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* Weapons and Armor are now stored like any other item on the PC. Added equip/unequip logic. * Changed so that equip attempts always go through and the neccessary weapons are unequipped to fascilitate it * Fixed drag equip and extracted unequipBeforeEquip logic |
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| .. | ||
| actionConfig.mjs | ||
| actorConfig.mjs | ||
| domainConfig.mjs | ||
| effectConfig.mjs | ||
| generalConfig.mjs | ||
| itemConfig.mjs | ||
| settingsConfig.mjs | ||
| system.mjs | ||