daggerheart/src/packs/communities/feature_Low_Light_Living_aMla3xQuCHEwORGD.json
WBHarry 8c84edddad
[PR][Feature] 798 - Attribution (#986)
* Added attribution for items, adversary and environment

* Added Attribution to all adversaries

* Added attribution to environments

* Added attribution for class and subclass

* Added Attribution to Ancestry/Community

* Added Attribution for Beastforms

* Added Attribution to DomainCards

* Added Attribution for wepaons

* Attribution for Armor/Loot/Consumables

* Added a setting to hide attribution
2025-08-18 11:44:59 +10:00

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{
"folder": "KA1VSGslxkbvVeMp",
"name": "Low-Light Living",
"type": "feature",
"_id": "aMla3xQuCHEwORGD",
"img": "icons/environment/settlement/temple-night.webp",
"system": {
"description": "<p>When youre in an area with low light or heavy shadow, you have advantage on rolls to hide, investigate, or perceive details within that area.</p>",
"resource": null,
"actions": {},
"originItemType": null,
"subType": null,
"originId": null,
"attribution": {
"source": "Daggerheart SRD",
"page": 33,
"artist": ""
}
},
"effects": [
{
"name": "Low-Light Living",
"type": "base",
"_id": "pCp32u7UwqxCI4WW",
"img": "icons/environment/settlement/temple-night.webp",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [
{
"key": "system.advantageSources",
"mode": 2,
"value": "In an area with low light or heavy shadow: hide, investigate, or perceive",
"priority": null
},
{
"key": "system.advantageSources",
"mode": 2,
"value": "",
"priority": null
},
{
"key": "",
"mode": 2,
"value": "",
"priority": null
}
],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "",
"origin": null,
"tint": "#ffffff",
"transfer": true,
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
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"systemVersion": "0.0.1",
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"_key": "!items.effects!aMla3xQuCHEwORGD.pCp32u7UwqxCI4WW"
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