daggerheart/src/packs/adversaries/adversary_Giant_Brawler_YnObCleGjPT7yqEc.json
WBHarry 8fd63d5963
[Feature] 1033 - Consume Quantity On Use (#1106)
* Initial migration

* Updated compendium YML

* Added Quantity as a possible cost

* Added quantity consumption to all Compendium Consumables

* .

* Added DestroyOnEmpty property
2025-08-28 12:29:17 -04:00

493 lines
13 KiB
JSON

{
"name": "Giant Brawler",
"img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"type": "adversary",
"folder": "OgzrmfH1ZbpljX7k",
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"damageThresholds": {
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"severe": 28
},
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"max": 7,
"isReversed": true
},
"stress": {
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"max": 4,
"isReversed": true
}
},
"motivesAndTactics": "Make a living, overwhelm, slam, topple",
"resistance": {
"physical": {
"resistance": false,
"immunity": false,
"reduction": 0
},
"magical": {
"resistance": false,
"immunity": false,
"reduction": 0
}
},
"type": "bruiser",
"notes": "",
"hordeHp": 1,
"experiences": {
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"name": "Intrusion",
"description": "",
"value": 2
}
},
"bonuses": {
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"dice": []
},
"action": {
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"dice": []
},
"reaction": {
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}
},
"damage": {
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"dice": []
},
"magical": {
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}
}
},
"tier": 2,
"description": "<p>An especially muscular giant wielding a warhammer larger than a human.</p>",
"attack": {
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"img": "icons/weapons/hammers/hammer-double-simple-worn.webp",
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},
"range": "veryClose",
"damage": {
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"multiplier": "flat"
},
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"type": [
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"resultBased": false,
"valueAlt": {
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"flatMultiplier": 1,
"dice": "d6",
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"custom": {
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}
},
"base": false
}
]
},
"type": "attack",
"chatDisplay": false
},
"attribution": {
"source": "Daggerheart SRD",
"page": 87,
"artist": ""
}
},
"flags": {},
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"prototypeToken": {
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"displayName": 0,
"actorLink": false,
"width": 1,
"height": 1,
"texture": {
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"fit": "contain",
"scaleX": 1,
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"rotation": 0,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
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"rotation": 0,
"alpha": 1,
"disposition": -1,
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"bar1": {
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"alpha": 0.5,
"angle": 360,
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"color": null,
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"animation": {
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"reverse": false
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},
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"visionMode": "basic",
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"flags": {},
"randomImg": false,
"appendNumber": false,
"prependAdjective": false
},
"items": [
{
"name": "Battering Ram",
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"description": "<p><strong>Mark a Stress</strong> to have the Brawler charge at an inanimate object within Close range they could feasibly smash (such as a wall, cart, or market stand) and destroy it. All targets within Very Close range of the object must succeed on an Agility Reaction Roll or take <strong>2d4+3</strong> physical damage from the shrapnel.</p><p>@Template[type:circle|range:vc]</p>",
"resource": null,
"actions": {
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"systemPath": "actions",
"description": "<p><strong>Mark a Stress</strong> to have the Brawler charge at an inanimate object within Close range they could feasibly smash (such as a wall, cart, or market stand) and destroy it. All targets within Very Close range of the object must succeed on an Agility Reaction Roll or take <strong>2d4+3</strong> physical damage from the shrapnel.</p><p>@Template[type:circle|range:vc]</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
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"key": "stress",
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}
],
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"damage": {
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"dice": "d4",
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"multiplier": "flat"
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"type": [
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}
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},
"save": {
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"damageMod": "none"
},
"name": "Roll Save",
"img": "icons/skills/melee/shield-damaged-broken-orange.webp",
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}
},
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"_id": "ro8AtBdgklyyuydK",
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"_key": "!actors.items!YnObCleGjPT7yqEc.ro8AtBdgklyyuydK"
},
{
"name": "Bloody Reprisal",
"type": "feature",
"system": {
"description": "<p>When the Brawler marks 2 or more HP from an attack within Very Close range, you can make a standard attack against the attacker. On a success, the Brawler deals <strong>2d6+15</strong> physical damage instead of their standard damage.</p>",
"resource": null,
"actions": {
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"_id": "D53yjFXoP5uFXe9M",
"systemPath": "actions",
"description": "<p>When the Brawler marks 2 or more HP from an attack within Very Close range, you can make a standard attack against the attacker. On a success, the Brawler deals <strong>2d6+15</strong> physical damage instead of their standard damage.</p>",
"chatDisplay": true,
"actionType": "action",
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"damage": {
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"multiplier": "flat"
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}
}
}
],
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},
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},
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"damageMod": "none"
},
"name": "Attack",
"img": "icons/skills/melee/strike-flail-spiked-pink.webp",
"range": "veryClose"
}
},
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},
{
"name": "Momentum",
"type": "feature",
"system": {
"description": "<p>When the Brawler makes a successful attack against a PC, you gain a Fear.</p>",
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},
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