daggerheart/module/canvas/placeables/measuredTemplate.mjs

44 lines
1.8 KiB
JavaScript

export default class DhMeasuredTemplate extends foundry.canvas.placeables.MeasuredTemplate {
_refreshRulerText() {
super._refreshRulerText();
const rangeMeasurementSettings = game.settings.get(
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.variantRules
).rangeMeasurement;
if (rangeMeasurementSettings.enabled) {
const splitRulerText = this.ruler.text.split(' ');
if (splitRulerText.length > 0) {
const rulerValue = Number(splitRulerText[0]);
const result = this.constructor.getRangeLabels(rulerValue, rangeMeasurementSettings);
this.ruler.text = result.distance + result.units ? (' ' + result.units) : '' ;
}
}
}
static getRangeLabels(distance, settings) {
let result = { distance : '', units: null }
if (canvas.scene?.rangeMeasurementSettingsOverride === true) {
result.distance = distance;
result.units = canvas.scene?.grid?.units;
return result
}
if (distance <= settings.melee) {
result.distance = game.i18n.localize('DAGGERHEART.CONFIG.Range.melee.name');
}
if (distance <= settings.veryClose) {
result.distance = game.i18n.localize('DAGGERHEART.CONFIG.Range.veryClose.name');
}
if (distance <= settings.close) {
result.distance = game.i18n.localize('DAGGERHEART.CONFIG.Range.close.name');
}
if (distance <= settings.far) {
result.distance = game.i18n.localize('DAGGERHEART.CONFIG.Range.far.name');
}
if (distance > settings.far) {
result.distance = game.i18n.localize('DAGGERHEART.CONFIG.Range.veryFar.name');
}
return result;
}
}