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* Fix action for items * Cost & Range #1 * remove log * actions * Split methods * Roll classes * Begin damage * g * Actions * before main merge * Fix d20RollDialog costs check * Fix submit on close * Add uses in action dialog * Adversary Attack * 166 - Damage Reduction (#180) * Temp * Fixed Stress Reductions * Changed from index based to object * Fixed stress resources management for DamageReduction * Fix Adversary attack multiplier * Auto add Attack action to newly created weapon * Few fixes * 164 - Add Hope/Fear formula * 163 - Actor Sub Datas (#182) * Added rules/bonuses for all classes and subclasses * More * Add Save * Fix delete action button --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
23 lines
517 B
JavaScript
23 lines
517 B
JavaScript
import {
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DHAttackAction,
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DHBaseAction,
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DHDamageAction,
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DHEffectAction,
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DHHealingAction,
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DHMacroAction,
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// DHResourceAction,
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// DHSpellCastAction,
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DHSummonAction
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} from './action.mjs';
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export const actionsTypes = {
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base: DHBaseAction,
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attack: DHAttackAction,
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// spellcast: DHSpellCastAction,
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// resource: DHResourceAction,
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damage: DHDamageAction,
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healing: DHHealingAction,
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summon: DHSummonAction,
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effect: DHEffectAction,
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macro: DHMacroAction
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};
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