daggerheart/module/documents/activeEffect.mjs
WBHarry 4be3e6179c
[Feature] Item Resource Support (#328)
* Initial

* Resource setup finished

* Fixed so that costs can be used

* Corrected standard resources

* Actions can only use item resources from their parent item

* Fixed up dice

* Fixed resource dice positioning

* Fixed parsing of resource.max

* Fixed styling on settings tab

* Added manual input for Dice Resources

* Lightmode fixes

* Fixed Feature spellcasting modifier

* Bugfix for item input to resourceDiceDialog

* Item fix for TokenInput

* PR Fixes
2025-07-13 20:12:32 -03:00

84 lines
2.6 KiB
JavaScript

import { itemAbleRollParse } from '../helpers/utils.mjs';
export default class DhActiveEffect extends ActiveEffect {
get isSuppressed() {
// If this is a copied effect from an attachment, never suppress it
// (These effects have attachmentSource metadata)
if (this.flags?.daggerheart?.attachmentSource) {
return false;
}
// Then apply the standard suppression rules
if (['weapon', 'armor'].includes(this.parent?.type)) {
return !this.parent.system.equipped;
}
if (this.parent?.type === 'domainCard') {
return this.parent.system.inVault;
}
return super.isSuppressed;
}
/**
* Check if the parent item is currently attached to another item
* @returns {boolean}
*/
get isAttached() {
if (!this.parent || !this.parent.parent) return false;
// Check if this item's UUID is in any actor's armor or weapon attachment lists
const actor = this.parent.parent;
if (!actor || !actor.items) return false;
return actor.items.some(item => {
return (
(item.type === 'armor' || item.type === 'weapon') &&
item.system?.attached &&
Array.isArray(item.system.attached) &&
item.system.attached.includes(this.parent.uuid)
);
});
}
async _preCreate(data, options, user) {
const update = {};
if (!data.img) {
update.img = 'icons/magic/life/heart-cross-blue.webp';
}
if (Object.keys(update).length > 0) {
await this.updateSource(update);
}
await super._preCreate(data, options, user);
}
static applyField(model, change, field) {
change.value = itemAbleRollParse(change.value, model, change.effect.parent);
super.applyField(model, change, field);
}
async toChat(origin) {
const cls = getDocumentClass('ChatMessage');
const systemData = {
title: game.i18n.localize('DAGGERHEART.CONFIG.ActionType.action'),
origin: origin,
img: this.img,
name: this.name,
description: this.description,
actions: []
};
const msg = new cls({
type: 'abilityUse',
user: game.user.id,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
systemData
)
});
cls.create(msg.toObject());
}
}