daggerheart/templates/sheets/actors/companion/header.hbs
Nikhil Nagarajan ad90f74d20
[PR] [Party Sheets] Sidebar character sheet changes (#1249)
* Something experimenting

* I am silly (wearning Dunce hat)

* Stressful task

* Armor functional to be hit

* CSS Changes to accomadate pip boy

* last minute change to resource section for better visual feeling

* restoring old css for toggle

* Added setting to toggle pip/number display

* toggle functionality added

* Fixed light-mode in characterSheet

* Fixed multi-row resource pips display for character

* Fixed separators

* Added pip-display to Adversary and Companion. Some fixing on armor display

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-11-10 16:28:49 +01:00

56 lines
No EOL
2.9 KiB
Handlebars

<header class="companion-header-sheet">
<img class="profile" src="{{document.img}}" alt="{{document.name}}" data-action='editImage' data-edit="img">
<h1 class='actor-name'>
<input
type='text'
name='name'
value='{{document.name}}'
placeholder='{{localize "DAGGERHEART.GENERAL.actorName"}}'
/>
</h1>
{{#if useResourcePips}}
<div class="resource-section">
{{> "systems/daggerheart/templates/sheets/global/partials/resource-bar.hbs" resource=document.system.resources.stress label="DAGGERHEART.GENERAL.stress" key="system.resources.stress.value" action="toggleStress" largePips=true }}
</div>
{{/if}}
<div class="status-section {{#if useResourcePips}}pip-display{{/if}}">
<div class="status-number">
<div class='status-value'>
<p>{{document.system.evasion}}</p>
</div>
<div class="status-label">
<h4>{{localize "DAGGERHEART.GENERAL.evasion"}}</h4>
</div>
</div>
{{#unless useResourcePips}}
<div class="resource-section">
{{> "systems/daggerheart/templates/sheets/global/partials/resource-bar.hbs" resource=document.system.resources.stress label="DAGGERHEART.GENERAL.stress" key="system.resources.stress.value" action="toggleStress" }}
</div>
{{/unless}}
<div class='level-div'>
<h3 class='label'>
{{localize 'DAGGERHEART.GENERAL.level'}}
<div class="input-section">
{{#if document.system.levelData.canLevelUp}}
<button
type="button"
class="level-button glow" data-tooltip="{{localize "DAGGERHEART.ACTORS.Character.levelUp"}}"
data-action="levelManagement"
>
<i class="fa-solid fa-angles-up"></i>
</button>
{{/if}}
<span {{#unless document.system.partner}}data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.companionPartnerLevelBlock"}}"{{/unless}}>
<input type="text" data-dtype="Number" class="level-value" value={{document.system.levelData.level.changed}} {{#if document.system.needsCharacterSetup}}disabled{{/if}} {{disabled (not document.system.partner)}} />
</span>
</div>
</h3>
</div>
</div>
<div class="companion-navigation">
{{> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
<button type="button" data-action="openSettings" data-tooltip-text="{{localize "DAGGERHEART.UI.Tooltip.openSheetSettings"}}">
<i class="fa-solid fa-wrench"></i>
</button>
</div>
</header>