Stress",
"img": "icons/skills/movement/arrows-up-trio-red.webp",
"range": ""
}
},
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},
"_id": "za6Qr0CjI9Kb4I0U",
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"_key": "!actors.items!dNta0cUzr96xcFhf.za6Qr0CjI9Kb4I0U"
},
{
"name": "The Subtle Blade",
"type": "feature",
"system": {
"description": "<p>When the Assassin successfully makes a standard attack against a <em>Vulnerable</em> target, you can <strong>spend a Fear</strong> to deal Severe damage instead of their standard damage.</p>",
"resource": null,
"actions": {
"tYkZ9BwjlOg61BhE": {
"type": "effect",
"_id": "tYkZ9BwjlOg61BhE",
"systemPath": "actions",
"description": "<p>When the Assassin successfully makes a standard attack against a <em>Vulnerable</em> target, you can <strong>spend a Fear</strong> to deal Severe damage instead of their standard damage.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "fear",
"value": 1,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "self",
"amount": null
},
"name": "Spend Fear",
"img": "icons/skills/melee/strike-dagger-blood-red.webp",
"range": ""
}
},
"originItemType": null,
"originId": null
},
"_id": "s0WcpK43WN2ptqNc",
"img": "icons/skills/melee/strike-dagger-blood-red.webp",
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"folder": null,
"sort": 0,
"ownership": {
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"_key": "!actors.items!dNta0cUzr96xcFhf.s0WcpK43WN2ptqNc"
},
{
"name": "Momentum",
"type": "feature",
"system": {
"description": "<p> When the Assassin makes a successful attack against a PC, you gain a Fear.</p>",
"resource": null,
"actions": {
"7EP5X5kodzMCBQZO": {
"type": "healing",
"_id": "7EP5X5kodzMCBQZO",
"systemPath": "actions",
"description": "<p>When the Assassin makes a successful attack against a PC, you gain a Fear.</p>",
"chatDisplay": true,
"actionType": "reaction",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"damage": {
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{
"value": {
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"formula": "1"
},
"multiplier": "flat",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "fear",
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false,
"formula": ""
}
},
"type": []
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
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"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"name": "Gain Fear",
"img": "icons/skills/melee/strike-weapons-orange.webp",
"range": ""
}
},
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},
"_id": "PcNgHScmTd9l3exN",
"img": "icons/skills/melee/strike-weapons-orange.webp",
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"folder": null,
"sort": 0,
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},
"flags": {},
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},
"_key": "!actors.items!dNta0cUzr96xcFhf.PcNgHScmTd9l3exN"
}
],
"effects": [],
"_key": "!actors!dNta0cUzr96xcFhf"
}