daggerheart/templates/sheets/actors/character/header.hbs
WBHarry e1d8f8784a
[Feature] Manual Character Editing (#490)
* Initial

* Added Character-Settings

* Finalized Character-Settings

* Hide CharacterSetup if any part is done manually

* Fixed class/subclass drag-drop

* Fixed relinking of Features from items created on Character

* Adding features on CharacterItems now adds them on the Character and relinks

* Made suggested items inactive in the Class sheet if rendered from inside a Character

* Added hope to CharacterSetting

* add style to textarea element, add spellcasting and domain class into char sheet and move rest buttons to another place

* Fixed characterCreation experience description

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Co-authored-by: moliloo <dev.murilobrito@gmail.com>
2025-08-01 12:16:35 -03:00

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4<header class="character-header-sheet">
<line-div></line-div>
<div class="name-row">
<h1 class='actor-name'>
<input
type='text'
name='name'
value='{{document.name}}'
placeholder='Actor Name'
/>
</h1>
<div class='level-div'>
<h3 class='label'>
{{#if (or document.system.needsCharacterSetup document.system.levelData.canLevelUp)}}
<button
type="button"
class="level-button glow" data-tooltip="{{#if document.system.needsCharacterSetup}}{{localize "DAGGERHEART.APPLICATIONS.CharacterCreation.buttonTitle"}}{{else}}{{localize "DAGGERHEART.ACTORS.Character.levelUp"}}{{/if}}"
data-action="levelManagement"
>
<i class="fa-solid fa-angles-up"></i>
</button>
{{/if}}
{{localize 'DAGGERHEART.GENERAL.level'}}
<input type="text" data-dtype="Number" class="level-value" value={{#if document.system.needsCharacterSetup}}0{{else}}{{document.system.levelData.level.changed}}{{/if}} {{#if document.system.needsCharacterSetup}}disabled{{/if}} />
</h3>
</div>
</div>
<div class="character-details">
<div>
{{#if document.system.class.value}}
<span data-action="editDoc" data-item-uuid="{{document.system.class.value.uuid}}">{{document.system.class.value.name}}</span>
{{else}}
<span class="missing-header-feature" data-action="openPack" data-key="daggerheart.classes">{{localize 'TYPES.Item.class'}}</span>
{{/if}}
<span class="dot">•</span>
{{#if document.system.class.subclass}}
<span data-action="editDoc" data-item-uuid="{{document.system.class.subclass.uuid}}">{{document.system.class.subclass.name}}</span>
{{else}}
<span class="missing-header-feature" data-action="openPack" data-key="daggerheart.subclasses">{{localize 'TYPES.Item.subclass'}}</span>
{{/if}}
<span class="dot">•</span>
{{#if document.system.community}}
<span data-action="editDoc" data-item-uuid="{{document.system.community.uuid}}">{{document.system.community.name}}</span>
{{else}}
<span class="missing-header-feature" data-action="openPack" data-key="daggerheart.communities">{{localize 'TYPES.Item.community'}}</span>
{{/if}}
<span class="dot">•</span>
{{#if document.system.ancestry}}
<span data-action="editDoc" data-item-uuid="{{document.system.ancestry.uuid}}">{{document.system.ancestry.name}}</span>
{{else}}
<span class="missing-header-feature" data-action="openPack" data-key="daggerheart.ancestries">{{localize 'TYPES.Item.ancestry'}}</span>
{{/if}}
</div>
{{#if document.system.multiclass.value}}
<div class="multiclass">
{{#if document.system.multiclass.value}}
<span data-action="editDoc"data-item-uuid="{{document.system.multiclass.value.uuid}}">{{document.system.multiclass.value.name}}</span>
{{else}}
<span data-action="openPack" data-key="daggerheart.classes">{{localize 'DAGGERHEART.GENERAL.multiclass'}}</span>
{{/if}}
<span class="dot">•</span>
{{#if document.system.multiclass.subclass}}
<span data-action="editDoc" data-item-uuid="{{document.system.multiclass.subclass.uuid}}">{{document.system.multiclass.subclass.name}}</span>
{{else}}
<span class="missing-header-feature" data-action="openPack" data-key="daggerheart.subclasses">{{localize 'TYPES.Item.subclass'}}</span>
{{/if}}
</div>
{{/if}}
</div>
<div class="character-row">
<div class="hope-section">
<h4>{{localize "DAGGERHEART.GENERAL.hope"}}</h4>
{{#times document.system.resources.hope.max}}
<span class='hope-value' data-action='toggleHope' data-value="{{add this 1}}">
{{#if (gte ../document.system.resources.hope.value (add this 1))}}
<i class='fa-solid fa-diamond'></i>
{{else}}
<i class='fa-regular fa-circle'></i>
{{/if}}
</span>
{{/times}}
</div>
{{#if document.system.class.value}}
<div class="domains-section">
{{#each document.system.class.value.system.domains as |domain|}}
<div class="domain">
<span class="label">{{localize (concat 'DAGGERHEART.GENERAL.Domain.' domain '.label')}}</span>
<img src="{{concat 'systems/daggerheart/assets/icons/domains/' domain '.svg'}}" alt="">
</div>
{{/each}}
</div>
{{/if}}
<div class="downtime-section">
<button type="button" data-action="useDowntime" data-type="shortRest" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Downtime.shortRest.title"}}">
<i class="fa-solid fa-utensils"></i>
</button>
<button type="button" data-action="useDowntime" data-type="longRest" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Downtime.longRest.title"}}">
<i class="fa-solid fa-bed"></i>
</button>
</div>
</div>
<div class="character-traits">
{{#each this.attributes as |attribute key|}}
<div class="trait" data-tooltip="{{#each attribute.verbs}}{{this}}<br>{{/each}}" data-action="rollAttribute" data-attribute="{{key}}" data-value="{{attribute.value}}">
<div class="trait-name">
<span>{{localize (concat 'DAGGERHEART.CONFIG.Traits.' key '.short')}}</span>
{{#if attribute.tierMarked}}
<i class='fa-solid fa-circle'></i>
{{else}}
<i class='fa-regular fa-circle'></i>
{{/if}}
</div>
<div class="trait-value">
{{#if (gt attribute.value 0)}}
<span>+{{attribute.value}}</span>
{{else}}
<span>{{attribute.value}}</span>
{{/if}}
</div>
</div>
{{/each}}
</div>
{{#> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
<button data-action="openSettings" data-tooltip-text="{{localize "DAGGERHEART.UI.Tooltip.openSheetSettings"}}"><i class="fa-solid fa-wrench"></i></button>
{{/'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
</header>