mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-11 19:25:21 +01:00
* Increased priority on effects in srd domain cards that depend on character data * Increased priority on effects in srd classes/subclasses that depend on character data * Increased priority on effects in srd ancestries that depend on character data * Increased priority on effects in srd beastforms that depend on character data * Increased priority on effects in remaining SRD items that depend on character data * Adversaries * Raised system version
410 lines
11 KiB
JSON
410 lines
11 KiB
JSON
{
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"folder": "dWQSVhtwClSdRHDK",
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"name": "Elemental Incarnation",
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"type": "feature",
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"_id": "f37TTgCc0Q3Ih1A1",
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"img": "icons/magic/nature/thorns-hand-glow-green.webp",
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"system": {
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"description": "<p>Mark a Stress to Channel one of the following elements until you take Severe damage or until your next rest:</p><ul><li><p><strong>Fire</strong>: When an adversary within Melee range deals damage to you, they take 1d10 magic damage.</p></li><li><p><strong>Earth</strong>: Gain a bonus to your damage thresholds equal to your Proficiency.</p></li><li><p><strong>Wate</strong>r: When you deal damage to an adversary within Melee range, all other adversaries within Very Close range must mark a Stress. </p></li><li><p><strong>Air</strong>: You can hover, gaining advantage on Agility Rolls.</p></li></ul>",
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"resource": null,
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"actions": {
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"wVGSzAnJGs5eXKqI": {
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"type": "attack",
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"_id": "wVGSzAnJGs5eXKqI",
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"systemPath": "actions",
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"description": "<p>When an adversary within Melee range deals damage to you, they take @Damage[type:magical|value:1d10].</p>",
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"chatDisplay": true,
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"actionType": "reaction",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 1,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"multiplier": "flat",
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"flatMultiplier": 1,
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"dice": "d10",
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"bonus": null
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},
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"applyTo": "hitPoints",
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"type": [
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"magical"
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],
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"base": false,
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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}
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "hostile",
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"amount": 1
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},
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"effects": [
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{
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"_id": "ANle8tuOEZIevTWv",
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"onSave": false
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}
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],
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"roll": {
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"type": null,
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"trait": null,
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"difficulty": null,
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"bonus": null,
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"advState": "neutral",
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"diceRolling": {
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"multiplier": "flat",
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"flatMultiplier": 1,
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"dice": "d10",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"save": {
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"trait": null,
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"difficulty": null,
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"damageMod": "none"
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},
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"name": "Fire",
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"img": "icons/magic/fire/elemental-fire-flying.webp",
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"range": "melee"
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},
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"6QXTThhnJpGDIvhJ": {
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"type": "effect",
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"_id": "6QXTThhnJpGDIvhJ",
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"systemPath": "actions",
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"description": "<p>Gain a bonus to your damage thresholds equal to your Proficiency.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 1,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"effects": [
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{
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"_id": "7xyUtUbBk5jbNnqY",
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"onSave": false
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}
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],
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"target": {
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"type": "any",
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"amount": null
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},
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"name": "Earth",
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"img": "icons/magic/earth/construct-stone.webp",
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"range": "self"
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},
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"pY2EdEMoyLGYWjK5": {
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"type": "damage",
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"_id": "pY2EdEMoyLGYWjK5",
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"systemPath": "actions",
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"description": "<p>When you deal damage to an adversary within Melee range, all other adversaries within Very Close range must mark a Stress.</p><p>@Template[type:emanation|range:vc]</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 1,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": true,
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"formula": "1"
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},
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null
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},
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"applyTo": "stress",
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"base": false,
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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},
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"type": []
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [
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{
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"_id": "Jy6dpEbzkZ2eRDf5",
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"onSave": false
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}
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],
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"name": "Water",
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"img": "icons/magic/water/wave-water-blue.webp",
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"range": ""
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},
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"uk8EgHMxCgoWENzt": {
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"type": "effect",
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"_id": "uk8EgHMxCgoWENzt",
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"systemPath": "actions",
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"description": "<p>You can hover, gaining advantage on Agility Rolls.</p>",
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"chatDisplay": false,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 1,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"effects": [
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{
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"_id": "3ck6CeapLxQVjE2W",
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"onSave": false
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}
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],
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"target": {
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"type": "any",
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"amount": null
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},
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"name": "Air",
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"img": "icons/magic/air/fog-gas-smoke-dense-white.webp",
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"range": ""
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}
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},
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"originItemType": null,
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"originId": null,
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"attribution": {
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"source": "Daggerheart SRD",
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"page": 11,
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"artist": ""
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}
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},
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"effects": [
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{
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"name": "Elemental Incarnation (Earth)",
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"img": "icons/magic/earth/construct-stone.webp",
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"origin": "Compendium.daggerheart.subclasses.Item.f37TTgCc0Q3Ih1A1",
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"transfer": false,
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"_id": "7xyUtUbBk5jbNnqY",
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"type": "base",
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"system": {
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"rangeDependence": {
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"enabled": false,
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"type": "withinRange",
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"target": "any",
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"range": "self"
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}
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},
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"changes": [
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{
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"key": "system.damageThresholds.major",
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"mode": 2,
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"value": "@system.proficiency",
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"priority": 21
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},
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{
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"key": "system.damageThresholds.severe",
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"mode": 2,
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"value": "@system.proficiency",
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"priority": 21
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}
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],
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"disabled": false,
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"duration": {
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"startTime": null,
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"combat": null,
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"seconds": null,
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"rounds": null,
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"turns": null,
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"startRound": null,
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"startTurn": null
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},
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"description": "",
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"tint": "#ffffff",
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"statuses": [],
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"sort": 0,
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"flags": {},
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"_stats": {
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"compendiumSource": null
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},
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"_key": "!items.effects!f37TTgCc0Q3Ih1A1.7xyUtUbBk5jbNnqY"
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},
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{
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"name": "Elemental Incarnation (Air)",
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"img": "icons/magic/air/fog-gas-smoke-dense-white.webp",
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"origin": "Compendium.daggerheart.subclasses.Item.f37TTgCc0Q3Ih1A1",
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"transfer": false,
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"_id": "3ck6CeapLxQVjE2W",
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"type": "base",
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"system": {
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"rangeDependence": {
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"enabled": false,
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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}
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},
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"changes": [
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{
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"key": "system.advantageSources",
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"mode": 2,
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"value": "Advantage on Agility Rolls",
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"priority": null
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}
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],
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"disabled": false,
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"duration": {
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"startTime": null,
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"combat": null,
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"seconds": null,
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"rounds": null,
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"turns": null,
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"startRound": null,
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"startTurn": null
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},
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"description": "<p>You can hover, gaining advantage on Agility Rolls.</p>",
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"tint": "#ffffff",
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"statuses": [],
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"sort": 0,
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"flags": {},
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"_stats": {
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},
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"_key": "!items.effects!f37TTgCc0Q3Ih1A1.3ck6CeapLxQVjE2W"
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},
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{
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"name": "Elemental Incarnation (Water)",
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"img": "icons/magic/water/wave-water-blue.webp",
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"origin": "Compendium.daggerheart.subclasses.Item.f37TTgCc0Q3Ih1A1",
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"transfer": false,
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"_id": "Jy6dpEbzkZ2eRDf5",
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"type": "base",
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"system": {
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"rangeDependence": {
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"enabled": false,
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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}
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},
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"changes": [],
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"disabled": false,
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"duration": {
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},
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"tint": "#ffffff",
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"_key": "!items.effects!f37TTgCc0Q3Ih1A1.Jy6dpEbzkZ2eRDf5"
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},
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{
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"name": "Elemental Incarnation (Fire)",
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"img": "icons/magic/fire/elemental-fire-flying.webp",
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"origin": "Compendium.daggerheart.subclasses.Item.f37TTgCc0Q3Ih1A1",
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"transfer": false,
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"_id": "ANle8tuOEZIevTWv",
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"type": "base",
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"system": {
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"rangeDependence": {
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"enabled": false,
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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}
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},
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"changes": [],
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"disabled": false,
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"duration": {
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"seconds": null,
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},
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"description": "",
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"tint": "#ffffff",
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},
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"_key": "!items.effects!f37TTgCc0Q3Ih1A1.ANle8tuOEZIevTWv"
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}
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],
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"sort": 100000,
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"ownership": {
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"default": 0,
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"LgnbNMLaxandgMQq": 3
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},
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"flags": {},
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"_key": "!items!f37TTgCc0Q3Ih1A1"
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}
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