daggerheart/module/config/actionConfig.mjs
2025-06-27 18:00:17 +02:00

79 lines
1.6 KiB
JavaScript

export const actionTypes = {
attack: {
id: 'attack',
name: 'DAGGERHEART.Actions.Types.Attack.Name',
icon: 'fa-swords'
},
// spellcast: {
// id: 'spellcast',
// name: 'DAGGERHEART.Actions.Types.Spellcast.Name',
// icon: 'fa-book-sparkles'
// },
healing: {
id: 'healing',
name: 'DAGGERHEART.Actions.Types.Healing.Name',
icon: 'fa-kit-medical'
},
// resource: {
// id: 'resource',
// name: 'DAGGERHEART.Actions.Types.Resource.Name',
// icon: 'fa-honey-pot'
// },
damage: {
id: 'damage',
name: 'DAGGERHEART.Actions.Types.Damage.Name',
icon: 'fa-bone-break'
},
summon: {
id: 'summon',
name: 'DAGGERHEART.Actions.Types.Summon.Name',
icon: 'fa-ghost'
},
effect: {
id: 'effect',
name: 'DAGGERHEART.Actions.Types.Effect.Name',
icon: 'fa-person-rays'
},
macro: {
id: 'macro',
name: 'DAGGERHEART.Actions.Types.Macro.Name',
icon: 'fa-scroll'
}
};
export const targetTypes = {
self: {
id: 'self',
label: 'Self'
},
friendly: {
id: 'friendly',
label: 'Friendly'
},
hostile: {
id: 'hostile',
label: 'Hostile'
},
any: {
id: 'any',
label: 'Any'
}
};
export const damageOnSave = {
none: {
id: 'none',
label: 'None',
mod: 0
},
half: {
id: 'half',
label: 'Half Damage',
mod: 0.5
},
full: {
id: 'full',
label: 'Full damage',
mod: 1
}
}