daggerheart/src/packs/domains/domainCard_Full_Surge_SgvjJfMyubZowPxS.json
WBHarry 4aab5d315a
[V14] 1604 - ActiveEffect Durations (#1634)
* Added daggerheart durations and auto expiration of them

* Added duration to all tier1 adversaries

* Finished all adversaries and environments

* Remaining compendiums updated

* Improved styling of duration in tooltips

* .
2026-02-17 18:57:03 +01:00

146 lines
3.8 KiB
JSON

{
"name": "Full Surge",
"img": "systems/daggerheart/assets/icons/domains/domain-card/valor.png",
"type": "domainCard",
"folder": "FUzQxkv4gFc46SIs",
"system": {
"description": "<p class=\"Body-Foundation\">Once per long rest, <strong>mark 3 Stress</strong> to push your body to its limits. Gain a +2 bonus to all of your character traits until your next rest.</p>",
"domain": "valor",
"recallCost": 1,
"level": 8,
"type": "ability",
"actions": {
"GB1MKw1nnkSgDhBd": {
"type": "effect",
"_id": "GB1MKw1nnkSgDhBd",
"systemPath": "actions",
"description": "<p class=\"Body-Foundation\">Once per long rest, <strong>mark 3 Stress</strong> to push your body to its limits. Gain a +2 bonus to all of your character traits until your next rest.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 3,
"step": null
}
],
"uses": {
"value": null,
"max": "1",
"recovery": "longRest"
},
"effects": [
{
"_id": "H5q5iYImr69TfZcp",
"onSave": false
}
],
"target": {
"type": "self",
"amount": null
},
"name": "Mark Stress",
"img": "icons/magic/control/buff-flight-wings-runes-purple.webp",
"range": "self"
}
},
"attribution": {
"source": "Daggerheart SRD",
"page": 135,
"artist": ""
}
},
"flags": {},
"_id": "SgvjJfMyubZowPxS",
"sort": 3400000,
"effects": [
{
"name": "Full Surge",
"img": "icons/magic/symbols/ring-circle-smoke-blue.webp",
"origin": "Compendium.daggerheart.domains.Item.SgvjJfMyubZowPxS",
"transfer": false,
"_id": "H5q5iYImr69TfZcp",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
},
"changes": [
{
"key": "system.traits.strength.value",
"value": 2,
"priority": null,
"type": "add"
},
{
"key": "system.traits.agility.value",
"value": 2,
"priority": null,
"type": "add"
},
{
"key": "system.traits.finesse.value",
"value": 2,
"priority": null,
"type": "add"
},
{
"key": "system.traits.instinct.value",
"value": 2,
"priority": null,
"type": "add"
},
{
"key": "system.traits.presence.value",
"value": 2,
"priority": null,
"type": "add"
},
{
"key": "system.traits.knowledge.value",
"value": 2,
"priority": null,
"type": "add"
}
],
"duration": {
"type": "shortRest"
}
},
"disabled": false,
"duration": {
"value": null,
"units": "seconds",
"expiry": null,
"expired": false
},
"description": "<p>Gain a +2 bonus to all of your character traits until your next rest.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null
},
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!SgvjJfMyubZowPxS.H5q5iYImr69TfZcp"
}
],
"ownership": {
"default": 0
},
"_key": "!items!SgvjJfMyubZowPxS"
}