daggerheart/templates/views/damageReduction.hbs
Dapoulp 3593f44612
Feature/112 items use action datamodel (#194)
* Fix action for items

* Cost & Range #1

* remove log

* actions

* Split methods

* Roll classes

* Begin damage

* g

* Actions

* before main merge

* Fix d20RollDialog costs check

* Fix submit on close

* Add uses in action dialog

* Adversary Attack

* 166 - Damage Reduction (#180)

* Temp

* Fixed Stress Reductions

* Changed from index based to object

* Fixed stress resources management for DamageReduction

* Fix Adversary attack multiplier

* Auto add Attack action to newly created weapon

* Few fixes

* 164 - Add Hope/Fear formula

* 163 - Actor Sub Datas (#182)

* Added rules/bonuses for all classes and subclasses

* More

* Add Save

* Fix delete action button

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
2025-06-28 19:01:08 +02:00

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No EOL
3.4 KiB
Handlebars

<div class="damage-reduction-container">
<div class="section-container padded">
<div class="resources-container">
<div class="resource-container">
<h4 class="armor-title">{{localize "DAGGERHEART.DamageReduction.ArmorMarks"}}</h4>
<div class="markers-subtitle">{{armorMarks}}/{{armorScore}}</div>
</div>
{{#if this.stress}}
<div class="resource-container">
<h4 class="armor-title">{{localize "DAGGERHEART.DamageReduction.Stress"}}</h4>
<div class="markers-subtitle">{{this.stress.value}}/{{this.stress.maxTotal}}</div>
</div>
{{/if}}
</div>
</div>
<div class="section-container">
<h4 class="mark-selection divider">
<div class="mark-selection-inner">
{{#each marks.armor}}
<div
class="mark-container {{#if this.selected}}selected{{/if}}"
data-action="setMarks" data-key="{{@key}}" data-type="armor"
>
<i class="fa-solid fa-shield"></i>
</div>
{{/each}}
</div>
<div class="mark-selection-inner">
{{#each marks.stress}}
<div
class="mark-container {{#if this.selected}}selected{{/if}} {{#if (not @root.basicMarksUsed)}}inactive{{/if}}"
{{#if @root.basicMarksUsed}}data-action="setMarks"{{/if}} data-key="{{@key}}" data-type="stress" data-tooltip="{{#if @root.basicMarksUsed}}{{localize "DAGGERHEART.DamageReduction.ArmorWithStress"}}{{else}}{{localize "DAGGERHEART.DamageReduction.UnncessaryStress"}}{{/if}}"
>
<i class="fa-solid fa-bolt"></i>
</div>
{{/each}}
</div>
</h4>
<div class="markers-subtitle bold">{{localize "DAGGERHEART.DamageReduction.UsedMarks"}}</div>
</div>
<div class="resources-container">
<div class="resource-container">
<h4 class="armor-title">{{localize "DAGGERHEART.DamageReduction.StressReduction"}}</h4>
</div>
</div>
{{#each availableStressReductions}}
<div class="section-container">
<h4 class="stress-reduction-container divider">
<div class="stress-reduction {{#if (eq this.from @root.currentDamage)}}active{{/if}} {{#if this.selected}}selected{{/if}}" data-action="useStressReduction" data-reduction="{{@key}}">
{{this.from}}
<i class="fa-solid fa-arrow-right-long"></i>
{{this.to}}
<div class="stress-reduction-cost">
{{this.cost}}
<i class="fa-solid fa-bolt"></i>
</div>
</div>
</h4>
</div>
{{/each}}
<footer class="padded">
<button type="button" data-action="takeDamage">
{{localize "Take"}}
<div class="damage-value {{#if this.reducedDamage}}reduced-value{{/if}}">{{this.damage}}</div>
{{#if this.reducedDamage}}
<i class="fa-solid fa-arrow-right-long"></i>
<div class="damage-value">{{this.reducedDamage}}</div>
{{/if}}
{{localize "Damage"}}
</button>
</footer>
</div>