daggerheart/src/packs/adversaries/adversary_Shambling_Zombie_2nXz4ilAY4xuhKLm.json
WBHarry 8c84edddad
[PR][Feature] 798 - Attribution (#986)
* Added attribution for items, adversary and environment

* Added Attribution to all adversaries

* Added attribution to environments

* Added attribution for class and subclass

* Added Attribution to Ancestry/Community

* Added Attribution for Beastforms

* Added Attribution to DomainCards

* Added Attribution for wepaons

* Attribution for Armor/Loot/Consumables

* Added a setting to hide attribution
2025-08-18 11:44:59 +10:00

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"type": "adversary",
"folder": "sxvlEwi25uAoB2C5",
"system": {
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"damageThresholds": {
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},
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"isReversed": true
},
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}
},
"motivesAndTactics": "Devour, hungry, mob enemy, shred flesh",
"resistance": {
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"immunity": false,
"reduction": 0
},
"magical": {
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"immunity": false,
"reduction": 0
}
},
"type": "standard",
"notes": "",
"hordeHp": 1,
"experiences": {},
"bonuses": {
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"dice": []
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"dice": []
},
"reaction": {
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}
},
"damage": {
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"dice": []
},
"magical": {
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"dice": []
}
}
},
"tier": 1,
"description": "<p>An animated corpse that moves shakily, driven only by hunger.</p>",
"attack": {
"name": "Bite",
"img": "icons/creatures/abilities/mouth-teeth-sharp.webp",
"roll": {
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"type": "attack"
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"damage": {
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}
},
"base": false
}
]
},
"type": "attack",
"range": "melee",
"chatDisplay": false
},
"attribution": {
"source": "Daggerheart SRD",
"page": 84,
"artist": ""
}
},
"flags": {},
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"prototypeToken": {
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"displayName": 0,
"actorLink": false,
"width": 1,
"height": 1,
"texture": {
"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"anchorX": 0.5,
"anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain",
"scaleX": 1,
"scaleY": 1,
"rotation": 0,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
"lockRotation": false,
"rotation": 0,
"alpha": 1,
"disposition": -1,
"displayBars": 0,
"bar1": {
"attribute": "resources.hitPoints"
},
"bar2": {
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},
"light": {
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"priority": 0,
"alpha": 0.5,
"angle": 360,
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"color": null,
"coloration": 1,
"dim": 0,
"attenuation": 0.5,
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"animation": {
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"speed": 5,
"intensity": 5,
"reverse": false
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},
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"range": 0,
"angle": 360,
"visionMode": "basic",
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"attenuation": 0.1,
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"subject": {
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},
"turnMarker": {
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"animation": null,
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"flags": {},
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"prependAdjective": false
},
"items": [
{
"name": "Too Many to Handle",
"type": "feature",
"_id": "IpUWqXjwP2Lp5Zhs",
"img": "icons/magic/death/undead-zombie-grave-green.webp",
"system": {
"description": "<p>When the Zombie is within Melee range of a creature and at least one other Zombie is within Close range, all attacks against that creature have advantage.</p>",
"resource": null,
"actions": {},
"originItemType": null,
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"_key": "!actors.items!2nXz4ilAY4xuhKLm.IpUWqXjwP2Lp5Zhs"
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{
"name": "Horrifying",
"type": "feature",
"_id": "iiOjamlZIuhpDC8W",
"img": "icons/magic/death/skull-energy-light-purple.webp",
"system": {
"description": "<p>Targets who mark HP from the Zombies attacks must also mark a Stress.</p>",
"resource": null,
"actions": {
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"_id": "JUw16Jag9uTfBmKZ",
"systemPath": "actions",
"description": "<p>Targets who mark HP from the Zombies attacks must also mark a Stress.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
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"max": "",
"recovery": null
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"damage": {
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"formula": "1"
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"multiplier": "flat",
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"dice": "d6",
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}
}
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": 1
},
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"name": "Mark Stress",
"img": "icons/magic/death/skull-energy-light-purple.webp",
"range": "melee"
}
},
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