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* FIX: Add enritch to HTMLField FIX: Remove no-HTMLField from Manifest FIX: Convert Scar's HTMLField to StringField FIX: Remove unused HTMLField * REMOVE unused hanldebars helpers * FEAT: add inventory-fieldset-items-V2 and inventory-item-V2 partials for Actors * FIX showLabels to hideTags * FEAT: add template to items sheet * FEAT: add effects tabs on ItemSheet * FEAT: add context menus for all inventory-items * FEAT: add resources to inventory-item template * FEAT: add enritch on inventory-item description FEAT: add extensible behavior on inventory-item-content FEAT: add fade effect on item-img to roll-itmg * FEAT: add eritch to NPC description FIX: missing htmlFieldss on manfiest FIX: add misisng localizations * FIX_ minor fixes * Little resource fix. Noone will notice ._. * FIX: remove default list styles FIX: .extended css reduce max-height, shorten animation duration to 0.5s, and set overflow to auto. FIX: set enriched=notes.enriche on notes.hbs FIX: set experience.value on sidebar.hbs FIX: move tooltip from item-img to img-portrait on inventory-item-V2.hbs REMOVE: unused files --------- Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> Co-authored-by: WBHarry <williambjrklund@gmail.com>
33 lines
No EOL
1.4 KiB
Handlebars
33 lines
No EOL
1.4 KiB
Handlebars
<section class='tab {{tabs.adversaries.cssClass}} {{tabs.adversaries.id}}' data-tab='{{tabs.adversaries.id}}'
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data-group='{{tabs.adversaries.group}}'>
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<button type="button" class="add-action-btn" data-action="addCategory">
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New Category
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</button>
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{{#each document.system.potentialAdversaries as |category categoryId|}}
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<fieldset class="category-container" data-potential-adversary="{{categoryId}}">
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<legend>{{category.label}}</legend>
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<div class="category-name">
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<input type="text" name="system.potentialAdversaries.{{categoryId}}.label"
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value="{{category.label}}" />
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<a data-action="removeCategory" data-category-id={{categoryId}} data-tooltip='{{localize "CONTROLS.CommonDelete"}}'>
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<i class="fa-solid fa-trash"></i>
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</a>
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</div>
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<div class="adversaries-container">
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{{#each category.adversaries as |adversary|}}
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<div class="adversary-container">
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{{> 'daggerheart.inventory-item'
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item=adversary
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type='adversary'
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isActor=true
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categoryAdversary=categoryId
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}}
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</div>
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{{/each}}
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</div>
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<div class="adversaries-dragger">
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Drop Actors here
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</div>
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</fieldset>
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{{/each}}
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</section> |