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* Added attribution for items, adversary and environment * Added Attribution to all adversaries * Added attribution to environments * Added attribution for class and subclass * Added Attribution to Ancestry/Community * Added Attribution for Beastforms * Added Attribution to DomainCards * Added Attribution for wepaons * Attribution for Armor/Loot/Consumables * Added a setting to hide attribution
54 lines
No EOL
2.2 KiB
Handlebars
54 lines
No EOL
2.2 KiB
Handlebars
<header class='environment-header-sheet'>
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<img class='profile' src='{{source.img}}' data-action='editImage' data-edit='img' />
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<div class='item-container'>
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<div class="item-info">
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<h1 class='item-name'><input type='text' name='name' value='{{source.name}}' /></h1>
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<div class="flexcol">
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<div class="tags">
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<div class="tag">
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<span>
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{{localize (concat 'DAGGERHEART.GENERAL.Tiers.' source.system.tier)}}
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</span>
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</div>
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{{#if source.system.type}}
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<div class="tag">
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<span>
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{{localize (concat 'DAGGERHEART.CONFIG.EnvironmentType.' source.system.type '.label')}}
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</span>
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</div>
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{{/if}}
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</div>
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{{#if (and showAttribution document.system.attributionLabel)}}
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<label class="attribution-header-label">{{document.system.attributionLabel}}</label>
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{{/if}}
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</div>
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</div>
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<div class="status-number">
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<div class='status-value armor-slots'>
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{{#if source.system.difficulty}}
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<p>{{source.system.difficulty}}</p>
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{{else}}
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<p>-</p>
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{{/if}}
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</div>
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<div class="status-label">
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<h4>{{localize "DAGGERHEART.GENERAL.difficulty"}}</h4>
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</div>
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</div>
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</div>
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<line-div></line-div>
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<div class="environment-info">
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<span class="description">
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<i>{{{description}}}</i>
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</span>
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<span class="impulses">
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<b>{{localize 'DAGGERHEART.ACTORS.Environment.FIELDS.impulses.label'}}: </b>{{{source.system.impulses}}}
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</span>
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</div>
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<div class="environment-navigation">
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{{> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
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<button type="button" data-action="openSettings">
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<i class="fa-solid fa-wrench"></i>
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</button>
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</div>
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</header> |