daggerheart/src/packs/subclasses/feature_Elemental_Incarnation_f37TTgCc0Q3Ih1A1.json
WBHarry c6bdc846ab
[Fix] SRD Effect Priorities (#1505)
* Increased priority on effects in srd domain cards that depend on character data

* Increased priority on effects in srd classes/subclasses that depend on character data

* Increased priority on effects in srd ancestries that depend on character data

* Increased priority on effects in srd beastforms that depend on character data

* Increased priority on effects in remaining SRD items that depend on character data

* Adversaries

* Raised system version
2026-01-09 15:50:56 +01:00

410 lines
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JSON

{
"folder": "dWQSVhtwClSdRHDK",
"name": "Elemental Incarnation",
"type": "feature",
"_id": "f37TTgCc0Q3Ih1A1",
"img": "icons/magic/nature/thorns-hand-glow-green.webp",
"system": {
"description": "<p>Mark a Stress to Channel one of the following elements until you take Severe damage or until your next rest:</p><ul><li><p><strong>Fire</strong>: When an adversary within Melee range deals damage to you, they take 1d10 magic damage.</p></li><li><p><strong>Earth</strong>: Gain a bonus to your damage thresholds equal to your Proficiency.</p></li><li><p><strong>Wate</strong>r: When you deal damage to an adversary within Melee range, all other adversaries within Very Close range must mark a Stress. </p></li><li><p><strong>Air</strong>: You can hover, gaining advantage on Agility Rolls.</p></li></ul>",
"resource": null,
"actions": {
"wVGSzAnJGs5eXKqI": {
"type": "attack",
"_id": "wVGSzAnJGs5eXKqI",
"systemPath": "actions",
"description": "<p>When an adversary within Melee range deals damage to you, they take @Damage[type:magical|value:1d10].</p>",
"chatDisplay": true,
"actionType": "reaction",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [
{
"value": {
"custom": {
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},
"multiplier": "flat",
"flatMultiplier": 1,
"dice": "d10",
"bonus": null
},
"applyTo": "hitPoints",
"type": [
"magical"
],
"base": false,
"resultBased": false,
"valueAlt": {
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"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
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}
}
}
],
"includeBase": false
},
"target": {
"type": "hostile",
"amount": 1
},
"effects": [
{
"_id": "ANle8tuOEZIevTWv",
"onSave": false
}
],
"roll": {
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"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
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"dice": "d10",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
"trait": null,
"difficulty": null,
"damageMod": "none"
},
"name": "Fire",
"img": "icons/magic/fire/elemental-fire-flying.webp",
"range": "melee"
},
"6QXTThhnJpGDIvhJ": {
"type": "effect",
"_id": "6QXTThhnJpGDIvhJ",
"systemPath": "actions",
"description": "<p>Gain a bonus to your damage thresholds equal to your Proficiency.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"step": null
}
],
"uses": {
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"max": "",
"recovery": null
},
"effects": [
{
"_id": "7xyUtUbBk5jbNnqY",
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}
],
"target": {
"type": "any",
"amount": null
},
"name": "Earth",
"img": "icons/magic/earth/construct-stone.webp",
"range": "self"
},
"pY2EdEMoyLGYWjK5": {
"type": "damage",
"_id": "pY2EdEMoyLGYWjK5",
"systemPath": "actions",
"description": "<p>When you deal damage to an adversary within Melee range, all other adversaries within Very Close range must mark a Stress.</p><p>@Template[type:emanation|range:vc]</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"step": null
}
],
"uses": {
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},
"damage": {
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{
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"formula": "1"
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"dice": "d6",
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},
"applyTo": "stress",
"base": false,
"resultBased": false,
"valueAlt": {
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"dice": "d6",
"bonus": null,
"custom": {
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}
},
"type": []
}
],
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},
"target": {
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},
"effects": [
{
"_id": "Jy6dpEbzkZ2eRDf5",
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}
],
"name": "Water",
"img": "icons/magic/water/wave-water-blue.webp",
"range": ""
},
"uk8EgHMxCgoWENzt": {
"type": "effect",
"_id": "uk8EgHMxCgoWENzt",
"systemPath": "actions",
"description": "<p>You can hover, gaining advantage on Agility Rolls.</p>",
"chatDisplay": false,
"actionType": "action",
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"key": "stress",
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}
],
"uses": {
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},
"effects": [
{
"_id": "3ck6CeapLxQVjE2W",
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],
"target": {
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"amount": null
},
"name": "Air",
"img": "icons/magic/air/fog-gas-smoke-dense-white.webp",
"range": ""
}
},
"originItemType": null,
"originId": null,
"attribution": {
"source": "Daggerheart SRD",
"page": 11,
"artist": ""
}
},
"effects": [
{
"name": "Elemental Incarnation (Earth)",
"img": "icons/magic/earth/construct-stone.webp",
"origin": "Compendium.daggerheart.subclasses.Item.f37TTgCc0Q3Ih1A1",
"transfer": false,
"_id": "7xyUtUbBk5jbNnqY",
"type": "base",
"system": {
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"type": "withinRange",
"target": "any",
"range": "self"
}
},
"changes": [
{
"key": "system.damageThresholds.major",
"mode": 2,
"value": "@system.proficiency",
"priority": 21
},
{
"key": "system.damageThresholds.severe",
"mode": 2,
"value": "@system.proficiency",
"priority": 21
}
],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
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},
"_key": "!items.effects!f37TTgCc0Q3Ih1A1.7xyUtUbBk5jbNnqY"
},
{
"name": "Elemental Incarnation (Air)",
"img": "icons/magic/air/fog-gas-smoke-dense-white.webp",
"origin": "Compendium.daggerheart.subclasses.Item.f37TTgCc0Q3Ih1A1",
"transfer": false,
"_id": "3ck6CeapLxQVjE2W",
"type": "base",
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"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [
{
"key": "system.advantageSources",
"mode": 2,
"value": "Advantage on Agility Rolls",
"priority": null
}
],
"disabled": false,
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"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
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},
"description": "<p>You can hover, gaining advantage on Agility Rolls.</p>",
"tint": "#ffffff",
"statuses": [],
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"flags": {},
"_stats": {
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},
"_key": "!items.effects!f37TTgCc0Q3Ih1A1.3ck6CeapLxQVjE2W"
},
{
"name": "Elemental Incarnation (Water)",
"img": "icons/magic/water/wave-water-blue.webp",
"origin": "Compendium.daggerheart.subclasses.Item.f37TTgCc0Q3Ih1A1",
"transfer": false,
"_id": "Jy6dpEbzkZ2eRDf5",
"type": "base",
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}
},
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},
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"_key": "!items.effects!f37TTgCc0Q3Ih1A1.Jy6dpEbzkZ2eRDf5"
},
{
"name": "Elemental Incarnation (Fire)",
"img": "icons/magic/fire/elemental-fire-flying.webp",
"origin": "Compendium.daggerheart.subclasses.Item.f37TTgCc0Q3Ih1A1",
"transfer": false,
"_id": "ANle8tuOEZIevTWv",
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}
},
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},
"description": "",
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"_key": "!items.effects!f37TTgCc0Q3Ih1A1.ANle8tuOEZIevTWv"
}
],
"sort": 100000,
"ownership": {
"default": 0,
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},
"flags": {},
"_key": "!items!f37TTgCc0Q3Ih1A1"
}