mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-06-08 05:38:10 +02:00
* Added daggerheart durations and auto expiration of them * Added duration to all tier1 adversaries * Finished all adversaries and environments * Remaining compendiums updated * Improved styling of duration in tooltips * .
146 lines
3.8 KiB
JSON
146 lines
3.8 KiB
JSON
{
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"name": "Full Surge",
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"img": "systems/daggerheart/assets/icons/domains/domain-card/valor.png",
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"type": "domainCard",
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"folder": "FUzQxkv4gFc46SIs",
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"system": {
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"description": "<p class=\"Body-Foundation\">Once per long rest, <strong>mark 3 Stress</strong> to push your body to its limits. Gain a +2 bonus to all of your character traits until your next rest.</p>",
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"domain": "valor",
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"recallCost": 1,
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"level": 8,
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"type": "ability",
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"actions": {
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"GB1MKw1nnkSgDhBd": {
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"type": "effect",
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"_id": "GB1MKw1nnkSgDhBd",
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"systemPath": "actions",
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"description": "<p class=\"Body-Foundation\">Once per long rest, <strong>mark 3 Stress</strong> to push your body to its limits. Gain a +2 bonus to all of your character traits until your next rest.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 3,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "1",
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"recovery": "longRest"
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},
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"effects": [
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{
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"_id": "H5q5iYImr69TfZcp",
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"onSave": false
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}
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],
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"target": {
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"type": "self",
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"amount": null
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},
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"name": "Mark Stress",
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"img": "icons/magic/control/buff-flight-wings-runes-purple.webp",
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"range": "self"
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}
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},
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"attribution": {
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"source": "Daggerheart SRD",
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"page": 135,
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"artist": ""
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}
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},
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"flags": {},
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"_id": "SgvjJfMyubZowPxS",
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"sort": 3400000,
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"effects": [
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{
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"name": "Full Surge",
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"img": "icons/magic/symbols/ring-circle-smoke-blue.webp",
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"origin": "Compendium.daggerheart.domains.Item.SgvjJfMyubZowPxS",
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"transfer": false,
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"_id": "H5q5iYImr69TfZcp",
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"type": "base",
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"system": {
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"rangeDependence": {
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"enabled": false,
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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},
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"changes": [
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{
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"key": "system.traits.strength.value",
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"value": 2,
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"priority": null,
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"type": "add"
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},
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{
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"key": "system.traits.agility.value",
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"value": 2,
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"priority": null,
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"type": "add"
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},
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{
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"key": "system.traits.finesse.value",
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"value": 2,
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"priority": null,
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"type": "add"
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},
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{
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"key": "system.traits.instinct.value",
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"value": 2,
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"priority": null,
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"type": "add"
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},
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{
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"key": "system.traits.presence.value",
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"value": 2,
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"priority": null,
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"type": "add"
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},
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{
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"key": "system.traits.knowledge.value",
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"value": 2,
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"priority": null,
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"type": "add"
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}
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],
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"duration": {
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"type": "shortRest"
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}
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},
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"disabled": false,
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"duration": {
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"value": null,
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"units": "seconds",
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"expiry": null,
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"expired": false
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},
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"description": "<p>Gain a +2 bonus to all of your character traits until your next rest.</p>",
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"tint": "#ffffff",
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"statuses": [],
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"sort": 0,
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"flags": {},
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"_stats": {
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"compendiumSource": null
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},
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"start": {
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"time": 0,
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"combat": null,
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"combatant": null,
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"initiative": null,
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"round": null,
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"turn": null
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},
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"showIcon": 1,
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"folder": null,
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"_key": "!items.effects!SgvjJfMyubZowPxS.H5q5iYImr69TfZcp"
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}
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],
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"ownership": {
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"default": 0
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},
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"_key": "!items!SgvjJfMyubZowPxS"
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}
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