daggerheart/module/applications/sheets/items/weapon.mjs
Psitacus 687500f191
Iss4 - create a way to attach attach items to armor and weapons (#310)
* add basic drag drop window

* add better field

* make effects copy onto actor on attachment

* make items from inventory draggable

* working drop from inventory

* remove duplication issue

* add attachment only flag and logic

* add weapons to attachables

* remove debug logs

* try to make it drier

* remove unecessary try catch

* remove extra configs

* remove superfluous comments

* remove spurious defenses

* make drier

* remove unecessary code

* deduplicate and simplify

* its a desert

* standardize to be more similar to class item code

* fix bug of duplicate effects being created

* fix localization string

* fix bug of item equiping and un equiping

* remove this since were not going to be using attachmentonly

* update attachment tab with comments

* remove attachment only logic in favor of just transfer

* change flags

* change armor and weapon to be attachableItem

* change armor and weapon to be attachableItem

* change weapon to use mixin

* add mixin to armor

* move everything to mixin sheet

* refactor code for review comments

* cleanup and somehow git is ignoring some changes

* see if this picks up the changes now

* Import/Export updates

---------

Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-13 03:07:22 +02:00

52 lines
1.9 KiB
JavaScript

import DHBaseItemSheet from '../api/base-item.mjs';
import ItemAttachmentSheet from '../api/item-attachment-sheet.mjs';
export default class WeaponSheet extends ItemAttachmentSheet(DHBaseItemSheet) {
/**@inheritdoc */
static DEFAULT_OPTIONS = {
classes: ['weapon'],
tagifyConfigs: [
{
selector: '.features-input',
options: () => CONFIG.DH.ITEM.weaponFeatures,
callback: WeaponSheet.#onFeatureSelect
}
]
};
/**@override */
static PARTS = {
header: { template: 'systems/daggerheart/templates/sheets/items/weapon/header.hbs' },
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
description: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-description.hbs' },
actions: {
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-actions.hbs',
scrollable: ['.actions']
},
settings: {
template: 'systems/daggerheart/templates/sheets/items/weapon/settings.hbs',
scrollable: ['.settings']
},
...super.PARTS,
};
/**@inheritdoc */
async _preparePartContext(partId, context) {
await super._preparePartContext(partId, context);
switch (partId) {
case 'settings':
context.features = this.document.system.weaponFeatures.map(x => x.value);
context.systemFields.attack.fields = this.document.system.attack.schema.fields;
break;
}
return context;
}
/**
* Callback function used by `tagifyElement`.
* @param {Array<Object>} selectedOptions - The currently selected tag objects.
*/
static async #onFeatureSelect(selectedOptions) {
await this.document.update({ 'system.weaponFeatures': selectedOptions.map(x => ({ value: x.value })) });
}
}