daggerheart/module/documents/combat.mjs
WBHarry b24cdcc9ed
Adding Prettier
* Added prettier with automatic useage on pre-commit to avoid style breakage
* Ran Prettier on the project
2025-05-23 18:57:50 +02:00

44 lines
1.4 KiB
JavaScript

import { GMUpdateEvent, socketEvent } from '../helpers/socket.mjs';
export default class DhpCombat extends Combat {
_sortCombatants(a, b) {
if (a.isNPC !== b.isNPC) {
const aVal = a.isNPC ? 0 : 1;
const bVal = b.isNPC ? 0 : 1;
return aVal - bVal;
}
return a.name.localeCompare(b.name);
}
async useActionToken(combatantId) {
const automateActionPoints = await game.settings.get(
SYSTEM.id,
SYSTEM.SETTINGS.gameSettings.Automation.ActionPoints
);
if (game.user.isGM) {
if (this.system.actions < 1) return;
const update = automateActionPoints
? { 'system.activeCombatant': combatantId, 'system.actions': Math.max(this.system.actions - 1, 0) }
: { 'system.activeCombatant': combatantId };
await this.update(update);
} else {
const update = automateActionPoints
? { 'system.activeCombatant': combatantId, 'system.actions': this.system.actions + 1 }
: { 'system.activeCombatant': combatantId };
await game.socket.emit(`system.${SYSTEM.id}`, {
action: socketEvent.GMUpdate,
data: {
action: GMUpdateEvent.UpdateDocument,
uuid: this.uuid,
update: update
}
});
}
}
}