daggerheart/module/applications
WBHarry cc998bffa7
[Feature] DeathMove Condition Improvement (#1562)
* Added DeathMove condition and automated changing to the correct condition depending on the result of death moves

* .

* Update module/data/settings/Automation.mjs

Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>

* Update lang/en.json

Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>

* Fixed DefeatedCondition localizations

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Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
2026-01-20 20:03:52 +10:00
..
characterCreation Improved order of steps (#1232) 2025-10-26 21:57:46 +10:00
dialogs [Feature] DeathMove Condition Improvement (#1562) 2026-01-20 20:03:52 +10:00
hud Fixed a lot of cases where we expected a combatant to have an attached actor (#1520) 2026-01-10 00:21:44 +01:00
levelup Fixed typo in levelupViewMode domain card option (#1558) 2026-01-19 20:31:54 +10:00
scene [Fix] Release Fixes (#1530) 2026-01-13 19:12:50 +01:00
settings [PR][Feature] Actor Sizes (#1433) 2025-12-22 16:58:53 +01:00
sheets [Feature] Death moves and Fate rolls (#1463) 2026-01-17 15:11:50 +01:00
sheets-configs [Feature] Summon Action Implementation (#1514) 2026-01-13 10:36:29 +01:00
sidebar Fixed overflow for the menu (#1537) 2026-01-15 16:37:03 -05:00
ui [Feature] Death moves and Fate rolls (#1463) 2026-01-17 15:11:50 +01:00
ux [Feature] Scene Environments (#1499) 2026-01-12 00:26:27 +01:00
_module.mjs [PR] [Feature] 590 - Daggerheart Menu (#1007) 2025-09-07 08:30:29 +10:00