daggerheart/src/packs/domains/domainCard_Valor_Touched_k1AtYd3lSchIymBr.json
WBHarry ef53a7c561
[V14] 1354 - Armor Effect (#1652)
* Initial

* progress

* Working armor application

* .

* Added a updateArmorValue function that updates armoreffects according to an auto order

* .

* Added createDialog

* .

* Updated Armor SRD

* .

* Fixed character sheet armor update

* Updated itemconfig

* Actions now use createDialog for effects

* .

* .

* Fixed ArmorEffect max being a string

* Fixed SRD armor effects

* Finally finished the migration ._.

* SRD finalization

* Added ArmoreEffect.armorInteraction option

* Added ArmorManagement menu

* Fixed DamageReductionDialog

* Fixed ArmorManagement pip syle

* feat: add style to armors tooltip, add a style to make armor slot label more clear that was a button and add a tooltip location

* .

* Removed tooltip on manageArmor

* Fixes

* Fixed Downtime armor repair

* Removed ArmorScore from character data model and instead adding it in basePrep

* [Feature] ArmorEffect reworked into ChangeType on BaseEffect (#1739)

* Initial

* .

* Single armor rework start

* More fixes

* Fixed DamageReductionDialog

* Removed last traces of ArmorEffect

* .

* Corrected the SRD to use base effects again

* Removed bare bones armor item

* [V14] Refactor ArmorChange schema and fix some bugs (#1742)

* Refactor ArmorChange schema and fix some bugs

* Add current back to schema

* Fixed so changing armor values and taking damage works again

* Fixed so that scrolltexts for armor changes work again

* Removed old marks on armor.system

* Restored damageReductionDialog armorScore.value

* Use toggle for css class addition/removal

* Fix armor change type choices

* Added ArmorChange DamageThresholds

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* [V14] Armor System ArmorScore (#1744)

* Readded so that armor items have their system defined armor instead of using an ActiveEffect

* Consolidate armor source retrieval

* Fix regression with updating armor when sources are disabled

* Simplify armor pip update

* Use helper in damage reduction dialog

* .

* Corrected SRD Armor Items

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>

* Updated migrations

* Migrations are now not horrible =D

---------

Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-03-22 01:57:46 +01:00

136 lines
3.9 KiB
JSON

{
"name": "Valor-Touched",
"img": "systems/daggerheart/assets/icons/domains/domain-card/valor.png",
"type": "domainCard",
"folder": "kj3gwg5bmCqwFYze",
"system": {
"description": "<p class=\"Body-Foundation\">When 4 or more of the domain cards in your loadout are from the Valor domain, gain the following benefits:</p><ul><li class=\"vertical-card-list-found\"><p>+1 bonus to your Armor Score</p></li><li class=\"vertical-card-list-found\"><p>When you mark 1 or more Hit Points without marking an Armor Slot, clear an Armor Slot.</p></li></ul>",
"domain": "valor",
"recallCost": 1,
"level": 7,
"type": "ability",
"actions": {
"F04596OgMgpnhpQp": {
"type": "healing",
"_id": "F04596OgMgpnhpQp",
"systemPath": "actions",
"description": "<p>When you mark 1 or more Hit Points without marking an Armor Slot, clear an Armor Slot.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": {
"armor": {
"value": {
"custom": {
"enabled": true,
"formula": "1"
},
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "armor",
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"type": []
}
},
"includeBase": false
},
"target": {
"type": "self",
"amount": null
},
"effects": [],
"roll": {
"type": null,
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"name": "Clear Armor",
"img": "icons/equipment/chest/breastplate-collared-steel-grey.webp",
"range": ""
}
},
"attribution": {
"source": "Daggerheart SRD",
"page": 134,
"artist": ""
},
"domainTouched": 4
},
"flags": {},
"_id": "k1AtYd3lSchIymBr",
"sort": 3400000,
"effects": [
{
"name": "Valor-Touched",
"type": "base",
"system": {
"changes": [
{
"type": "armor",
"phase": "initial",
"priority": 20,
"value": {
"max": "1"
}
}
]
},
"_id": "Ma8Zp005QYKPWIEN",
"img": "icons/magic/control/control-influence-rally-purple.webp",
"disabled": false,
"duration": {
"value": null,
"units": "seconds",
"expiry": null,
"expired": false
},
"description": "<ul><li class=\"vertical-card-list-found\"><p>+1 bonus to your Armor Score</p></li><li class=\"vertical-card-list-found\"><p>When you mark 1 or more Hit Points without marking an Armor Slot, clear an Armor Slot.</p></li></ul>",
"origin": null,
"tint": "#ffffff",
"transfer": true,
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null
},
"start": null,
"showIcon": 1,
"folder": null,
"_key": "!items.effects!k1AtYd3lSchIymBr.Ma8Zp005QYKPWIEN"
}
],
"ownership": {
"default": 0
},
"_key": "!items!k1AtYd3lSchIymBr"
}