mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 19:51:08 +01:00
200 lines
7.6 KiB
JavaScript
200 lines
7.6 KiB
JavaScript
import DHBaseActorSheet from '../api/base-actor.mjs';
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import { getDocFromElement } from '../../../helpers/utils.mjs';
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export default class Party extends DHBaseActorSheet {
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/**@inheritdoc */
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static DEFAULT_OPTIONS = {
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classes: ['party'],
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position: {
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width: 550
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},
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window: {
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resizable: true
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},
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actions: {
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deletePartyMember: Party.#deletePartyMember,
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toggleHope: Party.#toggleHope,
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toggleHitPoints: Party.#toggleHitPoints,
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toggleStress: Party.#toggleStress,
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toggleArmorSlot: Party.#toggleArmorSlot
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},
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dragDrop: [{ dragSelector: '.actors-section .inventory-item', dropSelector: null }]
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};
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/**@override */
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static PARTS = {
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header: { template: 'systems/daggerheart/templates/sheets/actors/party/header.hbs' },
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tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
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partyMembers: { template: 'systems/daggerheart/templates/sheets/actors/party/party-members.hbs' },
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resources: {
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template: 'systems/daggerheart/templates/sheets/actors/party/resources.hbs',
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scrollable: ['.resources']
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},
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notes: { template: 'systems/daggerheart/templates/sheets/actors/party/notes.hbs' }
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};
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/** @inheritdoc */
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static TABS = {
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primary: {
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tabs: [{ id: 'partyMembers' }, { id: 'resources' }, { id: 'notes' }],
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initial: 'partyMembers',
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labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
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}
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};
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async _preparePartContext(partId, context, options) {
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context = await super._preparePartContext(partId, context, options);
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switch (partId) {
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case 'header':
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await this._prepareHeaderContext(context, options);
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break;
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case 'notes':
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await this._prepareNotesContext(context, options);
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break;
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}
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return context;
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}
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/**
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* Prepare render context for the Header part.
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* @param {ApplicationRenderContext} context
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* @param {ApplicationRenderOptions} options
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* @returns {Promise<void>}
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* @protected
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*/
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async _prepareHeaderContext(context, _options) {
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const { system } = this.document;
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const { TextEditor } = foundry.applications.ux;
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context.description = await TextEditor.implementation.enrichHTML(system.description, {
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secrets: this.document.isOwner,
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relativeTo: this.document
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});
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}
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/**
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* Prepare render context for the Biography part.
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* @param {ApplicationRenderContext} context
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* @param {ApplicationRenderOptions} options
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* @returns {Promise<void>}
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* @protected
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*/
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async _prepareNotesContext(context, _options) {
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const { system } = this.document;
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const { TextEditor } = foundry.applications.ux;
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const paths = {
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notes: 'notes'
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};
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for (const [key, path] of Object.entries(paths)) {
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const value = foundry.utils.getProperty(system, path);
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context[key] = {
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field: system.schema.getField(path),
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value,
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enriched: await TextEditor.implementation.enrichHTML(value, {
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secrets: this.document.isOwner,
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relativeTo: this.document
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})
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};
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}
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}
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/**
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* Toggles a hope resource value.
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* @type {ApplicationClickAction}
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*/
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static async #toggleHope(_, target) {
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const hopeValue = Number.parseInt(target.dataset.value);
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const actor = await foundry.utils.fromUuid(target.dataset.actorId);
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const newValue = actor.system.resources.hope.value >= hopeValue ? hopeValue - 1 : hopeValue;
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await actor.update({ 'system.resources.hope.value': newValue });
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this.render();
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}
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/**
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* Toggles a hp resource value.
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* @type {ApplicationClickAction}
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*/
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static async #toggleHitPoints(_, target) {
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const hitPointsValue = Number.parseInt(target.dataset.value);
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const actor = await foundry.utils.fromUuid(target.dataset.actorId);
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const newValue = actor.system.resources.hitPoints.value >= hitPointsValue ? hitPointsValue - 1 : hitPointsValue;
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await actor.update({ 'system.resources.hitPoints.value': newValue });
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this.render();
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}
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/**
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* Toggles a stress resource value.
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* @type {ApplicationClickAction}
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*/
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static async #toggleStress(_, target) {
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const stressValue = Number.parseInt(target.dataset.value);
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const actor = await foundry.utils.fromUuid(target.dataset.actorId);
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const newValue = actor.system.resources.stress.value >= stressValue ? stressValue - 1 : stressValue;
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await actor.update({ 'system.resources.stress.value': newValue });
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this.render();
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}
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/**
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* Toggles a armor slot resource value.
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* @type {ApplicationClickAction}
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*/
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static async #toggleArmorSlot(_, target, element) {
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const armorItem = await foundry.utils.fromUuid(target.dataset.itemUuid);
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const armorValue = Number.parseInt(target.dataset.value);
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const newValue = armorItem.system.marks.value >= armorValue ? armorValue - 1 : armorValue;
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await armorItem.update({ 'system.marks.value': newValue });
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this.render();
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}
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/* -------------------------------------------- */
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async _onDragStart(event) {
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const item = event.currentTarget.closest('.inventory-item');
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if (item) {
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const adversaryData = { type: 'Actor', uuid: item.dataset.itemUuid };
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event.dataTransfer.setData('text/plain', JSON.stringify(adversaryData));
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event.dataTransfer.setDragImage(item, 60, 0);
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}
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}
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async _onDrop(event) {
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const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
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const actor = await foundry.utils.fromUuid(data.uuid);
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const currentMembers = this.document.system.partyMembers.map(x => x.uuid);
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if (foundry.utils.parseUuid(data.uuid).collection instanceof CompendiumCollection) return;
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if (actor.type !== 'character') {
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return ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.onlyCharactersInPartySheet'));
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}
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if (currentMembers.includes(data.uuid)) {
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return ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.duplicateCharacter'));
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}
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await this.document.update({ 'system.partyMembers': [...currentMembers, actor.uuid] });
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}
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static async #deletePartyMember(_event, target) {
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const doc = await getDocFromElement(target.closest('.inventory-item'));
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const confirmed = await foundry.applications.api.DialogV2.confirm({
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window: {
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title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
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type: game.i18n.localize('TYPES.Actor.adversary'),
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name: doc.name
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})
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},
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content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: doc.name })
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});
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if (!confirmed) return;
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const currentMembers = this.document.system.partyMembers.map(x => x.uuid);
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const newMemberdList = currentMembers.filter(uuid => uuid !== doc.uuid);
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await this.document.update({ 'system.partyMembers': newMemberdList });
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}
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}
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