mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-06-07 13:24:16 +02:00
* Initial * More * Fixed current actionConfig damage * Reworked ActionConfig damage ui * . * Updated all Adversary compendium damage entries * more * The rest * Fixed misses * . * . * Also migrate sub fields of MappingField * Removed MappingField * Fix regression with re-tiering adversaries when dealing non-hp damage * Allow iterable object to be detected as an object by foundry --------- Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
63 lines
1.7 KiB
JSON
63 lines
1.7 KiB
JSON
{
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"folder": "t8AkyVM60h7WuLOD",
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"name": "Thrive in Chaos",
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"type": "feature",
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"_id": "1nmFmkNXY6OYyyju",
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"img": "icons/magic/light/explosion-star-glow-silhouette.webp",
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"system": {
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"description": "<p>When you succeed on an attack, you can <strong>mark a Stress</strong> after rolling damage to force the target to mark an additional Hit Point.</p>",
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"resource": null,
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"actions": {
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"7Z9v7GWswIQFD5YH": {
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"type": "damage",
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"_id": "7Z9v7GWswIQFD5YH",
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"systemPath": "actions",
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"description": "<p>When you succeed on an attack, you can <strong>mark a Stress</strong> after rolling damage to force the target to mark an additional Hit Point.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 1,
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"step": null,
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"consumeOnSuccess": false
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null,
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"consumeOnSuccess": false
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},
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"damage": {
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"parts": {},
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [],
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"name": "Mark Stress",
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"img": "icons/magic/light/explosion-star-glow-silhouette.webp",
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"range": ""
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}
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},
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"originItemType": null,
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"originId": null,
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"attribution": {
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"source": "Daggerheart SRD",
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"page": 26,
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"artist": ""
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}
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},
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"effects": [],
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"sort": 0,
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"ownership": {
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"default": 0,
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"MQSznptE5yLT7kj8": 3
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},
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"flags": {},
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"_key": "!items!1nmFmkNXY6OYyyju"
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}
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