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2 KiB
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{"name":"Force of Nature","img":"icons/svg/item-bag.svg","type":"domainCard","folder":"pPzU9WOQNv3ckO1w","system":{"description":"<p><p class=\"Body-Foundation-No-BOLDITALIC\"><strong>Mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to transform into a hulking nature spirit, gaining the following benefits: </p><ul class=\"\"><li class=\"vertical-card-list\">When you succeed on an attack or <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\">Spellcast Roll</tooltip>, gain a +10 bonus to the damage roll.</li><li class=\"vertical-card-list\">When you deal enough damage to defeat a creature within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range, you absorb them and clear an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip>.</li><li class=\"vertical-card-list\">You can’t be <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"restrained\" nexus=\"daggerheart\"><em>Restrained</em></tooltip>.</li></ul><p class=\"Body-Foundation\">Before you make an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"action-roll\" nexus=\"daggerheart\">action roll</tooltip>, you must <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip>. If you can’t, you revert to your normal form. </p></p>","domain":"sage","recallCost":2,"level":10,"type":"spell"},"flags":{},"_stats":{"compendiumSource":null,"duplicateSource":null,"exportSource":null,"coreVersion":"13.344","systemId":"daggerheart","systemVersion":"0.0.1","createdTime":1753922784456,"modifiedTime":1753922784456,"lastModifiedBy":"WafZqd6qLGpBRGTt"},"_id":"LzVpMkD5I4QeaIHf","sort":3400000,"_key":"!items!LzVpMkD5I4QeaIHf","effects":[]} |