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* Action Refactor Part #1 * Fixed Weapon/Armor features. Fixed Feature actions * f * Action Refactor Part #2 * Fixes * Remove ActionsField from Companion * Fixes * Localization fix * BaseDataItem hasActions false --------- Co-authored-by: WBHarry <williambjrklund@gmail.com>
81 lines
No EOL
5.6 KiB
Handlebars
81 lines
No EOL
5.6 KiB
Handlebars
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<fieldset class="one-column">
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<legend>
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{{localize "DAGGERHEART.GENERAL.damage"}}
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{{#unless (eq path 'system.attack.')}}<a><i class="fa-solid fa-plus icon-button" data-action="addDamage"></i></a>{{/unless}}
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</legend>
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{{#if @root.hasBaseDamage}}
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{{formField @root.fields.damage.fields.includeBase value=@root.source.damage.includeBase name="damage.includeBase" classes="checkbox" localize=true }}
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{{/if}}
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{{#each source.parts as |dmg index|}}
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{{#if (and @root.hasBaseDamage @root.source.damage.includeBase)}}
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{{setVar 'realIndex' (add index -1)}}
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{{else}}
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{{setVar 'realIndex' index}}
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{{/if}}
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<div class="nest-inputs">
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<fieldset{{#if dmg.base}} disabled{{/if}} class="one-column{{#if ../path}} no-style{{/if}}">
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{{#if (and (not @root.isNPC) @root.hasRoll (not dmg.base))}}
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{{formField ../fields.resultBased value=dmg.resultBased name=(concat "damage.parts." realIndex ".resultBased") localize=true classes="checkbox"}}
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{{/if}}
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{{#if (and (not @root.isNPC) @root.hasRoll (not dmg.base) dmg.resultBased)}}
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<div class="nest-inputs">
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<fieldset class="one-column">
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<legend>{{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.hope")}}</legend>
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{{> formula fields=../fields.value.fields type=../fields.type dmg=dmg source=dmg.value target="value" realIndex=realIndex path=../path}}
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</fieldset>
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<fieldset class="one-column">
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<legend>{{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.fear")}}</legend>
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{{> formula fields=../fields.valueAlt.fields type=../fields.type dmg=dmg source=dmg.valueAlt target="valueAlt" realIndex=realIndex path=../path}}
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</fieldset>
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</div>
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{{else}}
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<fieldset{{#if dmg.base}} disabled{{/if}} class="one-column">
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<legend>{{localize "DAGGERHEART.GENERAL.formula"}}</legend>
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{{> formula fields=../fields.value.fields type=../fields.type dmg=dmg source=dmg.value target="value" realIndex=realIndex path=../path}}
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</fieldset>
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{{/if}}
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<div class="nest-inputs">
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{{formField ../fields.applyTo value=dmg.applyTo name=(concat ../path "damage.parts." realIndex ".applyTo") localize=true}}
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{{#if (eq dmg.applyTo 'hitPoints')}}
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{{formField ../fields.type value=dmg.type name=(concat ../path "damage.parts." realIndex ".type") localize=true}}
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{{/if}}
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</div>
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{{#if ../horde}}
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<fieldset class="one-column">
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<legend>{{localize "DAGGERHEART.ACTORS.Adversary.hordeDamage"}}</legend>
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<div class="nest-inputs">
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<input type="hidden" name="{{../path}}damage.parts.{{realIndex}}.valueAlt.multiplier" value="flat">
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{{formField ../fields.valueAlt.fields.flatMultiplier value=dmg.valueAlt.flatMultiplier name=(concat ../path "damage.parts." realIndex ".valueAlt.flatMultiplier") label="DAGGERHEART.ACTIONS.Settings.multiplier" classes="inline-child" localize=true }}
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{{formField ../fields.valueAlt.fields.dice value=dmg.valueAlt.dice name=(concat ../path "damage.parts." realIndex ".valueAlt.dice") classes="inline-child"}}
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{{formField ../fields.valueAlt.fields.bonus value=dmg.valueAlt.bonus name=(concat ../path "damage.parts." realIndex ".valueAlt.bonus") localize=true classes="inline-child"}}
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</div>
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</fieldset>
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{{/if}}
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<input type="hidden" name="damage.parts.{{realIndex}}.base" value="{{dmg.base}}">
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</fieldset>
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{{#unless (or dmg.base ../path)}}<div class="fas fa-trash" data-action="removeDamage" data-index="{{realIndex}}"></div>{{/unless}}
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</div>
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{{/each}}
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</fieldset>
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{{#*inline "formula"}}
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{{#unless dmg.base}}
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{{formField fields.custom.fields.enabled value=source.custom.enabled name=(concat path "damage.parts." realIndex "." target ".custom.enabled") classes="checkbox"}}
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{{/unless}}
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{{#if source.custom.enabled}}
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{{formField fields.custom.fields.formula value=source.custom.formula name=(concat path "damage.parts." realIndex "." target ".custom.formula") localize=true}}
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{{else}}
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<div class="nest-inputs">
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{{#unless @root.isNPC}}
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{{formField fields.multiplier value=source.multiplier name=(concat path "damage.parts." realIndex "." target ".multiplier") localize=true}}
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{{/unless}}
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{{#if (eq source.multiplier 'flat')}}{{formField fields.flatMultiplier value=source.flatMultiplier name=(concat ../path "damage.parts." realIndex "." target ".flatMultiplier") }}{{/if}}
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{{formField fields.dice value=source.dice name=(concat path "damage.parts." realIndex "." target ".dice")}}
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{{formField fields.bonus value=source.bonus name=(concat path "damage.parts." realIndex "." target ".bonus") localize=true}}
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</div>
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{{/if}}
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{{#if @root.isNPC}}
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<input type="hidden" name="{{path}}damage.parts.{{realIndex}}.{{target}}.multiplier" value="flat">
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{{/if}}
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{{/inline}} |