daggerheart/module/canvas/placeables/regionLayer.mjs
2026-04-18 15:02:41 +02:00

142 lines
5.5 KiB
JavaScript

export default class DhRegionLayer extends foundry.canvas.layers.RegionLayer {
static prepareSceneControls() {
const sc = foundry.applications.ui.SceneControls;
const { tools, ...rest } = super.prepareSceneControls();
return {
...rest,
tools: {
select: tools.select,
templateMode: tools.templateMode,
rectangle: tools.rectangle,
circle: tools.circle,
ellipse: tools.ellipse,
cone: tools.cone,
inFront: {
name: 'inFront',
order: 7,
title: 'CONTROLS.inFront',
icon: 'fa-solid fa-eye',
toolclip: {
src: 'toolclips/tools/measure-cone.webm',
heading: 'CONTROLS.inFront',
items: sc.buildToolclipItems(['create', 'move', 'edit', 'hide', 'delete', 'rotate'])
}
},
ring: { ...tools.ring, order: 8 },
line: { ...tools.line, order: 9 },
emanation: { ...tools.emanation, order: 10 },
polygon: { ...tools.polygon, order: 11 },
hole: { ...tools.hole, order: 12 },
snap: { ...tools.snap, order: 13 },
clear: { ...tools.clear, order: 14 }
}
};
}
/** @inheritDoc */
_isCreationToolActive() {
return this.active && (game.activeTool === 'inFront' || game.activeTool in foundry.data.BaseShapeData.TYPES);
}
_createDragShapeData(event) {
const hole = ui.controls.controls[this.options.name].tools.hole?.active ?? false;
if (game.activeTool === 'inFront') return { type: 'cone', x: 0, y: 0, radius: 0, angle: 180, hole };
const shape = super._createDragShapeData(event);
const token =
shape?.type === 'emanation' && shape.base?.type === 'token'
? this.#findTokenInBounds(event.interactionData.origin)
: null;
if (token) {
shape.base.width = token.width;
shape.base.height = token.height;
event.interactionData.origin = token.getCenterPoint();
}
return shape;
}
async placeRegion(data, options = {}) {
const preConfirm = ({ _event, document, _create, _options }) => {
const shape = document.shapes[0];
const isEmanation = shape.type === 'emanation';
if (isEmanation) {
const token = this.#findTokenInBounds(shape.base.origin);
if (!token) return options.preConfirm?.() ?? true;
const shapeData = shape.toObject();
document.updateSource({
shapes: [
{
...shapeData,
base: {
...shapeData.base,
height: token.height,
width: token.width,
x: token.x,
y: token.y
}
}
]
});
}
return options?.preConfirm?.() ?? true;
};
super.placeRegion(data, { ...options, preConfirm });
}
/** Searches for token at origin point, returning null if there are no tokens or multiple overlapping tokens */
#findTokenInBounds(origin) {
const { x, y } = origin;
const gridSize = canvas.grid.size;
const inBounds = canvas.scene.tokens.filter(t => {
return x.between(t.x, t.x + t.width * gridSize) && y.between(t.y, t.y + t.height * gridSize);
});
return inBounds.length === 1 ? inBounds[0] : null;
}
static getTemplateShape({ type, angle, range, direction } = {}) {
const { line, rectangle, inFront, cone } = CONFIG.DH.GENERAL.templateTypes;
const usedAngle =
type === cone.id ? (angle ?? CONFIG.MeasuredTemplate.defaults.angle) : type === inFront.id ? '180' : undefined;
const { grid, distance } = CONFIG.Scene.documentClass.schema.fields.grid.fields;
const sceneGridSize = canvas.scene?.grid.size ?? grid.size.initial;
const sceneGridDistance = canvas.scene?.grid.distance ?? distance.getInitialValue();
const dimensionConstant = sceneGridSize / sceneGridDistance;
const rangeNumber = Number(range);
const settings = canvas.scene?.rangeSettings;
const baseDistance = (!Number.isNaN(rangeNumber) ? rangeNumber : (settings ? settings[range] : 0)) * dimensionConstant;
const length = baseDistance;
const radius = length;
const shapeWidth = type === line.id ? 5 * dimensionConstant : type === rectangle.id ? length : undefined;
const shapeType = type === inFront.id ? cone.id : type;
const { width, height } = game.canvas.scene.dimensions;
return {
x: width / 2,
y: height / 2,
base: {
type: 'token',
x: 0,
y: 0,
width: 1,
height: 1,
shape: game.canvas.grid.isHexagonal ? CONST.TOKEN_SHAPES.ELLIPSE_1 : CONST.TOKEN_SHAPES.RECTANGLE_1
},
t: shapeType,
length: length,
width: shapeWidth,
height: length,
angle: usedAngle,
radius: radius,
direction: direction ?? 0,
type: shapeType
};
}
}