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https://github.com/Foundryborne/daggerheart.git
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87 lines
3 KiB
JavaScript
87 lines
3 KiB
JavaScript
import { GMUpdateEvent, socketEvent } from '../../helpers/socket.mjs';
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import DhCompanionlevelUp from '../levelup/companionLevelup.mjs';
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import DaggerheartSheet from './daggerheart-sheet.mjs';
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const { ActorSheetV2 } = foundry.applications.sheets;
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export default class DhCompanionSheet extends DaggerheartSheet(ActorSheetV2) {
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'sheet', 'actor', 'dh-style', 'companion'],
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position: { width: 700, height: 1000 },
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actions: {
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attackRoll: this.attackRoll,
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levelUp: this.levelUp
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},
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form: {
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handler: this.updateForm,
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submitOnChange: true,
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closeOnSubmit: false
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}
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};
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static PARTS = {
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sidebar: { template: 'systems/daggerheart/templates/sheets/actors/companion/tempMain.hbs' }
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};
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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htmlElement.querySelector('.partner-value')?.addEventListener('change', this.onPartnerChange.bind(this));
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}
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.document = this.document;
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context.playerCharacters = game.actors
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.filter(
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x =>
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x.type === 'character' &&
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(x.ownership.default === 3 ||
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x.ownership[game.user.id] === 3 ||
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this.document.system.partner?.uuid === x.uuid)
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)
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.map(x => ({ key: x.uuid, name: x.name }));
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return context;
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}
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static async updateForm(event, _, formData) {
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await this.document.update(formData.object);
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this.render();
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}
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async onPartnerChange(event) {
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const partner = game.actors.find(a => a.uuid === event.target.value);
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if (event.target.value) {
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await partner.update({ 'system.companion': this.document.uuid });
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} else {
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const update = { 'system.companion': null };
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if (
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this.document.system.partner.ownership.default !== 3 &&
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this.document.system.partner.ownership[game.user.id] !== 3
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) {
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await game.socket.emit(`system.${SYSTEM.id}`, {
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action: socketEvent.GMUpdate,
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data: {
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action: GMUpdateEvent.UpdateDocument,
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uuid: this.document.system.partner.uuid,
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update: update
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}
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});
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} else {
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await this.document.system.partner.update(update);
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}
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}
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await this.document.update({ 'system.partner': event.target.value });
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await this.document.updateLevel(partner ? partner.system.levelData.level.current : 1);
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}
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static async attackRoll(event) {
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this.actor.system.attack.use(event);
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}
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static async levelUp() {
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new DhCompanionlevelUp(this.document).render(true);
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}
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}
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