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* Add ability to sort inventories in player and party sheets * Format base actor sheet * Check item validity when creating on an actor * Block dragdrop on adversaries and environments * Support drag and drop in adversary and environment sheets * Fix regression with dropping to character sheet * Move vault when created handling to domain card preCreate
90 lines
No EOL
3.3 KiB
Handlebars
90 lines
No EOL
3.3 KiB
Handlebars
<section class='tab {{tabs.inventory.cssClass}} {{tabs.inventory.id}}' data-tab='{{tabs.inventory.id}}'
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data-group='{{tabs.inventory.group}}'>
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<div class="search-section">
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<div class="search-bar">
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<div class="icon">
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<i class="fa-solid fa-magnifying-glass"></i>
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</div>
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<input type="search" name="search" class="search-inventory" placeholder="Search...">
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</div>
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<a class="filter-button">
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<i class="fa-solid fa-filter"></i>
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</a>
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<a data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.compendiumBrowser'}}" data-action="tempBrowser">
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<i class="fa-solid fa-book-atlas"></i>
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</a>
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</div>
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<div class="currency-section">
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{{#each this.inventory.currencies as | currency |}}
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{{#if currency.enabled}}
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<div class="input">
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<span>{{localize currency.label}}</span>
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{{formInput currency.field value=currency.value enriched=currency.value toggled=true}}
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</div>
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{{/if}}
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{{/each}}
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{{!-- <div class="input">
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<span>{{localize this.inventory.currency.coins}}</span>
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{{formInput systemFields.gold.fields.coins value=source.system.gold.coins enriched=source.system.gold.coins
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localize=true toggled=true}}
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</div>
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<div class="input">
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<span>{{localize this.inventory.currency.handfuls}}</span>
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{{formInput systemFields.gold.fields.handfuls value=source.system.gold.handfuls
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enriched=source.system.gold.handfuls localize=true toggled=true}}
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</div>
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<div class="input">
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<span>{{localize this.inventory.currency.bags}}</span>
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{{formInput systemFields.gold.fields.bags value=source.system.gold.bags enriched=source.system.gold.bags
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localize=true toggled=true}}
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</div>
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<div class="input">
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<span>{{localize this.inventory.currency.chests}}</span>
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{{formInput systemFields.gold.fields.chests value=source.system.gold.chests
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enriched=source.system.gold.chests localize=true toggled=true}}
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</div> --}}
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</div>
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<div class="items-section">
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{{> 'daggerheart.inventory-items'
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title='TYPES.Item.weapon'
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type='weapon'
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actorType='party'
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collection=@root.inventory.weapons
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isGlassy=true
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canCreate=true
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hideResources=true
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hideContextMenu=true
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}}
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{{> 'daggerheart.inventory-items'
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title='TYPES.Item.armor'
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type='armor'
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actorType='party'
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collection=@root.inventory.armor
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isGlassy=true
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canCreate=true
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hideResources=true
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hideContextMenu=true
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}}
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{{> 'daggerheart.inventory-items'
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title='TYPES.Item.consumable'
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type='consumable'
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actorType='party'
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collection=@root.inventory.consumables
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isGlassy=true
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canCreate=true
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hideContextMenu=true
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}}
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{{> 'daggerheart.inventory-items'
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title='TYPES.Item.loot'
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type='loot'
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actorType='party'
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collection=@root.inventory.loot
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isGlassy=true
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canCreate=true
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hideContextMenu=true
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}}
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</div>
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</section> |