daggerheart/templates
WBHarry cc998bffa7
[Feature] DeathMove Condition Improvement (#1562)
* Added DeathMove condition and automated changing to the correct condition depending on the result of death moves

* .

* Update module/data/settings/Automation.mjs

Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>

* Update lang/en.json

Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>

* Fixed DefeatedCondition localizations

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Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
2026-01-20 20:03:52 +10:00
..
actionTypes [Feature] Summon Action Implementation (#1514) 2026-01-13 10:36:29 +01:00
characterCreation Fixed some missing translations (#1386) 2025-12-08 01:22:28 +01:00
components refactor font-family styles to avoid unecessary diplicities (#983) 2025-08-17 14:37:39 +02:00
dialogs [Feature] Death moves and Fate rolls (#1463) 2026-01-17 15:11:50 +01:00
hud Made the effect-hud more foundry standard to work better for modules (#1414) 2025-12-13 16:10:44 +01:00
levelup Fixed some missing translations (#1386) 2025-12-08 01:22:28 +01:00
scene [Feature] Scene Environments (#1499) 2026-01-12 00:26:27 +01:00
settings [Feature] DeathMove Condition Improvement (#1562) 2026-01-20 20:03:52 +10:00
sheets [Feature] Death moves and Fate rolls (#1463) 2026-01-17 15:11:50 +01:00
sheets-settings [Feature] Death moves and Fate rolls (#1463) 2026-01-17 15:11:50 +01:00
sidebar Fixed some missing translations (#1386) 2025-12-08 01:22:28 +01:00
ui [Feature] Death moves and Fate rolls (#1463) 2026-01-17 15:11:50 +01:00