daggerheart/templates/ui/combatTracker/combatTrackerFooter.hbs
WBHarry 9d76405221
File Structure Rework (#262)
* Restructured all the files

* Moved build/daggerheart.js to ./daggerheart.js. Changed rollup to use the css file instead of the less

* Restored build/ folder

* Mvoed config out form under application

* Moved roll.mjs to module/dice and renamed to dhRolls.mjs

* Update module/canvas/placeables/_module.mjs

Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>

* Le massive export update

* Removed unncessary import

---------

Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
2025-07-05 00:26:33 +02:00

17 lines
724 B
Handlebars

<nav class="combat-controls" data-tooltip-direction="UP">
{{~#if hasCombat~}}
{{#if user.isGM}}
{{#if combat.round}}
<button type="button" class="combat-control combat-control-lg" data-action="endCombat">
<i class="fa-solid fa-xmark" inert></i>
<span>{{ localize "COMBAT.End" }}</span>
</button>
{{else}}
<button type="button" class="combat-control combat-control-lg" data-action="startCombat">
<i class="fa-solid fa-swords" inert></i>
<span>{{ localize "COMBAT.Begin" }}</span>
</button>
{{/if}}
{{/if}}
{{/if}}
</nav>