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* start development * finish party members tab * start resources tab * finish resources tab * finish inventory tab and add inital template to projects tab * add resource buttons actions methods * add group roll dialog * Main implementation * Fixed costs * Minor fixes and tweaks for the party sheet (#1239) * Minor fixes and tweaks for the party sheet * Fix scroll restoration for party sheet tabs * Finished GroupRoll * Removed/commented-out not yet implemented things * Commented out Difficulty since it's not used yet * Re-render party when members update (#1242) * Fixed so style applies in preview chat message * Added the clown car * Fixed so items can be dropped into the Party sheet * Added delete icon to inventory * Fixed TokenHUD token property useage. Fixed skipping roll message * Added visible modifier to GroupRoll leader result * Leader roll displays the large result display right away after rolling * Corrected tokenHUD for non-player-tokens * Fixed clowncar tokenData * Fixed TagTeam roll message and sound * Removed final TagTeamRoll roll sound * [PR] [Party Sheets] Sidebar character sheet changes (#1249) * Something experimenting * I am silly (wearning Dunce hat) * Stressful task * Armor functional to be hit * CSS Changes to accomadate pip boy * last minute change to resource section for better visual feeling * restoring old css for toggle * Added setting to toggle pip/number display * toggle functionality added * Fixed light-mode in characterSheet * Fixed multi-row resource pips display for character * Fixed separators * Added pip-display to Adversary and Companion. Some fixing on armor display --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * Fixed party height and resource armor update * Fixed deletebutton padding * Only showing expand-me icon on InventoryItem if there is a description to show * . * Fixed menu icon to be beige instead of white in dark mode --------- Co-authored-by: moliloo <dev.murilobrito@gmail.com> Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
51 lines
1.1 KiB
JavaScript
51 lines
1.1 KiB
JavaScript
export const menu = {
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Automation: {
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Name: 'GameSettingsAutomation',
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Icon: 'fa-solid fa-robot'
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},
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Homebrew: {
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Name: 'GameSettingsHomebrew',
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Icon: 'fa-solid fa-flask-vial'
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},
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Range: {
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Name: 'GameSettingsRange',
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Icon: 'fa-solid fa-ruler'
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},
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VariantRules: {
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Name: 'GameSettingsVariantrules',
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Icon: 'fa-solid fa-scale-balanced'
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}
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};
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export const gameSettings = {
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Automation: 'Automation',
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Homebrew: 'Homebrew',
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appearance: 'Appearance',
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variantRules: 'VariantRules',
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Resources: {
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Fear: 'ResourcesFear'
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},
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LevelTiers: 'LevelTiers',
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Countdowns: 'Countdowns',
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LastMigrationVersion: 'LastMigrationVersion',
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TagTeamRoll: 'TagTeamRoll'
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};
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export const actionAutomationChoices = {
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never: {
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id: 'never',
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label: 'Never'
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},
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showDialog: {
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id: 'showDialog',
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label: 'Show Dialog only'
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},
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// npcOnly: {
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// id: "npcOnly",
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// label: "Always for non-characters"
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// },
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always: {
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id: 'always',
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label: 'Always'
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}
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};
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