daggerheart/module/config/itemConfig.mjs
WBHarry b24cdcc9ed
Adding Prettier
* Added prettier with automatic useage on pre-commit to avoid style breakage
* Ran Prettier on the project
2025-05-23 18:57:50 +02:00

351 lines
12 KiB
JavaScript

export const armorFeatures = {
light: {
label: 'DAGGERHEART.ArmorFeature.Light.Name',
description: 'DAGGERHEART.ArmorFeature.Light.Description'
},
heavy: {
label: 'DAGGERHEART.ArmorFeature.Heavy.Name',
description: 'DAGGERHEART.ArmorFeature.Heavy.Description'
},
veryHeavy: {
label: 'DAGGERHEART.ArmorFeature.VeryHeavy.Name',
description: 'DAGGERHEART.ArmorFeature.VeryHeavy.Description'
},
reinforced: {
label: 'DAGGERHEART.ArmorFeature.Reinforced.Name',
description: 'DAGGERHEART.ArmorFeature.Reinforced.Description'
},
sturdy: {
label: 'DAGGERHEART.ArmorFeature.Sturdy.Name',
description: 'DAGGERHEART.ArmorFeature.Sturdy.Description'
},
warded: {
label: 'DAGGERHEART.ArmorFeature.Warded.Name',
description: 'DAGGERHEART.ArmorFeature.Warded.Description'
},
resistant: {
label: 'DAGGERHEART.ArmorFeature.Resistant.Name',
description: 'DAGGERHEART.ArmorFeature.Resistant.Description'
},
quiet: {
label: 'DAGGERHEART.ArmorFeature.Quiet.Name',
description: 'DAGGERHEART.ArmorFeature.Quiet.Description'
},
hopeful: {
label: 'DAGGERHEART.ArmorFeature.Hopeful.Name',
description: 'DAGGERHEART.ArmorFeature.Hopeful.Description'
},
impenetrable: {
label: 'DAGGERHEART.ArmorFeature.Impenetrable.Name',
description: 'DAGGERHEART.ArmorFeature.Impenetrable.Description'
},
painful: {
label: 'DAGGERHEART.ArmorFeature.Painful.Name',
description: 'DAGGERHEART.ArmorFeature.Painful.Description'
},
gilded: {
label: 'DAGGERHEART.ArmorFeature.Gilded.Name',
description: 'DAGGERHEART.ArmorFeature.Gilded.Description'
},
physical: {
label: 'DAGGERHEART.ArmorFeature.Physical.Name',
description: 'DAGGERHEART.ArmorFeature.Physical.Description'
},
magic: {
label: 'DAGGERHEART.ArmorFeature.Magic.Name',
description: 'DAGGERHEART.ArmorFeature.Magic.Description'
},
sharp: {
label: 'DAGGERHEART.ArmorFeature.Sharp.Name',
description: 'DAGGERHEART.ArmorFeature.Sharp.Description'
},
burning: {
label: 'DAGGERHEART.ArmorFeature.Burning.Name',
description: 'DAGGERHEART.ArmorFeature.Burning.Description'
},
timeslowing: {
label: 'DAGGERHEART.ArmorFeature.Timeslowing.Name',
description: 'DAGGERHEART.ArmorFeature.Timeslowing.Description'
},
truthseeking: {
label: 'DAGGERHEART.ArmorFeature.Truthseeking.Name',
description: 'DAGGERHEART.ArmorFeature.Truthseeking.Description'
},
channeling: {
label: 'DAGGERHEART.ArmorFeature.Channeling.Name',
description: 'DAGGERHEART.ArmorFeature.Channeling.Description'
},
difficult: {
label: 'DAGGERHEART.ArmorFeature.Difficult.Name',
description: 'DAGGERHEART.ArmorFeature.Difficult.Description'
},
variable: {
label: 'DAGGERHEART.ArmorFeature.Variable.Name',
description: 'DAGGERHEART.ArmorFeature.Variable.Description'
}
};
export const weaponFeatures = {
light: {
label: 'DAGGERHEART.WeaponFeature.Light.Name',
description: 'DAGGERHEART.WeaponFeature.Light.Description'
},
heavy: {
label: 'DAGGERHEART.WeaponFeature.Heavy.Name',
description: 'DAGGERHEART.WeaponFeature.Heavy.Description'
},
massive: {
label: 'DAGGERHEART.WeaponFeature.Massive.Name',
description: 'DAGGERHEART.WeaponFeature.Massive.Description'
},
reliable: {
label: 'DAGGERHEART.WeaponFeature.Reliable.Name',
description: 'DAGGERHEART.WeaponFeature.Reliable.Description'
},
quick: {
label: 'DAGGERHEART.WeaponFeature.Quick.Name',
description: 'DAGGERHEART.WeaponFeature.Quick.Description'
},
cumbersome: {
label: 'DAGGERHEART.WeaponFeature.Cumbersome.Name',
description: 'DAGGERHEART.WeaponFeature.Cumbersome.Description'
},
versatile: {
label: 'DAGGERHEART.WeaponFeature.Versatile.Name',
description: 'DAGGERHEART.WeaponFeature.Versatile.Description',
override: {
damage: ''
}
},
powerful: {
label: 'DAGGERHEART.WeaponFeature.Powerful.Name',
description: 'DAGGERHEART.WeaponFeature.Powerful.Description'
},
scary: {
label: 'DAGGERHEART.WeaponFeature.Scary.Name',
description: 'DAGGERHEART.WeaponFeature.Scary.Description'
},
brutal: {
label: 'DAGGERHEART.WeaponFeature.Brutal.Name',
description: 'DAGGERHEART.WeaponFeature.Brutal.Description'
},
reloading: {
label: 'DAGGERHEART.WeaponFeature.Reloading.Name',
description: 'DAGGERHEART.WeaponFeature.Reloading.Description'
},
eruptive: {
label: 'DAGGERHEART.WeaponFeature.Eruptive.Name',
description: 'DAGGERHEART.WeaponFeature.Eruptive.Description'
},
persuasive: {
label: 'DAGGERHEART.WeaponFeature.Persuasive.Name',
description: 'DAGGERHEART.WeaponFeature.Persuasive.Description'
},
pompous: {
label: 'DAGGERHEART.WeaponFeature.Pompous.Name',
description: 'DAGGERHEART.WeaponFeature.Pompous.Description'
},
invigorating: {
label: 'DAGGERHEART.WeaponFeature.Invigorating.Name',
description: 'DAGGERHEART.WeaponFeature.Invigorating.Description'
},
dense: {
label: 'DAGGERHEART.WeaponFeature.Dense.Name',
description: 'DAGGERHEART.WeaponFeature.Dense.Description'
},
soulswift: {
label: 'DAGGERHEART.WeaponFeature.Soulswift.Name',
description: 'DAGGERHEART.WeaponFeature.Soulswift.Description'
},
protective: {
label: 'DAGGERHEART.WeaponFeature.Protective.Name',
description: 'DAGGERHEART.WeaponFeature.Protective.Description'
},
devastating: {
label: 'DAGGERHEART.WeaponFeature.Devastating.Name',
description: 'DAGGERHEART.WeaponFeature.Devastating.Description'
},
retractable: {
label: 'DAGGERHEART.WeaponFeature.Retractable.Name',
description: 'DAGGERHEART.WeaponFeature.Retractable.Description'
},
burn: {
label: 'DAGGERHEART.WeaponFeature.Burn.Name',
description: 'DAGGERHEART.WeaponFeature.Burn.Description'
},
painful: {
label: 'DAGGERHEART.WeaponFeature.Painful.Name',
description: 'DAGGERHEART.WeaponFeature.Painful.Description'
},
otherwordly: {
label: 'DAGGERHEART.WeaponFeature.Otherwordly.Name',
description: 'DAGGERHEART.WeaponFeature.Otherwordly.Description'
},
lucky: {
label: 'DAGGERHEART.WeaponFeature.Lucky.Name',
description: 'DAGGERHEART.WeaponFeature.Lucky.Description'
},
selfCorrecting: {
label: 'DAGGERHEART.WeaponFeature.SelfCorrecting.Name',
description: 'DAGGERHEART.WeaponFeature.SelfCorrecting.Description'
},
healing: {
label: 'DAGGERHEART.WeaponFeature.Healing.Name',
description: 'DAGGERHEART.WeaponFeature.Healing.Description'
},
timebender: {
label: 'DAGGERHEART.WeaponFeature.Timebender.Name',
description: 'DAGGERHEART.WeaponFeature.Timebender.Description'
},
enchanted: {
label: 'DAGGERHEART.WeaponFeature.Enchanted.Name',
description: 'DAGGERHEART.WeaponFeature.Enchanted.Description'
},
serrated: {
label: 'DAGGERHEART.WeaponFeature.Serrated.Name',
description: 'DAGGERHEART.WeaponFeature.Serrated.Description'
},
grappling: {
label: 'DAGGERHEART.WeaponFeature.Grappling.Name',
description: 'DAGGERHEART.WeaponFeature.Grappling.Description'
},
long: {
label: 'DAGGERHEART.WeaponFeature.Long.Name',
description: 'DAGGERHEART.WeaponFeature.Long.Description'
},
destructive: {
label: 'DAGGERHEART.WeaponFeature.Destructive.Name',
description: 'DAGGERHEART.WeaponFeature.Destructive.Description'
},
concussive: {
label: 'DAGGERHEART.WeaponFeature.Concussive.Name',
description: 'DAGGERHEART.WeaponFeature.Concussive.Description'
},
bouncing: {
label: 'DAGGERHEART.WeaponFeature.Bouncing.Name',
description: 'DAGGERHEART.WeaponFeature.Bouncing.Description'
},
penetrating: {
label: 'DAGGERHEART.WeaponFeature.Penetrating.Name',
description: 'DAGGERHEART.WeaponFeature.Penetrating.Description'
},
lifestealing: {
label: 'DAGGERHEART.WeaponFeature.Lifestealing.Name',
description: 'DAGGERHEART.WeaponFeature.Lifestealing.Description'
},
greedy: {
label: 'DAGGERHEART.WeaponFeature.Greedy.Name',
description: 'DAGGERHEART.WeaponFeature.Greedy.Description'
},
bonded: {
label: 'DAGGERHEART.WeaponFeature.Bonded.Name',
description: 'DAGGERHEART.WeaponFeature.Bonded.Description'
},
barrier: {
label: 'DAGGERHEART.WeaponFeature.Barrier.Name',
description: 'DAGGERHEART.WeaponFeature.Barrier.Description'
},
paired: {
label: 'DAGGERHEART.WeaponFeature.Paired.Name',
description: 'DAGGERHEART.WeaponFeature.Paired.Description'
},
whipcrack: {
label: 'DAGGERHEART.WeaponFeature.Whipcrack.Name',
description: 'DAGGERHEART.WeaponFeature.Whipcrack.Description'
},
hook: {
label: 'DAGGERHEART.WeaponFeature.Hook.Name',
description: 'DAGGERHEART.WeaponFeature.Hook.Description'
},
doubleDuty: {
label: 'DAGGERHEART.WeaponFeature.DoubleDuty.Name',
description: 'DAGGERHEART.WeaponFeature.DoubleDuty.Description'
},
parry: {
label: 'DAGGERHEART.WeaponFeature.Parry.Name',
description: 'DAGGERHEART.WeaponFeature.Parry.Description'
},
retrieve: {
label: 'DAGGERHEART.WeaponFeature.Retrieve.Name',
description: 'DAGGERHEART.WeaponFeature.Retrieve.Description'
},
deflecting: {
label: 'DAGGERHEART.WeaponFeature.Deflecting.Name',
description: 'DAGGERHEART.WeaponFeature.Deflecting.Description'
},
chargedAttack: {
label: 'DAGGERHEART.WeaponFeature.ChargedAttack.Name',
description: 'DAGGERHEART.WeaponFeature.ChargedAttack.Description'
},
sheltering: {
label: 'DAGGERHEART.WeaponFeature.Sheltering.Name',
description: 'DAGGERHEART.WeaponFeature.Sheltering.Description'
},
doubledUp: {
label: 'DAGGERHEART.WeaponFeature.DoubledUp.Name',
description: 'DAGGERHEART.WeaponFeature.DoubledUp.Description'
},
lockedOn: {
label: 'DAGGERHEART.WeaponFeature.LockedOn.Name',
description: 'DAGGERHEART.WeaponFeature.LockedOn.Description'
}
};
export const featureTypes = {
ancestry: {
id: 'ancestry',
label: 'DAGGERHEART.Feature.Type.Ancestry'
},
community: {
id: 'community',
label: 'DAGGERHEART.Feature.Type.Community'
},
class: {
id: 'class',
label: 'DAGGERHEART.Feature.Type.Class'
},
subclass: {
id: 'subclass',
label: 'DAGGERHEART.Feature.Type.Subclass'
}
};
export const valueTypes = {
normal: {
id: 'normal',
name: 'DAGGERHEART.Feature.ValueType.Normal',
data: {
value: 0,
max: 0
}
},
input: {
id: 'input',
name: 'DAGGERHEART.Feature.ValueType.Input',
data: {
value: null
}
},
dice: {
id: 'dice',
name: 'DAGGERHEART.Feature.ValueType.Dice',
data: {
value: null
}
}
};
export const actionTypes = {
passive: {
id: 'passive',
label: 'DAGGERHEART.ActionType.Passive'
},
action: {
id: 'action',
label: 'DAGGERHEART.ActionType.Action'
},
reaction: {
id: 'reaction',
label: 'DAGGERHEART.ActionType.Reaction'
}
};