daggerheart/module/documents/item.mjs

82 lines
3.3 KiB
JavaScript

export default class DhpItem extends Item {
_preCreate(data, changes, user) {
super._preCreate(data, changes, user);
}
prepareData() {
super.prepareData();
if (this.type === 'class') {
// Bad. Make this better.
// this.system.domains = CONFIG.daggerheart.DOMAIN.classDomainMap[Object.keys(CONFIG.daggerheart.DOMAIN.classDomainMap).find(x => x === this.name.toLowerCase())];
}
}
isInventoryItem() {
return ['weapon', 'armor', 'miscellaneous', 'consumable'].includes(this.type);
}
_onUpdate(data, options, userId) {
super._onUpdate(data, options, userId);
}
static async createDialog(data = {}, { parent = null, pack = null, ...options } = {}) {
const documentName = this.metadata.name;
const types = game.documentTypes[documentName].filter(t => t !== CONST.BASE_DOCUMENT_TYPE);
let collection;
if (!parent) {
if (pack) collection = game.packs.get(pack);
else collection = game.collections.get(documentName);
}
const folders = collection?._formatFolderSelectOptions() ?? [];
const label = game.i18n.localize(this.metadata.label);
const title = game.i18n.format('DOCUMENT.Create', { type: label });
const typeObjects = types.reduce((obj, t) => {
const label = CONFIG[documentName]?.typeLabels?.[t] ?? t;
obj[t] = { value: t, label: game.i18n.has(label) ? game.i18n.localize(label) : t };
return obj;
}, {});
// Render the document creation form
const html = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/sidebar/documentCreate.hbs',
{
folders,
name: data.name || game.i18n.format('DOCUMENT.New', { type: label }),
folder: data.folder,
hasFolders: folders.length >= 1,
type: data.type || CONFIG[documentName]?.defaultType || typeObjects.armor,
types: {
Items: [typeObjects.armor, typeObjects.weapon, typeObjects.consumable, typeObjects.miscellaneous],
Character: [
typeObjects.class,
typeObjects.subclass,
typeObjects.ancestry,
typeObjects.community,
typeObjects.feature,
typeObjects.domainCard
]
},
hasTypes: types.length > 1
}
);
// Render the confirmation dialog window
return Dialog.prompt({
title: title,
content: html,
label: title,
callback: html => {
const form = html[0].querySelector('form');
const fd = new FormDataExtended(form);
foundry.utils.mergeObject(data, fd.object, { inplace: true });
if (!data.folder) delete data.folder;
if (types.length === 1) data.type = types[0];
if (!data.name?.trim()) data.name = this.defaultName();
return this.create(data, { parent, pack, renderSheet: true });
},
rejectClose: false,
options
});
}
}