daggerheart/src/packs/adversaries/adversary_Bladed_Guard_B4LZcGuBAHzyVdzy.json

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{
"name": "Bladed Guard",
"img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"type": "adversary",
"folder": "sxvlEwi25uAoB2C5",
"system": {
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"damageThresholds": {
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"severe": 9
},
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"max": 5,
"isReversed": true
},
"stress": {
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"max": 2,
"isReversed": true
}
},
"motivesAndTactics": "Arrest, close gates, make it through the day, pin down",
"resistance": {
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"resistance": false,
"immunity": false,
"reduction": 0
},
"magical": {
"resistance": false,
"immunity": false,
"reduction": 0
}
},
"type": "standard",
"notes": "",
"hordeHp": 1,
"experiences": {
"ptgh1mGd4XGIjaAO": {
"name": "Local Knowledge",
"value": 3,
"description": ""
}
},
"bonuses": {
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"dice": []
},
"action": {
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},
"reaction": {
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}
},
"damage": {
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},
"magical": {
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}
}
},
"tier": 1,
"description": "<p>An armored guard bearing a sword and shield painted in the settlements colors.</p>",
"attack": {
"roll": {
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"type": "attack"
},
"name": "Longsword",
"img": "icons/weapons/swords/sword-guard.webp",
"damage": {
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"custom": {
"enabled": false
},
"dice": "d6",
"bonus": 1,
"multiplier": "flat",
"flatMultiplier": 1
},
"applyTo": "hitPoints",
"type": [
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],
"resultBased": false,
"valueAlt": {
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"dice": "d6",
"bonus": null,
"custom": {
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}
},
"base": false
}
}
},
"type": "attack",
"range": "melee",
"chatDisplay": false
},
"attribution": {
"source": "Daggerheart SRD",
"page": 77,
"artist": ""
},
"size": "medium"
},
"flags": {},
"_id": "B4LZcGuBAHzyVdzy",
"sort": 2000000,
"ownership": {
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},
"prototypeToken": {
"name": "Bladed Guard",
"displayName": 0,
"actorLink": false,
"width": 1,
"height": 1,
"texture": {
"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"anchorX": 0.5,
"anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain",
"scaleX": 1,
"scaleY": 1,
"rotation": 0,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
"lockRotation": false,
"rotation": 0,
"alpha": 1,
"disposition": -1,
"displayBars": 0,
"bar1": {
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},
"bar2": {
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},
"light": {
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"priority": 0,
"alpha": 0.5,
"angle": 360,
"bright": 0,
"color": null,
"coloration": 1,
"dim": 0,
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"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
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"intensity": 5,
"reverse": false
},
"darkness": {
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"max": 1
}
},
"sight": {
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"range": 0,
"angle": 360,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"brightness": 0,
"saturation": 0,
"contrast": 0
},
"detectionModes": [],
"occludable": {
"radius": 0
},
"ring": {
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"colors": {
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"background": null
},
"effects": 1,
"subject": {
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},
"turnMarker": {
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"disposition": false
},
"movementAction": null,
"flags": {},
"randomImg": false,
"appendNumber": false,
"prependAdjective": false
},
"items": [
{
"name": "Shield Wall",
"type": "feature",
"_id": "qEn4baWgkjKtmILp",
"img": "icons/equipment/shield/shield-round-boss-wood-brown.webp",
"system": {
"description": "<p>A creature who tries to move within Very Close range of the @Lookup[@name] must succeed on an Agility Roll. If additional @Lookup[@name]s are standing in a line alongside the first, and each is within Melee range of another guard in the line, the Difficulty increases by the total number of guards in that line.</p>",
"resource": null,
"actions": {
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"_id": "3lbeEeJdjzPn0MoG",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "passive",
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"max": "",
"recovery": null
},
"damage": {
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},
"target": {
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},
"effects": [],
"roll": {
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"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
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"dice": "d6",
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"treshold": null
},
"useDefault": false
},
"save": {
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"difficulty": null,
"damageMod": "none"
},
"name": "Block",
"img": "icons/equipment/shield/shield-round-boss-wood-brown.webp",
"range": "veryClose"
}
},
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},
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{
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"type": "feature",
"_id": "9gizFt9ovKL05DXu",
"img": "icons/commodities/metal/chain-silver.webp",
"system": {
"description": "<p>Make an attack against a target within Very Close range. On a success, <strong>mark a Stress</strong> to Restrain the target until they break free with a successful attack, Finesse Roll, or Strength Roll.</p>",
"resource": null,
"actions": {
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"_id": "TK5R00afB1RIA6gp",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [],
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"recovery": null
},
"damage": {
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},
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},
"effects": [
{
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"onSave": false
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],
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"diceRolling": {
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"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
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"difficulty": null,
"damageMod": "none"
},
"name": "Attack",
"img": "icons/commodities/metal/chain-silver.webp",
"range": "veryClose"
}
},
"originItemType": null,
"subType": null,
"originId": null,
"featureForm": "action"
},
"effects": [
{
"name": "Detain",
"img": "icons/commodities/metal/chain-silver.webp",
"origin": "Compendium.daggerheart.adversaries.Actor.B4LZcGuBAHzyVdzy.Item.9gizFt9ovKL05DXu",
"transfer": false,
"_id": "LmzztuktRkwOCy1a",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p>You are <em>Restrained</em> until you break free with a successful attack, Finesse Roll, or Strength Roll.</p>",
"tint": "#ffffff",
"statuses": [
"restrained"
],
"sort": 0,
"flags": {},
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},
"_key": "!actors.items.effects!B4LZcGuBAHzyVdzy.9gizFt9ovKL05DXu.LmzztuktRkwOCy1a"
}
],
"folder": null,
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],
"effects": [],
"_key": "!actors!B4LZcGuBAHzyVdzy"
}